Commit graph

1737 commits

Author SHA1 Message Date
aquileia
a5f3acb1a7 Update localized help images 2015-02-20 17:09:47 +01:00
ln-zookeeper
ae7e469d52 New beach waves animation 2015-02-03 14:37:16 +02:00
aquileia
500df9282f Delete unused mage death animations 2015-01-31 23:42:03 +01:00
Charles Dang
ad5f063198 Added Brazier and Lit Brazier embellishment terrains 2015-01-22 17:16:49 +11:00
Ignacio R. Morelle
4c64a7d0c5 Add missing file for the legacy 1.10 theme 2015-01-15 04:49:13 -03:00
Ignacio R. Morelle
ab5d76fa96 Default theme uses 'classic' dir, Classic uses 'legacy'
Reverts a decision from commit 10b7cd63f5
in order to both make the Classic theme backportable to 1.12 and
eliminate an unnecessary complication for UMC.

At some point in the future, the Default theme will replace Classic when
the rumored UnitBox theme becomes the default, so I'd say naming its
directories "classic" makes sense, while the current Classic theme is
the "legacy" classic.

If we hadn't gotten stuck with Default using "classic" dirs in 1.12
there would be no need for any of this irritating nonsense.
2015-01-15 04:41:40 -03:00
Ignacio R. Morelle
d5fa4bc7b2 Revert "Compress images with zopflipng."
This reverts commit 5d36e382c7.

It's been found to cause all kinds of terrain glitches on Windows and
Linux. Please do not try experimental image compression alternatives
without discussing and reviewing first.
2014-12-21 19:03:08 -03:00
Alarantalara
5d36e382c7 Compress images with zopflipng.
https://code.google.com/p/zopfli/source/browse/README.zopflipng
5.9MB saved.
2014-12-20 12:14:08 -05:00
Nils Kneuper
ee9e7a844a updated Galician translation
images in data/ need to be added to tracking file
2014-11-02 11:44:28 +01:00
Ignacio R. Morelle
df449c1aee New Ancient Lich baseframe and updated animations by shadowm
This version of the commit removes the orphaned melee attack animation
frame, which is superseded by a 2-frame set. The 1.12.x version of this
commit keeps the file as a copy of the new melee attack animation frame
for compatibility with existing add-ons.

Animation WML and art reference taken from the existing L3 Lich.
2014-10-24 01:50:55 -03:00
Richard Kettering
971fb0726d New stand animations (NE and SE) for the revenant. 2014-09-16 01:01:59 -05:00
Turuk
060de03798 Orcish Nightblade Addition
Adding base unit file as well as images/animations for Orcish
Nightblade unit.
2014-06-30 19:02:01 -04:00
aquileia
74cb12eea0 German translation: Map overlays
Full set of the mainline campaign map overlays.

[ci skip]
2014-06-25 15:40:36 +02:00
aquileia
05641062c8 gitignore: Merge dozens of "Thumbs.db" rules
It suffices to apply the rule once in the root directory.
2014-06-09 01:00:26 +02:00
fendrin
10b7cd63f5 Class Theme restoring the 1.12 UI. 2014-05-08 02:14:14 +02:00
Nils Kneuper
3ca6988963 applied utils/wesnoth-optipng
Overall statistics (only for files with a smaller recompressed size):
  Original size: 14370 KiB on 172 files
 Optimized size: 12855 KiB
   Total saving: 1514 KiB = 10% decrease
2014-03-02 18:35:49 +01:00
ln-zookeeper
1c4481eae4 Fixed some pixels not being opaque as they should. 2014-02-24 11:17:00 +02:00
JaMiT
46b87250cd Better support of removing fog from a single hex.
Fixes bug #21643, although artists might find room for improvement.
2014-02-22 21:44:11 -06:00
Chusslove Illich (Часлав Илић)
51ffcbf65c Fixed too large size of pt map overlays. 2014-02-22 11:25:58 +01:00
Emilien Rotival
2abf696ef4 Update the giant mudcrawler attack frames
This fixes the reversed twist problem that was appearing during the attack sequence.
2014-02-22 09:38:55 +01:00
aquileia
d9cdef2b2c khalifate graphics update
new baseframes for
jundi, muharib, batal, qatif-al-nar, mudafi, rasikh

