Update changelog

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Celtic Minstrel 2017-04-11 23:55:06 -04:00
parent fcc0da5bd4
commit e3b5213f21

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@ -13,6 +13,8 @@ Version 1.13.7+dev:
* Lua Engine:
* Add wesnoth.log_replay which exposes a little-used functionality of injecting arbitrary
logging data into a saved game.
* Small change to animator API - facing parameter replaced with target and required to be
a space adjacent to the unit.
* User Interface:
* Updated Attack Predictions dialog to GUI2.
* Fixed file path being truncated on the wrong side in the File Browser.
@ -21,7 +23,10 @@ Version 1.13.7+dev:
* Fix issues with alpha animations on hidden units (#14503)
* Extensions to GUI2 Canvas ([drawing] tag in dialogs):
* New [round_rectangle] shape - a rectangle plus corner_radius
* [circle] shape can now be drawn filled; color key is now border_color
* [circle] shape can now be drawn filled; color key is now border_color
* [image] has new resize_mode=tile_center
* Canvas colors can now be expressed as formulas. The formula must return
the color as a list of its components, eg "([r, g, b, a])"
Version 1.13.7:
* AI: