Fixed abrupt offset change in Dwarvish Guardsman melee animation

Unit movement shouldn't be baked into melee frames like that, because it causes abrupt movement during animation when combined with melee sliding.
This commit is contained in:
ln-zookeeper 2016-12-15 17:22:54 +02:00
parent 5b04f7207a
commit 6fae58afba
5 changed files with 0 additions and 0 deletions

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