Updated changelog

[ci skip]
This commit is contained in:
Charles Dang 2017-04-24 12:21:49 +11:00
parent 7106c1215a
commit cb71c3dc2e

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@ -1,6 +1,7 @@
Version 1.13.7+dev:
* Editor:
* Fixed a crash when placing units.
* Restored the ability to preview different ToDs.
* Formula Engine:
* Fixed garbage data showing up in stack traces in the event of an error.
* Object types can now be used in contexts where previously only a list or map
@ -13,13 +14,18 @@ Version 1.13.7+dev:
logging data into a saved game.
* Small change to animator API - facing parameter replaced with target and required to be
a space adjacent to the unit.
* Multiplayer:
* Fixed statistics being lost when reloading an MP game.
* Performance:
* Greatly speeded up switching between add-ons in the add-on manager (bug #25523)
* User Interface:
* Updated Attack Predictions dialog to GUI2.
* Updated Story screen to GUI2.
* Double-clicking an add-on now installs, updates, uninstalls or publishes it depending
on the situation.
* Fixed file path being truncated on the wrong side in the File Browser.
* Improved Hotkey category sorting interface in Preferences.
* Improved Addon Manager and MP Staging interfaces at low resolutions.
* WML Engine:
* Add base_income key to [store_side]
* Fix issues with alpha animations on hidden units (#14503)
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* [image] has new resize_mode=tile_center
* Canvas colors can now be expressed as formulas. The formula must return
the color as a list of its components, eg "([r, g, b, a])"
* Empty tags are no longer written to the configs of [unit]s and [side]s.
Version 1.13.7:
* AI: