Commit graph

7360 commits

Author SHA1 Message Date
Celtic Minstrel
38774f4dd4 Implement tabbing between fields in GUI2 dialogs
Unfortunately, each dialog currently needs to manually set up the tab
order, but this is at least better than nothing.
2017-05-14 16:02:51 -04:00
Charles Dang
a34662ba32 Post-release version bump 2017-05-14 10:14:40 +11:00
Charles Dang
bfa5ec1619 Pre-release version bump 2017-05-14 10:12:20 +11:00
Charles Dang
c447df0d98 Few more changelog updates
[ci skip]
2017-05-14 09:26:23 +11:00
gfgtdf
1f05a8e78c Update changelog 2017-05-14 00:15:37 +02:00
gfgtdf
fc629b608e Update changelog 2017-05-14 00:10:52 +02:00
Charles Dang
1f7cdfbea7 Update changelog for my Editor changes
[ci skip]
2017-05-14 08:57:45 +11:00
Celtic Minstrel
ac8267cd6d Update changelog
[ci skip]
2017-05-13 13:23:29 -04:00
Celtic Minstrel
cbc4af1a20 Add blinking text cursor to focused textbox
Unlike the previous implementation, the blinking cursor now only applies
to the focused (frontmost) window.
2017-05-12 15:34:16 -04:00
Celtic Minstrel
bea0e92c6c Add voice= key to [message] and [story][part]
Resolves #1621
2017-05-11 18:59:15 -04:00
Celtic Minstrel
cee3698fae [sound_source] now starts playing the sound immediately 2017-05-11 18:57:55 -04:00
Celtic Minstrel
44f97e913b changelog: Rewrap to 80 2017-05-11 16:04:06 -04:00
Celtic Minstrel
45c884a16d changelog: Fixup indentation 2017-05-11 16:02:51 -04:00
Celtic Minstrel
63ad3f1561 Update changelog 2017-05-11 16:02:50 -04:00
ln-zookeeper
70080f789b Updated changelogs 2017-05-11 13:56:15 +03:00
Charles Dang
01e3aaf97d Added Cutscene and Minimal Cutscene themes from After the Storm
These were added with permission from shadowm, and were copied verbatim save for a small tweak to
the position of the menu button in the cutscene theme to get rid of the 3 pixel offset on the left
which had been corrected a few releases back in the default theme.
2017-05-05 14:24:36 +11:00
Celtic Minstrel
2f15a08b78 Add a Lua file for things to be automatically loaded by the engine in all contexts 2017-05-04 20:17:00 -04:00
Celtic Minstrel
b6eedd3df6 Allow launching test scenarios from the titlescreen
Unit test scenarios are excluded. There is no button and no default hotkey.
2017-05-04 19:20:44 -04:00
Celtic Minstrel
a3a84076b8 Support [primary_attack] and [secondary_attack] in [kill] 2017-05-04 19:20:43 -04:00
Celtic Minstrel
ab215a6d44 Update changelog
[ci skip]
2017-05-04 12:28:45 -04:00
Celtic Minstrel
08b381d4e4 Update changelog 2017-05-03 22:42:01 -04:00
Celtic Minstrel
efb0fe05e9 Accept [story] as ActionWML 2017-05-02 20:49:10 -04:00
Celtic Minstrel
fc204ea1c5 Add concat_to_* key for config merging (eg, unit type inheritance)
Works similarly to add_to_*, but uses string concatenation instead of
numerical addition.

This also changes add_to_* to use floating-point addition instead of
integer addition.
2017-05-02 17:24:55 -04:00
sigurdfdragon
40138d4c16 Add changelog entries 2017-05-02 07:30:06 +11:00
qmo2015
c551cfd048 Fixed bug #24644: Units moving after in game help exit (#1002) 2017-05-01 02:37:28 -04:00
Alekzander Bollig
ceba081542 Fix for 21634 (#999) 2017-04-29 11:42:32 -04:00
Celtic Minstrel
a694201c02 A few more improvements to the music API
- Handle all plausible cases of assigning into the playlist
- Allow changing the current track to an existing one on the playlist
- Allow getting playlist as a real array instead of an array-like proxy
  (Could be useful for storing it to a WML variable, for example)
2017-04-29 00:01:40 -04:00
Celtic Minstrel
5b4dbe1c61 Port [volume] to Lua
This also fixes [volume] considering 100% to be an invalid volume.
2017-04-27 17:09:05 -04:00
Celtic Minstrel
6906ced4e7 Properly port [music] to Lua 2017-04-27 17:09:03 -04:00
Celtic Minstrel
0a591cd424 Properly port [scroll] to Lua 2017-04-27 17:05:53 -04:00
Celtic Minstrel
339587ee2b Properly port [kill] to Lua 2017-04-27 16:55:38 -04:00
Nils Kneuper
f9b4b5681f fixed changelog formatting to 80chars for the current version 2017-04-27 22:39:35 +02:00
Nils Kneuper
df2e16c053 updated Slovak translation 2017-04-27 22:38:19 +02:00
Celtic Minstrel
66f4c2ba3d Add WML tag to change the map zoom level 2017-04-24 12:04:23 -04:00
Celtic Minstrel
1fb4d36ef8 Enable scenarios to change theme in an event 2017-04-24 11:01:12 -04:00
Celtic Minstrel
b9a35fa870 Allow changing theme while in a game 2017-04-24 11:01:10 -04:00
Celtic Minstrel
067301ea95 Fix ability to scroll via minimap while view locked 2017-04-24 00:07:43 -04:00
Charles Dang
cb71c3dc2e Updated changelog
[ci skip]
2017-04-24 12:21:49 +11:00
Nils Kneuper
1d13dcfbec updated Chinese (Simplified) translation 2017-04-22 22:51:09 +02:00
Jyrki Vesterinen
a6719622b5 Execute a sensible action when the player double-clicks an add-on
Previously double-clicking always installed the add-on, even if installing
wasn't a sensible choice (e.g. for add-ons which are already installed).
Now double-click always does something sensible, e.g. it uninstalls add-ons
which are already installed.
2017-04-18 20:13:58 +03:00
Nils Kneuper
ed1aa0d4a1 fixed changelog sorting order 2017-04-13 22:56:51 +02:00
Nils Kneuper
084c4c5f44 updated Lithuanian translation 2017-04-13 22:56:18 +02:00
Celtic Minstrel
e3b5213f21 Update changelog
[ci skip]
2017-04-11 23:55:06 -04:00
Celtic Minstrel
dd7296a359 Update changelog 2017-04-08 20:31:35 -04:00
Charles Dang
ec6191a68e Updated changelog for editor unit crash fix 2017-04-09 11:08:00 +11:00
Jeffrey 'Sigurd' Westcoat
ec2d734acd WML: Add base_income key to [store_side] (#976) 2017-04-08 19:05:49 -04:00
Nils Kneuper
2abfec8880 updated Spanish translation 2017-03-30 20:40:50 +02:00
Nils Kneuper
3073952332 updated British English translation 2017-03-23 19:32:19 +01:00
Charles Dang
c8ed96f0eb Updated changelog
[ci skip]
2017-03-23 22:14:33 +11:00
Jyrki Vesterinen
01035f0adc GUI2: When a label grows, attempt to only lay out the containing grid
This greatly improves responsiveness of the add-on manager (bug #25523).
2017-03-22 10:13:35 +11:00