Updated changelogs
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13
changelog
13
changelog
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@ -1,4 +1,11 @@
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Version 1.13.7+dev:
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* Campaigns:
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* Son of the Black-Eye:
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* Balancing changes for 'Silent Forest'.
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* Under the Burning Suns:
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* New sprites for Quenoth Youth (Kaleh and Nym) and Human Commander.
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* Applied a color shift to the human units in S8 and S9 to give them a more
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unique look.
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* Editor:
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* Fixed a crash when placing units.
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* Restored the ability to preview different ToDs.
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@ -7,6 +14,10 @@ Version 1.13.7+dev:
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* Object types can now be used in contexts where previously only a list or
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map was accepted - for example in the filter() function. They will be
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treated as a map in such cases.
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* Graphics:
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* Fixed items not receiving ToD lighting.
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* Portraits for many Walking Corpse and Soulless race variants.
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* New animations: Dwarvish Fighter idle.
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* Language and i18n:
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* Updated translations: British English, Chinese (Simplified), Lithuanian,
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Slovak, Spanish
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@ -87,6 +98,8 @@ Version 1.13.7+dev:
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* Fix [volume] not accepting 100% as the new volume.
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* New concat_to_* keys in unit_type inheritance allow amending keys
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* Accept [story] as ActionWML in events
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* Added a ~NO_TOD_SHIFT() ImagePathFunction which can be used on terrain and
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item images to prevent them from being affected by ToD lighting.
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* Miscellaneous and bug fixes:
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* Fixed base animation showing on walking corpse & soulless bats (bug #25673)
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@ -3,12 +3,21 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: https://github.com/wesnoth/wesnoth/blob/master/changelog
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Version 1.13.7+dev:
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* Under the Burning Suns:
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* New sprites for Quenoth Youth (Kaleh and Nym) and Human Commander.
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* Graphics:
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* Portraits for many Walking Corpse and Soulless race variants.
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* New animations: Dwarvish Fighter idle.
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* Language and i18n:
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* Updated translations: British English, Chinese (Simplified), Lithuanian,
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Slovak, Spanish.
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* User Interface:
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* Double-clicking an add-on now installs, updates, uninstalls or publishes it
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depending on the situation.
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* Miscellaneous and bug fixes:
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* Fixed base animation showing on walking corpse & soulless bats (bug #25673)
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