Update changelog
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changelog
12
changelog
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@ -5,11 +5,23 @@ Version 1.13.7+dev:
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* Greatly speeded up switching between add-ons in the add-on manager (bug #25523)
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* Editor:
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* Fixed a crash when placing units.
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* Formula Engine:
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* Fixed garbage data showing up in stack traces in the event of an error.
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* Object types can now be used in contexts where previously only a list or map
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was accepted - for example in the filter() function. They will be treated as
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a map in such cases.
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* Lua Engine:
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* Add wesnoth.log_replay which exposes a little-used functionality of injecting arbitrary
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logging data into a saved game.
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* User Interface:
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* Updated Attack Predictions dialog to GUI2.
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* Fixed file path being truncated on the wrong side in the File Browser.
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* WML Engine:
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* Add base_income key to [store_side]
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* Fix issues with alpha animations on hidden units (#14503)
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* Extensions to GUI2 Canvas ([drawing] tag in dialogs):
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* New [round_rectangle] shape - a rectangle plus corner_radius
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* [circle] shape can now be drawn filled; color key is now border_color
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Version 1.13.7:
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* AI:
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