Updated changelog
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21
changelog
21
changelog
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@ -72,6 +72,21 @@ Version 1.13.6+dev:
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2p Ruphus Isle, 2p Swamp of Dread, 2p The Walls of Pyrennis,
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2p Tombs of Kesorak, 4p Bath of Glory, 4p Geothermal.
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* Updated maps: Fallenstar Lake.
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* Units:
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* Several changes to names of attacks:
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* Shock Trooper, Iron Mauler, Mage of Light: maces and morning stars
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changed to flails.
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* Arif, Ghazi, Khalid, Shuja: long sword changed to sword.
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* Mighwar, Monawish: long sword changed to longsword.
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* Updated unit descriptions: Orcish Grunt line, Merman Fighter line,
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Sergeant, Lieutenant, General, Peasant, Royal Warrior, Ancient Lich,
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Dwarvish Steelclad.
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* Changed (mainly reduced) recruit costs of many high-level units:
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* Dwarvish Lord, Direwolf Rider, Troll Warior, Banebow, Draug.
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* Elvish Avenger, Champion, Hero, High Lord, Marksman, Marshall,
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Ranger, Sharpshooter.
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* Mage of Light, Fugitive, Huntsman, Ranger.
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* Batal, Hadaf, Mighwar, Mufariq, Rasikh, Shuja, Tineen.
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* User Interface:
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* List boxes now keep the selected item visible when you change the sorting
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option.
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@ -90,12 +105,6 @@ Version 1.13.6+dev:
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* Terrain flags "_border" and "_board" are now automatically set for every
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tile, indicating whether it is on the map border or not.
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* SUF type_tree renamed to type_adv_tree for consistency with [hide_help]
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* Changed (mainly reduced) recruit costs of many high-level units:
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* Dwarvish Lord, Direwolf Rider, Troll Warior, Banebow, Draug
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* Elvish Avenger, Champion, Hero, High Lord, Marksman, Marshall,
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Ranger, Sharpshooter
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* Mage of Light, Fugitive, Huntsman, Ranger
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* Batal, Hadaf, Mighwar, Mufariq, Rasikh, Shuja, Tineen
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* Miscellaneous and bug fixes:
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* Fixed severe lag/freeze on slow PCs (bug #25356)
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* Updated wmlscope to handle the square braces syntax in file paths
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