a gift from sleepwalker to happygrue
2014-02-22 03:43:43 +01:00
Emilien Rotival
69e09f7f0e New generic wraith portrait 2014-02-21 22:56:36 +01:00
GunChleoc
4d57d19e8c Added gd map localization for HTTT and fixed exported .png overlays for other gd campaign maps. 2014-02-17 09:27:02 +00:00
GunChleoc
bd3061e78b Merge branch 'master' of https://github.com/wesnoth/wesnoth-old.git 2014-02-17 09:13:17 +00:00
Nils Kneuper
b609e59a92 updated ingame help screenshots and description of orbs 2014-02-16 13:38:53 +01:00
GunChleoc
8bdc96ecbb Merge branch 'master' of https://github.com/wesnoth/wesnoth-old.git 2014-02-10 12:58:20 +00:00
Alexander van Gessel
f1b0880463 Fix unit_box 2014-02-02 16:59:52 +01:00
GunChleoc
02bae1337a Added titlescreen overlay for gd 2014-01-28 19:38:37 +00:00
Emilien Rotival
1c2f326dff Updated minimal artwork for small resolution themes.
The update is meant to accommodate an extra side button while giving more space to the map.
2014-01-08 00:33:14 +01:00
fendrin
21bee9b848 New minimap image from LordBob. 2014-01-07 02:32:15 +01:00
Emilien Rotival
bd035e5c2f Minor update of the 'villages' status icon and new favicon candidates 2014-01-06 09:41:22 +01:00
fendrin
a968f9bea8 Images for the new detritus terrain from doofus. 2013-12-31 16:19:57 +01:00
fendrin
6857b12767 Delete theme images, should have happened in the last commit... 2013-12-22 08:42:15 +01:00
fendrin
5ae5fb1f17 Moved images used by both, default and editor theme. 2013-12-22 08:40:07 +01:00
fendrin
2709197594 Refactored the time of day schedule related images and macros.
This moves the after the fall schedule into core to grant that the
debian package wesnoth-editor does not depend on wesnoth-utbs.

Also, the images now life in their own subdirectories.

Wmllint has been updated to take care about the changed paths.
2013-12-22 07:32:12 +01:00
Alexander van Gessel
7eea4c5fb9 Import khalifate from wesnoth-umc-dev r19414 2013-12-22 01:55:00 +01:00
Emilien Rotival
4fcf6d0d95 Updated and nudged the orb and crowns so that they fit within the hex
Elements overlapping the neighboring hex were causing refresh glitches.
2013-12-06 00:26:48 +01:00
fendrin
6c3cf41ad5 Sidebar artwork, currently only used by the pandora theme. 2013-11-27 02:16:15 +01:00
fendrin
7e72fc39e0 Removed old artwork for the default theme. 2013-11-27 02:16:15 +01:00
fendrin
08468cce78 New minimap design. Original art by LordBob, altered by Jetrel. 2013-11-27 02:16:15 +01:00
Bär Halberkamp
4ab33959c1 Ran wesnoth-optipng
Original size: 156 KiB on 86 files
 Optimized size: 135 KiB
   Total saving: 20 KiB = 13% decrease
2013-11-18 01:08:47 +01:00
Bär Halberkamp
8e46916d7a Added some animations for the Horseman and updated animationwml 2013-11-18 01:08:46 +01:00
fendrin
0a958b8455 Copied terrain symbols to a more accesible place. 2013-11-16 16:27:54 +01:00
Nils Kneuper
c602bc8ed6 applied utils/wesnoth-optipng:
Original size: 485 KiB on 79 files
 Optimized size: 282 KiB
   Total saving: 203 KiB = 41% decrease
2013-11-15 21:36:02 +01:00
David Mikos
b4dc511e9c make illuminates halo 80% opaque of original for visibility in game. 2013-10-19 09:37:39 +10:30
Bär Halberkamp
4d6092679f Committed Major's fixes to the spearman north bob 2013-10-17 10:51:36 +02:00
Bär Halberkamp
8a4d4e882d ran wesnoth-optipng on the new spearman sprites
Original size: 28 KiB on 16 files
 Optimized size: 12 KiB
   Total saving: 15 KiB = 55% decrease
2013-10-16 23:24:05 +02:00
Bär Halberkamp
31bf6a616f ran wesnoth-optipng on the thunderer line
Original size: 1589 KiB on 354 files
 Optimized size: 336 KiB
   Total saving: 1252 KiB = 78% decrease
2013-10-16 23:22:02 +02:00
Bär Halberkamp
1009da6821 Added new Spearman animations by Major 2013-10-15 21:20:17 +02:00
Richard Kettering
c34fda123c Moved berserker images to their own folder, and added a southerly stand/bob animation by rhyging. 2013-10-13 23:43:24 -05:00