Asa Swain
1978fb368f
removed unnecessary UtBS unit files
2006-03-19 22:07:35 +00:00
Nils Kneuper
c92aa97cd6
updated about part
2006-03-19 22:02:33 +00:00
Asa Swain
d0eac0eda8
changed UtBS [about] format, updated changelog,
...
...fixed mistakes and deleted unneeded file
2006-03-19 21:52:57 +00:00
Nils Kneuper
85601490d9
updated TB to have the credits in the mainfile
2006-03-19 19:09:28 +00:00
Asa Swain
9b7e5d2ff7
changed UtBS unit textdomains and descriptions
2006-03-19 19:01:33 +00:00
J.W. Bjerk
eb517dc635
fixed odd corruption of UtBS scenario 7.2 i caused with mass edit.
2006-03-19 18:27:58 +00:00
Benoît Timbert
8247f07b5e
Actually this part should be translatable...
...
...since it is not a name and it is in English
2006-03-19 18:13:41 +00:00
Nils Kneuper
dd7f8137cb
revert commit since it did not work as expected
2006-03-19 17:58:10 +00:00
Nils Kneuper
7b1a441b27
moved about to the campaign specific ifdef
...
this should fix translations at the first selection of the campaign
2006-03-19 17:38:12 +00:00
Nils Kneuper
8209bc1517
names do not have to be translateable
2006-03-19 16:02:46 +00:00
Nils Kneuper
5606a233da
changed textdomains for these units since they are campaign specific
2006-03-19 15:26:12 +00:00
J.W. Bjerk
6ba385d9b1
moved non-terrain graphics out of /terrain/ into /misc/
...
and updated all mainline campaigns to the new path.
2006-03-19 15:23:14 +00:00
Nils Kneuper
21ba937436
translation fixes
...
fixes for the 3rd map of Two Brothers
added campaign specific about to Two Brothers
2006-03-19 14:57:36 +00:00
Nils Kneuper
dcff56c070
fixed spelling error in the turn 3 event causing the campaign to quit
2006-03-19 12:51:11 +00:00
Nils Kneuper
0ec3474c39
changed textdomain for UtBS
...
removed COPYING.txt since it now is mainline
2006-03-19 11:44:46 +00:00
J.W. Bjerk
203de87acd
added frames to alien small orb. Naturally Quartex can change them .
2006-03-19 09:48:49 +00:00
J.W. Bjerk
a9cbc828b6
UNDER THE BURNING SUNS added to mainline.
2006-03-19 05:04:32 +00:00
Joseph Simmons
88ed3fc9e1
missed a few references to the map
2006-03-18 21:33:20 +00:00
Joseph Simmons
3d035ba072
Deleted the Eastern Invasion map
2006-03-18 21:32:13 +00:00
Joseph Simmons
6895b40208
Removed all bimaps that used the old EI map
...
- I'd rather have no map than the POS I drew. ;)
2006-03-18 21:31:31 +00:00
Nils Kneuper
ea0549d528
changed the name of the macro for the default music playlist
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from {DEFAULT_MP_MUSIC_PLAYLIST} to {DEFAULT_MUSIC_PLAYLIST}
2006-03-17 22:30:46 +00:00
Scott Klempner
129d1a9b1e
updated lord.cfg to use new images
2006-03-17 20:07:17 +00:00
Scott Klempner
93311504e5
new konrad-lord images
2006-03-17 16:47:45 +00:00
Scott Klempner
d2c7e7cdd2
new konrad-lord images for EI and the tutorial
2006-03-17 16:43:34 +00:00
Scott Klempner
800848a067
httt scenario tweak and trow intro tweak
2006-03-17 05:15:03 +00:00
Richard Kettering
5727a27fb5
Replaced all of Konrad's L3 images.
2006-03-17 02:44:05 +00:00
J.W. Bjerk
eb8b83ce61
various minor enhancements/bugfixes to TSG
...
including clarification of objectives, non-recallability of units in
'Pebble' and the retention of the elvish rangers.
2006-03-16 21:46:46 +00:00
J.W. Bjerk
5fb38d54bb
some fixes to SG
2006-03-16 20:51:49 +00:00
Nils Kneuper
18dba2053e
fixed wrong end tag
2006-03-16 19:38:49 +00:00
Nils Kneuper
9f7bb8545a
updated campaign description
2006-03-16 17:21:08 +00:00
Nils Kneuper
e9b52b7af2
[[South Guard tuning]]
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- gave the option to recruit footpads in every mission to be better able to
fight skelletons
- changed guards in the 3rd mission to be outlaw units instead of loyal units
- gave 6 extra turns in the 3rd mission for killing the leader so that the
mission should be winnable without too many probs if the leader stayed in his
castle
2006-03-16 15:41:12 +00:00
J.W. Bjerk
b4068354da
Tweaks to SG 1st scenario to make the merfolk more interesting:
...
added traits to the volunteers, moved them 1 turn closer, and added
more swamp for them to fight in.
2006-03-16 06:03:40 +00:00
J.W. Bjerk
a0a4d13dfb
fixed errors in unit CFGs. switched drakes to new flame sound.
2006-03-16 01:44:11 +00:00
Scott Klempner
e225a73784
TRoW music fixes
2006-03-14 07:05:21 +00:00
Scott Klempner
ac943280e7
httt music fixes
2006-03-14 06:35:55 +00:00
Nils Kneuper
cb7717a0b1
removed sentance that was doubled
2006-03-13 15:03:41 +00:00
Joseph Simmons
683792ff0a
use {DEFAULT_MP_MUSIC_PLAYLIST} for all scenarios.
...
I may want to use custom playlists later, but for now, this is good.
2006-03-12 20:33:28 +00:00
Nils Kneuper
213a04f1d5
fixed swordsman icon in the difficulty selection
2006-03-12 14:12:09 +00:00
Nils Kneuper
a9df4a6d10
changes to music for Two Brothers
2006-03-12 12:15:07 +00:00
J.W. Bjerk
e11f22d558
made custome SG flag work on case sensitive systems
2006-03-11 23:31:57 +00:00
J.W. Bjerk
e7782f4ccc
12 new (temporary) human hit & die sounds. Wired into all human units.
2006-03-11 16:43:41 +00:00
J.W. Bjerk
39f3d7832d
removed depreciated music from TSG, and wired in new gameplay tracks.
2006-03-11 00:06:03 +00:00
Joseph Simmons
d4616c576b
Made objectives more clear
2006-03-10 23:40:51 +00:00
Benoît Timbert
ce057d6fb5
Use {IS_HERO}
2006-03-10 22:57:12 +00:00
Nils Kneuper
ed4cc7b479
seitch to using the {IS_HERO} macro in Two Brothers
2006-03-10 22:44:06 +00:00
Benoît Timbert
ea1fb98605
Moved the hero icon from EI & TSG into the main directories
2006-03-10 22:17:19 +00:00
Richard Kettering
6294ddf4d7
New Delfador portrait.
2006-03-09 14:08:31 +00:00
J.W. Bjerk
3095ed56c6
3 new skeleton sounds.
...
Sound enhancements to various units, especially skeletons, includeing
campaign specific units.
2006-03-09 03:34:51 +00:00
Scott Klempner
aa4915f708
httt bigmap dots update - transitional
2006-03-08 20:31:30 +00:00
J.W. Bjerk
1b3bdc24e1
sound enhancements to various units,
...
...especially elves and horsemen, includeing campaign specific units.
2006-03-08 14:24:05 +00:00