Terrain type revamp step #1:
Use some proper terrain type names: - "grassland" becomes "flat" - "tundra" (which was displayed as "snow") becomes "frozen" (not sure it's the optimal name here - can be changed if we find a bettter name) - "canyon" (which was displayed as "chasm") becomes "unwalkable" - "cavewall" becomes "impassable" - The renamings of the wml key used in the stats will probably stay. - The 4 added "virtual" terrains will be axed by the next step, once we get proper terrain type support. - The labels might be changed (Noy had some ideas about it, it will be easier when we have terrain types)
This commit is contained in:
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6eb2d786b9
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55 changed files with 361 additions and 324 deletions
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@ -8,7 +8,7 @@
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hitpoints=1
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movement_type=fly
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[movement_costs]
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cavewall=1
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impassable=1
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[/movement_costs]
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movement=5
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experience=100
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@ -19,7 +19,7 @@
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deep_water=1
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shallow_water=1
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swamp_water=1
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grassland=1
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flat=1
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sand=1
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forest=1
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hills=1
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@ -27,9 +27,9 @@
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village=1
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castle=1
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cave=1
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tundra=1
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canyon=1
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cavewall=1
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frozen=1
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unwalkable=1
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impassable=1
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fungus=1
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[/defense]
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[resistance]
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@ -517,7 +517,7 @@
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replace=yes
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[/effect]
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[/object]
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@ -543,7 +543,7 @@
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replace=yes
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[/effect]
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[/object]
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@ -1822,7 +1822,7 @@
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replace=yes
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[/effect]
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[/object]
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@ -1868,7 +1868,7 @@
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replace=yes
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[/effect]
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[/object]
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@ -10,7 +10,7 @@
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movement_type=smallfoot
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[resistance]
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blade=0
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@ -11,7 +11,7 @@
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movement_type=smallfoot
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[resistance]
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blade=110
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@ -12,7 +12,7 @@
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movement_type=smallfoot
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[resistance]
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blade=110
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@ -10,7 +10,7 @@
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movement_type=smallfoot
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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[defense]
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cave=50
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@ -26,7 +26,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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@ -24,7 +24,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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shallow_water=2
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mountains=2
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[/movement_costs]
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@ -27,7 +27,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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@ -23,7 +23,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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deep_water=100
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[/movement_costs]
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[defense]
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@ -25,7 +25,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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@ -23,7 +23,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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@ -18,7 +18,7 @@
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[movement_costs]
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sand=1
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forest=2
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tundra=4
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frozen=4
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[/movement_costs]
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#mostly like a foot Elf, but they
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#are bad at defending in villages
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@ -15,7 +15,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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@ -12,7 +12,7 @@
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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[movement_costs]
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sand=1
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forest=2
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tundra=4
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frozen=4
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[/movement_costs]
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#mostly like a foot Elf, but they
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#aren't good at defending in villages
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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shallow_water=2
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mountains=2
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[/movement_costs]
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[movement_costs]
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sand=1
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forest=2
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tundra=4
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frozen=4
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[/movement_costs]
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#mostly like a foot Elf, but they
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#aren't good at defending in villages
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@ -20,7 +20,7 @@
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[movement_costs]
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sand=1
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forest=2
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tundra=4
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frozen=4
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[/movement_costs]
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#mostly like a foot Elf, but they are bad at defending in villages
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[defense]
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=1
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canyon=2
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tundra=2
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unwalkable=2
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frozen=2
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deep_water=100
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[/movement_costs]
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[defense]
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sand=1
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forest=2
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cave=1
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canyon=2
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tundra=2
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unwalkable=2
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frozen=2
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deep_water=100
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[/movement_costs]
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[defense]
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swamp_water=3
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cave=2
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fungus=2
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canyon=2
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unwalkable=2
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[/movement_costs]
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[defense]
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sand=40
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cave=50
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cavewall=50
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impassable=50
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[/defense]
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[resistance]
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blade=70
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movement_type=dwarvishfoot
