Use some proper terrain type names:
- "grassland" becomes "flat"
- "tundra" (which was displayed as "snow") becomes "frozen" (not sure
it's the optimal name here - can be changed if we find a bettter
name)
- "canyon" (which was displayed as "chasm") becomes "unwalkable"
- "cavewall" becomes "impassable"
- The renamings of the wml key used in the stats will probably stay.
- The 4 added "virtual" terrains will be axed by the next step, once
we get proper terrain type support.
- The labels might be changed (Noy had some ideas about it, it will be
easier when we have terrain types)
* increased the HP of the White Mage from 32 to 35
* decreased the ranged attack of the White Mage from 7-4 to 9-3
* increased the melee attack of the White Mage from 6-1 to 6-2
* increased the HP of the Mage of Light from 42 to 47
* changed the ranged attack of the Mage of Light from 9-4 to 12-3
* decreased the melee attack of the Royal Guard from 12-4 to 11-4
* decreased the melee attack of the Merman Warrior from 8-4 to 10-3
* decreased the pierce melee attack of the Merman Triton from 11-4 to 14-3
* decreased the blade melee attack of the Merman Triton from 11-4 to 19-2
* decreased the melee attack of the Naga Myrmidon from 8-6 to 9-5
* increased the melee attack of the Lich from 5-3 to 8-3
* increased the melee attack of the Ancient Lich from 6-4 to 8-4
* increased the defence of the Bat line on all terrains from 50% to 60%