Update changelog

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gfgtdf 2017-05-14 00:15:37 +02:00 committed by GitHub
parent fc629b608e
commit 1f05a8e78c

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@ -108,6 +108,7 @@ Version 1.13.7+dev:
* add wesnoth.game_config.scenario_id getter
* wesnoth.set_next_scenario() was replaced with
wesnoth.game_config.next_scenario setter/getter
* wesnoth.set_dialog_value can now (un-) fodl treeview nodes
* Multiplayer:
* Fixed statistics being lost when reloading an MP game.
* Performance:
@ -136,6 +137,7 @@ Version 1.13.7+dev:
* Game Load screen now lists the gold and total number of units for each
side.
* Textboxes now have a blinking cursor when focused.
* multi pages can now contain different types of pages
* WML Engine:
* Add base_income key to [store_side]
* Fix issues with alpha animations on hidden units (#14503)
@ -303,6 +305,7 @@ Version 1.13.7:
* {SOUND_POISON} and {SOUND_SLOW} have been deprecated and replaced with empty
macros.
* [tunnel] now accepts delayed_variable_substitution=yes/no.
* [on_redo] is now deprecated and does nothing if used
* Miscellaneous and bug fixes:
* Fixed severe lag/freeze on slow PCs (bug #25356)
* Updated wmlscope to handle the square braces syntax in file paths