removed unnecessary UtBS unit files
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36b186f70c
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9 changed files with 12 additions and 264 deletions
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@ -1342,7 +1342,7 @@ side=1
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#create 14 dwarves and 12 trolls
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#dwarves:
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# 2 dwarvish steelclads, 3 dwarvish fighters, 1 dwarvish thunderguard, 2 dwarvish thunderers, 1 dwarvish guardsman, 1 dwarvish stalwart, 1 dwarvish ulfserker, 1 dwarvish steelclad (captain), and 1 dwarvish pathfinder and 1 dwarvish scout
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# 2 dwarvish steelclads, 3 dwarvish fighters, 1 dwarvish thunderguard, 2 dwarvish thunderers, 2 dwarvish guardsmen, 1 dwarvish ulfserker, 1 dwarvish steelclad (captain), and 1 dwarvish pathfinder and 1 dwarvish scout
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#trolls:
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# 6 troll whelps, 2 trolls, 2 troll rocklobbers, 1 shaman, 1 shaman leader
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@ -1012,9 +1012,10 @@ name=moveto
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[/remove_shroud]
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[unit]
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type=Rogrimir Stalwart
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type=Dwarvish Stalwart
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description=Rogrimir
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user_description= _ "Rogrimir"
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user_description= _ "Rogrimir"
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profile=portraits/rogrimir.png
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x=41
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y=4
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side=2
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@ -909,9 +909,10 @@ name=moveto
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[/remove_shroud]
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[unit]
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type=Grog Troll
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type=Troll
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description=Grog
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user_description= _ "Grog"
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user_description= _ "Grog"
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profile=portraits/grog.png
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x=7
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y=28
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side=2
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@ -425,9 +425,10 @@ name=prestart
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[/set_variable]
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[unit]
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type=Rogrimir Stalwart
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type=Dwarvish Stalwart
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description=Jarl
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user_description= _ "Jarl"
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user_description= _ "Jarl"
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profile=portraits/rogrimir.png
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x=8
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y=12
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side=1
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@ -429,9 +429,10 @@ name=prestart
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[/set_variable]
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[unit]
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type=Grog Troll
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type=Troll
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description=Nog
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user_description= _ "Nog"
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profile=portraits/grog.png
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x=8
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y=12
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side=1
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@ -1,48 +0,0 @@
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[unit]
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#textdomain wesnoth-utbs
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id=Grog Troll
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name= _ "Troll"
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race=troll
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image="units/trolls/grunt.png"
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profile=portraits/grog.png
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/trolls/grunt-defend.png"
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[/frame]
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[/defend]
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[abilities]
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{ABILITY_REGENERATES}
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[/abilities]
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hitpoints=55
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movement_type=largefoot
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movement=5
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experience=60
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level=2
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alignment=chaotic
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advanceto=Grog Warrior
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undead_variation=troll
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cost=29
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unit_description= _ "Trolls have been a mote to trouble the thoughts of humanity and dwarf-kind, who remain baffled at the origins of these creatures, and perhaps more importantly, the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.
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Special Notes: Trolls possess the regeneration ability, which heals them as though they were always stationed in a village."
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get_hit_sound=troll-hit.wav
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die_sound=troll-die.wav
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usage=fighter
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[attack]
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name=club
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type=impact
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range=melee
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damage=14
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number=2
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[animation]
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[frame]
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begin=-100
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end=100
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image="units/trolls/grunt-attack.png"
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sound=staff.wav
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[/frame]
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[/animation]
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[/attack]
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[/unit]
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@ -1,49 +0,0 @@
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[unit]
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#textdomain wesnoth-utbs
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id=Grog Warrior
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name= _ "Troll Warrior"
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race=troll
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image="units/trolls/warrior.png"
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profile=portraits/grog.png
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/trolls/warrior-defend.png"
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[/frame]
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[/defend]
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[abilities]
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{ABILITY_REGENERATES}
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[/abilities]
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hitpoints=70
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movement_type=largefoot
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movement=5
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experience=100
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level=3
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alignment=chaotic
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advanceto=null
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{AMLA_TOUGH 3}
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undead_variation=troll
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cost=42
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usage=fighter
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unit_description= _ "Trolls typically neither need nor prefer to use any proper armament in combat, as large 'sticks and stones' serve them all too well. However, trolls have been seen on numerous occasions clad in rough-shod armor and bearing metal hammers. It is speculated that their typical orcish allies are the source and often crafters of these, as expeditions into several forcibly-vacated troll holes have shown little evidence of tool use, and certainly no metalworking of any kind. Given how dangerous a troll is in combat, the thought of a troll in full armor is entirely unsettling.