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#keep dwarves from racing across lava
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[movement_costs]
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tundra=3
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frozen=3
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[/movement_costs]
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movement=6
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experience=150
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movement_type=dwarvishfoot
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#keep dwarves from racing across lava
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[movement_costs]
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tundra=3
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frozen=3
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[/movement_costs]
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movement=6
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experience=60
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movement_type=dwarvishfoot
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#keep dwarves from racing across lava
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[movement_costs]
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tundra=3
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frozen=3
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[/movement_costs]
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movement=6
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experience=30
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id=EGhost
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name= _ "Ethereal Ghost"
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[movement_costs]
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cavewall=1
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impassable=1
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[/movement_costs]
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[defense]
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cavewall=50
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impassable=50
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[/defense]
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experience=30
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advanceto=EWraith,EShadow
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id=ENightgaunt
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name= _ "Ethereal Nightgaunt"
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[movement_costs]
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cavewall=1
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impassable=1
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[/movement_costs]
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[defense]
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cavewall=50
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impassable=50
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[/defense]
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unit_description= _ "The purpose of the masks that these creatures wear is unknown, as is the countenance that they obscure. These terrible forms are rarely seen by the living, and those who live to speak of them had no leisure to study their foe."+{SPECIAL_NOTES}+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_SPIRIT}+_"SPECIAL_NOTE^ This unit is able to move through solid stone walls."+_"SPECIAL_NOTE^ Unlike normal Nightgaunts, Ethereal Nightgaunts cannot hide at night."
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id=EShadow
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name= _ "Ethereal Shadow"
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[movement_costs]
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cavewall=1
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impassable=1
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[/movement_costs]
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[defense]
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cavewall=50
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impassable=50
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[/defense]
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advanceto=ENightgaunt
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unit_description= _ "When light came into the world and gave form to the unknown, fear was forced to retreat into darkness. Since that day, the shadows of the world have held terror for humanity, though it knows not why.
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id=ESpectre
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name= _ "Ethereal Spectre"
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[movement_costs]
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cavewall=1
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impassable=1
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[/movement_costs]
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[defense]
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cavewall=50
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impassable=50
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[/defense]
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unit_description= _ "Sometimes called the 'hollow men', spectres form the right arm of their master's power. These abominations are a rightful terror to the living, and keep a sleepless vigil over their master's domain.
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id=EWraith
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name= _ "Ethereal Wraith"
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[movement_costs]
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cavewall=1
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impassable=1
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[/movement_costs]
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[defense]
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cavewall=50
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impassable=50
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[/defense]
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advanceto=ESpectre
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unit_description= _ "These tortured forms of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them, as through air itself. What inspires such fear is the thought that these beasts are invincible, a belief that is actually far from the truth.
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name= _ "Haunt"
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[movement_costs]
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cave=99
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grassland=99
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flat=99
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[/movement_costs]
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experience=30
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unit_description= _ "Haunts are the tortured souls of those who have died suddenly and never been laid to rest. Paralyzed by the shock of their death, they are cursed to forever haunt the place of their death and relive their final moments over and over and over."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_SPIRIT}+{SPECIAL_NOTES_ARCANE}
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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hitpoints=20
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movement_type=drakefly
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[defense]
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tundra=40
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frozen=40
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[/defense]
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[resistance]
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blade=100
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hitpoints=23
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movement_type=drakefly
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[defense]
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tundra=50
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frozen=50
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[/defense]
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[resistance]
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blade=100
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hitpoints=26
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movement_type=drakefly
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[defense]
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tundra=60
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frozen=60
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[/defense]
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[resistance]
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blade=100
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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sand=1
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forest=2
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cave=2
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tundra=3
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frozen=3
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[/movement_costs]
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[defense]
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sand=40
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[section]
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id=terrains
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title= _ "Terrains"
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topics=..terrains,terrain_castle,terrain_village,terrain_water_village,terrain_deep_water,terrain_shallow_water,terrain_swamp_water,terrain_ford,terrain_bridge,terrain_sand,terrain_desert,terrain_savanna,terrain_grassland,terrain_road,terrain_forest,terrain_canyon,terrain_cave,terrain_cavewall,terrain_rockbound_cave,terrain_illuminated_cave,terrain_fungus,terrain_lava,terrain_hills,terrain_mountains,terrain_tundra,terrain_ice,terrain_impassable_mountain
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topics=..terrains,terrain_castle,terrain_village,terrain_water_village,terrain_deep_water,terrain_shallow_water,terrain_swamp_water,terrain_ford,terrain_bridge,terrain_sand,terrain_desert,terrain_savanna,terrain_grassland,terrain_road,terrain_forest,terrain_canyon,terrain_cave,terrain_cavewall,terrain_rockbound_cave,terrain_illuminated_cave,terrain_fungus,terrain_lava,terrain_hills,terrain_mountains,terrain_snow,terrain_ice,terrain_impassable_mountain
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sort_topics=yes
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||||
[/section]
|
||||
|
||||
|
@ -499,7 +499,7 @@ Mermen and Naga both receive 50% defense in deep water, with full movement."
