New animated lava

This commit is contained in:
ln-zookeeper 2016-12-06 02:35:04 +02:00
parent c003bc1e18
commit 7ff816f71d
22 changed files with 8 additions and 1 deletions

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@ -1,4 +1,6 @@
Version 1.13.6+dev:
* Graphics:
* Improved terrain graphics: lava.
* Language and i18n:
* Updated translations: British English, Portuguese (Brazil)
* WML Engine:

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@ -484,7 +484,6 @@
{NEW:BASE Qxua chasm/abyss}
{TERRAIN_BASE Qx* chasm/depths}
{ANIMATED_WATER_15 Ql,Qlf () 150 unwalkable/lava}
{NEW:OVERLAY Wwr,Wwrt,Wwrg water/reef FLAG=reef LAYER=-320}
@ -550,6 +549,8 @@
{NEW:WATER_342_180_TILE_FLAGS}
{NEW:WATER_342_180 Ql,Qlf unwalkable/lava 16}
{NEW:WATER_342_180 Wo,Wog,Wot water/ocean 21}
{NEW:WATER_342_180 Ww,Wwr,Wwf,Wwg,Wwrg,Wwt,Wwrt,Chw water/water 17}

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@ -1009,6 +1009,7 @@ Most units have about 50% defense in rocky caves, whereas cavalry are limited to
[terrain_type]
symbol_image=unwalkable/lava
editor_image=unwalkable/lava-tile
id=lava
name= _ "Lava"
editor_name= _ "Lava"

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@ -3,6 +3,9 @@ changes may be omitted). For a complete list of changes, see the main
changelog: https://github.com/wesnoth/wesnoth/blob/master/changelog
Version 1.13.6+dev:
* Graphics:
* Improved terrain graphics: lava.
* Language and i18n:
* Updated translations: British English, Portuguese (Brazil).