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Special Notes: Trolls possess the regeneration ability, which heals them as though they were always stationed in a village."
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get_hit_sound=troll-big-hit.wav
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die_sound=troll-big-die.wav
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[attack]
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name=hammer
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type=impact
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range=melee
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damage=20
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number=2
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[animation]
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[frame]
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begin=-100
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end=100
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image="units/trolls/warrior-attack.png"
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sound=mace.wav
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[/frame]
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[/animation]
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[/attack]
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[/unit]
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@ -1,82 +0,0 @@
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[unit]
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#textdomain wesnoth
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id=Rogrimir Sentinel
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name= _ "Dwarvish Sentinel"
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race=dwarf
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image="units/dwarves/sentinel.png"
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profile=portraits/rogrimir.png
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/dwarves/sentinel-defend.png"
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[/frame]
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[/defend]
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hitpoints=56
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movement_type=dwarvishfoot
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[defense]
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grassland=60
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forest=60
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sand=60
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mountains=40
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hills=50
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[/defense]
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[resistance]
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blade=70
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pierce=70
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[/resistance]
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movement=4
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experience=100
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[abilities]
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{ABILITY_STEADFAST}
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[/abilities]
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level=3
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alignment=neutral
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advanceto=null
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{AMLA_TOUGH 3}
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cost=41
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usage=fighter
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unit_description= _ "The Sentinel, with his tower shield and great courage, refuses to yield under even the strongest of enemy attacks."
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get_hit_sound=dwarf-hit.wav
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die_sound=dwarf-die.wav
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[attack]
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name=spear
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icon=attacks/spear.png
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type=pierce
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range=melee
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damage=9
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number=3
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[animation]
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[frame]
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begin=-200
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end=100
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image="units/dwarves/sentinel-attack.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=spear
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type=pierce
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range=ranged
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damage=11
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number=2
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[animation]
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[missile_frame]
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begin=-100
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end=0
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image="projectiles/spear-n.png"
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image_diagonal="projectiles/spear-ne.png"
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[/missile_frame]
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[frame]
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sound=firearrow.wav
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begin=-150
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end=-149
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[/frame]
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[frame]
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begin=-100
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end=50
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image="units/dwarves/sentinel-attack.png"
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[/frame]
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[/animation]
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[/attack]
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[/unit]
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@ -1,77 +0,0 @@
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[unit]
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#textdomain wesnoth
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id=Rogrimir Stalwart
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name= _ "Dwarvish Stalwart"
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race=dwarf
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image="units/dwarves/stalwart.png"
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profile=portraits/rogrimir.png
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/dwarves/stalwart-defend.png"
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[/frame]
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[/defend]
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hitpoints=48
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movement_type=dwarvishfoot
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[defense]
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grassland=60
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forest=60
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sand=60
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mountains=40
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hills=50
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[/defense]
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movement=4
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experience=65
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[abilities]
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{ABILITY_STEADFAST}
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[/abilities]
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level=2
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alignment=neutral
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advanceto=Rogrimir Sentinel
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cost=32
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usage=fighter
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unit_description= _ "Stalwarts, after years in battle, have fashioned new shields and strong armor from the ruins of their enemies. While slow, they are feared for their resilience and strength."
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get_hit_sound=dwarf-hit.wav
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die_sound=dwarf-die.wav
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[attack]
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name=spear
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icon=attacks/spear.png
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type=pierce
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range=melee
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damage=7
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number=3
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[animation]
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[frame]
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begin=-200
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end=100
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image="units/dwarves/stalwart-attack.png"
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[/frame]
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[/animation]
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[/attack]
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[attack]
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name=spear
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type=pierce
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range=ranged
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damage=8
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number=1
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[animation]
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[missile_frame]
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begin=-100
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end=0
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image="projectiles/spear-n.png"
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image_diagonal="projectiles/spear-ne.png"
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[/missile_frame]
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[frame]
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sound=firearrow.wav
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begin=-150
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end=-149
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[/frame]
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[frame]
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begin=-100
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end=50
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image="units/dwarves/stalwart-attack.png"
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[/frame]
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[/animation]
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[/attack]
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[/unit]
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