|
|||
[/topic]
|
||||
|
||||
[topic]
|
||||
id=terrain_tundra
|
||||
id=terrain_snow
|
||||
title= _ "Snow"
|
||||
text= "<img>src=terrain/snow.png align=left box=no</img>
|
||||
|
||||
|
@ -513,7 +513,7 @@ Most units have 20 to 40% defense in snow."
|
|||
title= _ "Ice"
|
||||
text= "<img>src=terrain/ice.png align=left box=no</img>
|
||||
|
||||
" + _ "Ice represents any body of frozen water. For gameplay purposes, it is identical to <ref>dst=terrain_tundra text=Snow</ref>. Note that swimming units, even those who can breathe underwater, cannot swim underneath ice."
|
||||
" + _ "Ice represents any body of frozen water. For gameplay purposes, it is identical to <ref>dst=terrain_snow text=Snow</ref>. Note that swimming units, even those who can breathe underwater, cannot swim underneath ice."
|
||||
[/topic]
|
||||
|
||||
[topic]
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
string=_f # wmllint: ignore
|
||||
[/terrain]
|
||||
|
||||
|
||||
#
|
||||
# Frozen
|
||||
#
|
||||
|
@ -38,15 +39,16 @@
|
|||
name= _ "Ice"
|
||||
string=Ai
|
||||
unit_height_adjust=-2
|
||||
aliasof=Aa
|
||||
aliasof=At
|
||||
editor_group=frozen
|
||||
[/terrain]
|
||||
|
||||
[terrain]
|
||||
symbol_image=snow
|
||||
id=tundra
|
||||
id=snow
|
||||
name= _ "Snow"
|
||||
string=Aa
|
||||
aliasof=At
|
||||
editor_group=frozen
|
||||
[/terrain]
|
||||
|
||||
|
@ -60,7 +62,7 @@
|
|||
id=bridge
|
||||
name= _ "Bridge"
|
||||
string=Ww^Bw|
|
||||
aliasof=Gg, Ww
|
||||
aliasof=Gt, Ww
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -69,7 +71,7 @@
|
|||
id=bridgediag1
|
||||
name= _ "Bridge"
|
||||
string=Ww^Bw/
|
||||
aliasof=Gg, Ww
|
||||
aliasof=Gt, Ww
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -78,7 +80,7 @@
|
|||
id=bridgediag2
|
||||
name= _ "Bridge"
|
||||
string=Ww^Bw\
|
||||
aliasof=Gg, Ww
|
||||
aliasof=Gt, Ww
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -88,7 +90,7 @@
|
|||
id=bridgedeep
|
||||
name= _ "Bridge"
|
||||
string=Wo^Bw|
|
||||
aliasof=Gg, Wo
|
||||
aliasof=Gt, Wo
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -97,7 +99,7 @@
|
|||
id=bridgedeepdiag1
|
||||
name= _ "Bridge"
|
||||
string=Wo^Bw/
|
||||
aliasof=Gg, Wo
|
||||
aliasof=Gt, Wo
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -106,7 +108,7 @@
|
|||
id=bridgedeepdiag2
|
||||
name= _ "Bridge"
|
||||
string=Wo^Bw\
|
||||
aliasof=Gg, Wo
|
||||
aliasof=Gt, Wo
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -116,7 +118,7 @@
|
|||
id=bridgeswamp
|
||||
name= _ "Bridge"
|
||||
string=Ss^Bw|
|
||||
aliasof=Gg, Ss
|
||||
aliasof=Gt, Ss
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -125,7 +127,7 @@
|
|||
id=bridgeswampdiag1
|
||||
name= _ "Bridge"
|
||||
string=Ss^Bw/
|
||||
aliasof=Gg, Ss
|
||||
aliasof=Gt, Ss
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -134,7 +136,7 @@
|
|||
id=bridgeswampdiag2
|
||||
name= _ "Bridge"
|
||||
string=Ss^Bw\
|
||||
aliasof=Gg, Ss
|
||||
aliasof=Gt, Ss
|
||||
editor_group=bridge, water
|
||||
[/terrain]
|
||||
|
||||
|
@ -145,7 +147,7 @@
|
|||
id=bridgechasm
|
||||
name= _ "Bridge"
|
||||
string=Qxu^Bs|
|
||||
aliasof=Uu,Qxu
|
||||
aliasof=Uu,Qt
|
||||
editor_group=bridge, cave
|
||||
[/terrain]
|
||||
|
||||
|
@ -155,7 +157,7 @@
|
|||
name= _ "Bridge"
|
||||
unit_height_adjust=22
|
||||
string=Qxu^Bs/
|
||||
aliasof=Uu,Qxu
|
||||
aliasof=Uu,Qt
|
||||
editor_group=bridge, cave
|
||||
[/terrain]
|
||||
|
||||
|
@ -165,7 +167,7 @@
|
|||
name= _ "Bridge"
|
||||
unit_height_adjust=22
|
||||
string=Qxu^Bs\
|
||||
aliasof=Uu,Qxu
|
||||
aliasof=Uu,Qt
|
||||
editor_group=bridge, cave
|
||||
[/terrain]
|
||||
|
||||
|
@ -177,7 +179,8 @@
|
|||
id=bridgelava
|
||||
name= _ "Bridge"
|
||||
string=Ql^Bs|
|
||||
aliasof=Uu,Qlf
|
||||
aliasof=Uu,Qt
|
||||
light=25
|
||||
editor_group=bridge, cave
|
||||
[/terrain]
|
||||
|
||||
|
@ -187,7 +190,8 @@
|
|||
name= _ "Bridge"
|
||||
unit_height_adjust=22
|
||||
string=Ql^Bs/
|
||||
aliasof=Uu,Qlf
|
||||
aliasof=Uu,Qt
|
||||
light=25
|
||||
editor_group=bridge, cave
|
||||
[/terrain]
|
||||
|
||||
|
@ -197,7 +201,8 @@
|
|||
name= _ "Bridge"
|
||||
unit_height_adjust=22
|
||||
string=Ql^Bs\
|
||||
aliasof=Uu,Qlf
|
||||
aliasof=Uu,Qt
|
||||
light=25
|
||||
editor_group=bridge, cave
|
||||
[/terrain]
|
||||
|
||||
|
@ -453,8 +458,8 @@
|
|||
id=snow_forest
|
||||
name= _ "Snow Forest"
|
||||
string=Aa^Fpa
|
||||
aliasof=Aa, Gs^Fp
|
||||
mvt_alias=-,Aa, Gs^Fp
|
||||
aliasof=At, Gs^Fp
|
||||
mvt_alias=-,At, Gs^Fp
|
||||
editor_group=frozen, forest
|
||||
[/terrain]
|
||||
|
||||
|
@ -493,6 +498,7 @@
|
|||
id=grassland
|
||||
name= _ "Grassland"
|
||||
string=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -501,7 +507,7 @@
|
|||
id=grassland_flowers
|
||||
name= _ "Grassland"
|
||||
string=Ggf
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -510,7 +516,7 @@
|
|||
id=windmill
|
||||
name= _ "Grassland"
|
||||
string=Gg^Wm
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -519,7 +525,7 @@
|
|||
id=savanna
|
||||
name= _ "Savanna"
|
||||
string=Gs
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -532,8 +538,8 @@
|
|||
id=snow_hills
|
||||
name= _ "Snow Hills"
|
||||
string=Ha
|
||||
aliasof=Aa, Hh
|
||||
mvt_alias=-,Aa, Hh
|
||||
aliasof=At, Hh
|
||||
mvt_alias=-,At, Hh
|
||||
editor_group=frozen, rough
|
||||
[/terrain]
|
||||
|
||||
|
@ -585,6 +591,7 @@
|
|||
id=canyon
|
||||
name= _ "Chasm"
|
||||
string=Qxu
|
||||
aliasof=Qt
|
||||
editor_group=cave
|
||||
[/terrain]
|
||||
|
||||
|
@ -593,7 +600,7 @@
|
|||
id=lava_chasm
|
||||
name= _ "Lava chasm"
|
||||
string=Ql
|
||||
aliasof=Qxu
|
||||
aliasof=Qt
|
||||
light=25
|
||||
editor_group=cave
|
||||
[/terrain]
|
||||
|
@ -603,7 +610,7 @@
|
|||
id=lava
|
||||
name= _ "Lava"
|
||||
string=Qlf
|
||||
aliasof=Qxu
|
||||
aliasof=Qt
|
||||
light=25
|
||||
editor_group=cave
|
||||
[/terrain]
|
||||
|
@ -617,7 +624,7 @@
|
|||
id=road
|
||||
name= _ "Road"
|
||||
string=Rd
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=desert, flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -626,7 +633,7 @@
|
|||
id=dirt
|
||||
name= _ "Dirt"
|
||||
string=Re
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -635,7 +642,7 @@
|
|||
id=road
|
||||
name= _ "Road"
|
||||
string=Rr
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -644,7 +651,7 @@
|
|||
id=stone_path
|
||||
name= _ "Road"
|
||||
string=Rp
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -653,7 +660,7 @@
|
|||
id=farm
|
||||
name= _ "Farmland"
|
||||
string=Re^Gvs
|
||||
aliasof=Gg
|
||||
aliasof=Gt
|
||||
editor_group=flat
|
||||
[/terrain]
|
||||
|
||||
|
@ -962,7 +969,7 @@
|
|||
id=ford
|
||||
name= _ "River Ford"
|
||||
string=Wwf
|
||||
aliasof=Gg, Ww
|
||||
aliasof=Gt, Ww
|
||||
submerge=0.3
|
||||
unit_height_adjust=-4
|
||||
editor_group=water
|
||||
|
@ -977,7 +984,7 @@
|
|||
id=cloud
|
||||
name= _ "Impassable Mountains"
|
||||
string=Mm^Xm
|
||||
aliasof=Xu
|
||||
aliasof=Xt
|
||||
editor_group=rough,wall
|
||||
[/terrain]
|
||||
|
||||
|
@ -986,7 +993,7 @@
|
|||
id=clouddesert
|
||||
name= _ "Impassable Desert Mountains"
|
||||
string=Md^Xm
|
||||
aliasof=Xu
|
||||
aliasof=Xt
|
||||
editor_group=rough,wall
|
||||
[/terrain]
|
||||
|
||||
|
@ -996,6 +1003,7 @@
|
|||
id=cavewall
|
||||
name= _ "Cave Wall"
|
||||
string=Xu
|
||||
aliasof=Xt
|
||||
editor_group=cave,wall
|
||||
[/terrain]
|
||||
|
||||
|
@ -1005,6 +1013,35 @@
|
|||
id=void
|
||||
name= _ "Void"
|
||||
string=Xv
|
||||
aliasof=Xu
|
||||
aliasof=Xt
|
||||
editor_group=flat,wall
|
||||
[/terrain]
|
||||
|
||||
#
|
||||
# Terrain archetypes
|
||||
#
|
||||
# these are "virtual" terrain
|
||||
[terrain]
|
||||
symbol_image=void
|
||||
id=flat
|
||||
name= _ "Flat"
|
||||
string=Gt # wmllint: ignore
|
||||
[/terrain]
|
||||
[terrain]
|
||||
symbol_image=void
|
||||
id=frozen
|
||||
name= _ "Frozen"
|
||||
string=At # wmllint: ignore
|
||||
[/terrain]
|
||||
