changelog: Fixup indentation

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Celtic Minstrel 2017-05-11 15:49:52 -04:00
parent 63ad3f1561
commit 45c884a16d

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@ -34,20 +34,20 @@ Version 1.13.7+dev:
controlled by a network player. Note that use of this has the potential for OOS errors.
* New wesnoth.music_list table which allows controlling the music playlist:
* wesnoth.music_list[1] etc returns mutable information about a specific track on the playlist
* #wesnoth.music_list counts the number of tracks on the playlist
* wesnoth.music_list.current returns mutable information about the currently-playing track
* wesnoth.music_list.current_i returns the index of the current track on the list
* #wesnoth.music_list counts the number of tracks on the playlist
* wesnoth.music_list.current returns mutable information about the currently-playing track
* wesnoth.music_list.current_i returns the index of the current track on the list
It is writeable, allowing you to switch to any track on the list. This respects fade values.
* wesnoth.music_list.all returns a copy of the playlist that can be stored in a variable.
* wesnoth.music_list.play plays a specific track (as [music]play_once=yes)
* wesnoth.music_list.add appends a track to the playlist (as [music]append=yes)
* wesnoth.music_list.clear clears the current playlist
* wesnoth.music_list.next fades out the current track and moves to a new track on the playlist
* wesnoth.music_list.force_refresh forces any pending playlist changes to be immediately applied
* wesnoth.music_list.volume attribute gets/sets the current music volume, as [volume]music=
* Each track has modifiable shuffle, once, ms_before, ms_after attributes and
read-only append, immediate, name, title attributes. They are also
comparable with == or ~=
* wesnoth.music_list.play plays a specific track (as [music]play_once=yes)
* wesnoth.music_list.add appends a track to the playlist (as [music]append=yes)
* wesnoth.music_list.clear clears the current playlist
* wesnoth.music_list.next fades out the current track and moves to a new track on the playlist
* wesnoth.music_list.force_refresh forces any pending playlist changes to be immediately applied
* wesnoth.music_list.volume attribute gets/sets the current music volume, as [volume]music=
* Each track has modifiable shuffle, once, ms_before, ms_after attributes and
read-only append, immediate, name, title attributes. They are also
comparable with == or ~=
* wesnoth.set_music is now deprecated, in favour of the above new API
* New wesnoth.sound_volume function gets/sets the current sound volume, as [volume]sound=
* New wesnoth.show_story function launches the storyscreen viewer
@ -77,7 +77,7 @@ Version 1.13.7+dev:
* wesnoth.set_side_variable and unit.variables can now clear variables
* helper.get_variable_array and helper.set_variable_array now work on units and sides
(pass the unit, side, or side number as an extra parameter)
Note: helper.get_variable_proxy_array does *not* work on units and sides (yet)
Note: helper.get_variable_proxy_array does *not* work on units and sides (yet)
* Multiplayer:
* Fixed statistics being lost when reloading an MP game.
* Performance: