Commit graph

7360 commits

Author SHA1 Message Date
Charles Dang
b1b378c090 Post-release version bump 2017-03-19 11:10:32 +11:00
Charles Dang
e315aa39e7 Pre-release version bump 2017-03-19 10:57:40 +11:00
Charles Dang
170ac1dac4 Added changelog entry for Spider Lich sprites. 2017-03-19 10:55:15 +11:00
Charles Dang
9bd7765170 Updated changelog 2017-03-19 10:44:39 +11:00
Charles Dang
e60a10aa48 Updated changelog
[ci_skip]
2017-03-19 10:08:20 +11:00
ln-zookeeper
b033316ed8 Updated changelog 2017-03-18 23:02:40 +02:00
Celtic Minstrel
2acd25e1d3 Update changelog
[ci skip]
2017-03-18 16:34:05 -04:00
Celtic Minstrel
733ce215fd Update changelog 2017-03-18 13:37:10 -04:00
ln-zookeeper
578171bb92 Updated changelogs 2017-03-18 13:37:32 +02:00
sigurdfdragon
cc1e51565d Changelog entry for additional [store_side] keys 2017-03-17 19:26:20 -04:00
sigurdfdragon
490f8e7e9e SotA: Add changelog entries 2017-03-17 07:15:40 +11:00
ln-zookeeper
781276709d Moves drawing of map borders to WML and improves the fake map border
This makes both the standard map border as well as the fake map border terrain be drawn using the same WML rules, which allows them to connect seamlessly with each other.

A dummy IPF ~NO_TOD_SHIFT() is added and used as an easy way to prevent the ToD color-shifting of the border images. This can and probably should be implemented differently in the future, but for now it's a very simple and effective workaround.

This does remove themability of the map border, but that feature is currently unused (even in UMC) and it can be re-implemented differently if the feature is needed. There is also other cleanup still needed regarding themes; the off-map background still remains themable, and the WML for specifying the border tiles still remains in the theme .cfg files.

The call to display::draw_border() which was used to draw the hard-coded map borders is now commented out but not yet removed.
2017-03-11 20:27:08 +02:00
ln-zookeeper
c599627ab9 Map update for Fallenstar Lake
From Horus2.
2017-02-27 19:51:58 +02:00
ln-zookeeper
fafce20db4 Added several new multiplayer maps
Received from Horus2, with various WML changes by me. Maps by Horus2, Rigor, Mint, Dreadnough and Doc Paterson.
2017-02-27 19:45:26 +02:00
Celtic Minstrel
8822dacd92 Merge branch 'wml_tag_porting' 2017-02-26 19:32:44 -05:00
sigurdfdragon
8cbd084fc5 Add changelog entry for updated [store_side] 2017-02-17 16:54:38 -05:00
Celtic Minstrel
7d3366e12b Add ~CHAN() IPF for formula adjustments 2017-02-11 20:18:57 -05:00
Nils Kneuper
ae46637a04 updated Scottish Gaelic translation 2017-02-04 12:15:35 +01:00
Wedge009
90d34c2d7b Update change log.
[ci skip]
2017-02-03 22:23:52 +11:00
Wedge009
63d6dce285 Update change log. 2017-01-31 14:16:57 +11:00
Maximilian Fricke
9f62832b0e Update changelog 2017-01-29 12:46:50 +01:00
Jyrki Vesterinen
4d65344986 Make the selected item visible in listbox::layout_children()
The biggest change from this is that list boxes now keep the selected item
visible when you change the sorting option.

This change also keeps an add-on visible in the new add-on manager after
installing it, which is why I made this change in the first place.
2017-01-19 21:24:57 +02:00
ln-zookeeper
c1f2aafcf1 Updated changelogs 2017-01-08 19:52:31 +02:00
Nils Kneuper
cb7ea10155 updated Czech translation 2017-01-06 19:01:24 +01:00
Elvish_Hunter
795624ab4e Teach wmlscope how to handle the square braces notation 2017-01-03 12:10:22 +01:00
Jyrki Vesterinen
169946fc24 Less aggressive use of Monte Carlo simulation
5000 turned out to be a too low threshold: at that complexity score traditional probability calculation is still much faster.
2016-12-31 16:41:10 +02:00
Jyrki Vesterinen
7d403bcd69 Fix bug #25356: game lags horribly, and quickly ends up completely frozen 2016-12-31 11:28:09 +02:00
Nils Kneuper
7e5c181be3 updated German translation 2016-12-30 10:08:51 +01:00
Celtic Minstrel
9c8e597005 Add str_upper and str_lower functions to WFL 2016-12-18 14:29:42 -05:00
Celtic Minstrel
010acd870d Properly port [animate_unit] to Lua 2016-12-11 18:08:08 -05:00
Celtic Minstrel
c58e2d0095 wesnoth.scroll_to_tile can now skip if onscreen 2016-12-11 18:07:46 -05:00
Celtic Minstrel
bf9581cce4 Properly port [heal_unit] to Lua 2016-12-11 18:07:44 -05:00
Celtic Minstrel
e0d07e854e Properly port [modify_side] to Lua 2016-12-11 18:07:36 -05:00
mattsc
30a47da048 Update changelog 2016-12-09 19:38:15 -08:00
Celtic Minstrel
ef1d052136 Add Lua API for fetching net income and related values 2016-12-09 20:03:03 -05:00
ln-zookeeper
7ff816f71d New animated lava 2016-12-06 02:35:04 +02:00
Lari Nieminen
255dd6bfc3 Implemented support for optional macro arguments 2016-12-03 20:29:44 +02:00
Celtic Minstrel
1e2d6b6586 Add color= to [floating_text] 2016-11-27 12:36:19 -05:00
Nils Kneuper
c7646bbcdf updated Portuguese (Brazil) translation 2016-11-19 12:57:55 +01:00
Gregory A Lundberg
f23127e65a Remove LOW_MEM compile-time option
Per @Vultraz
2016-11-11 09:20:56 -06:00
Nils Kneuper
8cf7bb800c updated British English translation 2016-11-10 20:33:03 +01:00
Charles Dang
5e658b1774 Post-release version bump 2016-11-06 12:06:00 +11:00
Charles Dang
d51d762385 Pre-release version bump (to 1.13.6) 2016-11-06 11:53:59 +11:00
ln-zookeeper
59ec5437b0 HttT: Slight redesign of the scenario by using the assassins MicroAI
Removes the cave Duelist surprise and Li'sar's sudden reinforcements, makes Fencers and Duelists try to assassinate Konrad (or Delfador if they get the chance), and enlarged the map to give the assassins more room to manouver. Probably needs further balance tweaking based on feedback.
2016-11-06 01:25:20 +02:00
Ignacio R. Morelle
6300aa4352 Alphabetical... order... 2016-11-05 13:55:55 -03:00
Ignacio R. Morelle
96034d43a6 Remove changelog mention of a feature that was pulled back 2016-11-05 13:53:36 -03:00
ln-zookeeper
f91cfef9cb Made castles and keeps properly connect with adjacent walls
This allows almost all castles<->walls combinations to work together visually. The basic idea is to draw cavewalls onto castles, but not draw castle walls onto cavewalls except for specific castle tiles at castle<->wall<->other intersections to fill in the resulting gaps.
2016-11-03 13:16:49 +02:00
Celtic Minstrel
a9dd8da443 New Lua function to match WML against a filter 2016-11-02 00:11:00 -04:00
Nils Kneuper
df801eca63 updated Polish translation 2016-11-01 12:30:06 +01:00
ln-zookeeper
2c85743f75 Merge branch 'master' of https://github.com/wesnoth/wesnoth 2016-11-01 00:26:40 +02:00