[terrain]
|
||||
symbol_image=void
|
||||
id=impassable
|
||||
name= _ "Impassable"
|
||||
string=Xt # wmllint: ignore
|
||||
[/terrain]
|
||||
[terrain]
|
||||
symbol_image=void
|
||||
id=unwalkable
|
||||
name= _ "Unwalkable"
|
||||
string=Qt # wmllint: ignore
|
||||
[/terrain]
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -21,7 +21,7 @@
|
|||
die_sound={SOUND_LIST:DWARF_DIE}
|
||||
{DEFENSE_ANIM "units/dwarves/sentinel-defend.png" "units/dwarves/sentinel.png" {SOUND_LIST:DWARF_HIT} }
|
||||
[defense]
|
||||
grassland=60
|
||||
flat=60
|
||||
forest=60
|
||||
sand=60
|
||||
mountains=40
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
die_sound={SOUND_LIST:DWARF_DIE}
|
||||
{DEFENSE_ANIM "units/dwarves/stalwart-defend.png" "units/dwarves/stalwart.png" {SOUND_LIST:DWARF_HIT} }
|
||||
[defense]
|
||||
grassland=60
|
||||
flat=60
|
||||
forest=60
|
||||
sand=60
|
||||
mountains=40
|
||||
|
|
|
@ -38,7 +38,7 @@ The presence of these men troubles the more authoritarian of rulers; they are an
|
|||
hills=1
|
||||
mountains=2
|
||||
cave=2
|
||||
tundra=2
|
||||
frozen=2
|
||||
[/movement_costs]
|
||||
[attack]
|
||||
name=sword
|
||||
|
|
|
@ -19,10 +19,10 @@
|
|||
die_sound=yeti-die.ogg
|
||||
{DEFENSE_ANIM "units/monsters/yeti-defend.png" "units/monsters/yeti.png" yeti-hit.ogg }
|
||||
[movement_costs]
|
||||
tundra=1
|
||||
frozen=1
|
||||
[/movement_costs]
|
||||
[defense]
|
||||
tundra=40
|
||||
frozen=40
|
||||
[/defense]
|
||||
[resistance]
|
||||
cold=50
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
die_sound=naga-die.ogg
|
||||
{DEFENSE_ANIM "units/nagas/myrmidon-defend.png" "units/nagas/myrmidon.png" {SOUND_LIST:NAGA_HIT} }
|
||||
[defense]
|
||||
grassland=50
|
||||
flat=50
|
||||
sand=40
|
||||
[/defense]
|
||||
[attack]
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
die_sound=naga-die.ogg
|
||||
{DEFENSE_ANIM "units/nagas/warrior-defend.png" "units/nagas/warrior.png" {SOUND_LIST:NAGA_HIT} }
|
||||
[defense]
|
||||
grassland=60
|
||||
flat=60
|
||||
sand=50
|
||||
[/defense]
|
||||
[attack]
|
||||
|
|
|
@ -77,11 +77,11 @@
|
|||
apply_to=movement_costs
|
||||
replace=true
|
||||
[movement_costs]
|
||||
grassland=1
|
||||
flat=1
|
||||
sand=2
|
||||
forest=2
|
||||
cavewall=3
|
||||
canyon=3
|
||||
impassable=3
|
||||
unwalkable=3
|
||||
deep_water=3
|
||||
[/movement_costs]
|
||||
[/effect]
|
||||
|
@ -1217,7 +1217,7 @@
|
|||
apply_to=movement_costs
|
||||
replace=true
|
||||
[movement_costs]
|
||||
tundra=99
|
||||
frozen=99
|
||||
[/movement_costs]
|
||||
[/effect]
|
||||
[/object]
|
||||
|
|
Loading…
Add table
Reference in a new issue