Update changelog
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@ -108,6 +108,7 @@ Version 1.13.7+dev:
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* add wesnoth.game_config.scenario_id getter
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* wesnoth.set_next_scenario() was replaced with
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wesnoth.game_config.next_scenario setter/getter
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* wesnoth.set_dialog_value can now (un-) fodl treeview nodes
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* Multiplayer:
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* Fixed statistics being lost when reloading an MP game.
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* Performance:
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@ -136,6 +137,7 @@ Version 1.13.7+dev:
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* Game Load screen now lists the gold and total number of units for each
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side.
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* Textboxes now have a blinking cursor when focused.
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* multi pages can now contain different types of pages
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* WML Engine:
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* Add base_income key to [store_side]
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* Fix issues with alpha animations on hidden units (#14503)
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@ -303,6 +305,7 @@ Version 1.13.7:
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* {SOUND_POISON} and {SOUND_SLOW} have been deprecated and replaced with empty
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macros.
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* [tunnel] now accepts delayed_variable_substitution=yes/no.
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* [on_redo] is now deprecated and does nothing if used
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* Miscellaneous and bug fixes:
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* Fixed severe lag/freeze on slow PCs (bug #25356)
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* Updated wmlscope to handle the square braces syntax in file paths
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