Added idle animation to the naga fighter.
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data/core/images/units/nagas/fighter-idle-1.png
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data/core/images/units/nagas/fighter-idle-2.png
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data/core/images/units/nagas/fighter-idle-3.png
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data/core/images/units/nagas/fighter-idle-4.png
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data/core/images/units/nagas/fighter-idle-5.png
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data/core/images/units/nagas/fighter-idle-6.png
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data/core/images/units/nagas/fighter-idle-7.png
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data/core/images/units/nagas/fighter-idle-8.png
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@ -21,6 +21,70 @@
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description= _ "The serpentine naga are one of the few races capable of any meaningful mobility in water, giving them a whole world forbidden to land dwellers. Still, they are not true creatures of the sea, and their inability to breathe water leaves them in trepidation of the abyss. They are small, and somewhat frail in form, but often much more nimble than their opponents."
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die_sound=naga-die.ogg
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{DEFENSE_ANIM "units/nagas/fighter-defend-2.png" "units/nagas/fighter-defend-1.png" {SOUND_LIST:NAGA_HIT} }
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[idle_anim]
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{STANDARD_IDLE_FILTER}
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start_time=0
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[frame]
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duration=100
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image="units/nagas/fighter-idle-1.png"
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[/frame]
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[frame]
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duration=100
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image="units/nagas/fighter-idle-2.png"
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[/frame]
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[frame]
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duration=350
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image="units/nagas/fighter-idle-3.png"
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[/frame]
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[frame]
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duration=450
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image="units/nagas/fighter-idle-4.png"
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[/frame]
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[frame]
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duration=250
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image="units/nagas/fighter-idle-5.png"
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[/frame]
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[frame]
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duration=250
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image="units/nagas/fighter-idle-6.png"
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[/frame]
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[frame]
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duration=60
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image="units/nagas/fighter-idle-7.png"
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[/frame]
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[frame]
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duration=60
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image="units/nagas/fighter-idle-8.png"
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[/frame]
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[frame]
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duration=60
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image="units/nagas/fighter-idle-7.png"
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[/frame]
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[frame]
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duration=60
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image="units/nagas/fighter-idle-8.png"
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[/frame]
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[frame]
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duration=60
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image="units/nagas/fighter-idle-7.png"
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[/frame]
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[frame]
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duration=60
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image="units/nagas/fighter-idle-8.png"
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[/frame]
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[frame]
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duration=350
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image="units/nagas/fighter-idle-6.png"
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[/frame]
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[frame]
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duration=350
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image="units/nagas/fighter-idle-5.png"
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[/frame]
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[frame]
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duration=200
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image="units/nagas/fighter-idle-1.png"
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[/frame]
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[/idle_anim]
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[attack]
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name=sword
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description=_"sword"
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