moved non-terrain graphics out of /terrain/ into /misc/

and updated all mainline campaigns to the new path.
This commit is contained in:
J.W. Bjerk 2006-03-19 15:23:14 +00:00
parent 35a1116b5d
commit 6ba385d9b1
29 changed files with 3323 additions and 1699 deletions

View file

@ -100,9 +100,9 @@
[event]
name=prestart
{PLACE_IMAGE terrain/temple.png 11 13}
{PLACE_IMAGE terrain/temple.png 10 17}
{PLACE_IMAGE terrain/temple.png 9 15}
{PLACE_IMAGE misc/temple.png 11 13}
{PLACE_IMAGE misc/temple.png 10 17}
{PLACE_IMAGE misc/temple.png 9 15}
{UNIT (Merman Fighter) (Kalba) ( _ "Kalba") 1 27 12}
{UNIT (Merman Fighter) (Gnaba) ( _ "Gnaba") 1 31 14}

View file

@ -134,7 +134,7 @@
value=0
[/set_variable]
{PLACE_IMAGE terrain/mine.png 4 41}
{PLACE_IMAGE misc/mine.png 4 41}
[recall]
description=Delfador

View file

@ -43,13 +43,13 @@
{BIGMAP_GRYPHON_MOUNTAIN}
{PLACE_IMAGE terrain/nest-empty.png 10 14}
{PLACE_IMAGE misc/nest-empty.png 10 14}
{PLACE_IMAGE terrain/nest-empty.png 16 16}
{PLACE_IMAGE misc/nest-empty.png 16 16}
{PLACE_IMAGE terrain/nest-empty.png 12 18}
{PLACE_IMAGE misc/nest-empty.png 12 18}
{PLACE_IMAGE terrain/nest-full.png 13 16}
{PLACE_IMAGE misc/nest-full.png 13 16}
[side]

View file

@ -42,8 +42,8 @@
[/objectives]
[/event]
{PLACE_IMAGE terrain/dwarven-doors.png 14 3}
{PLACE_IMAGE terrain/mine.png 25 2}
{PLACE_IMAGE misc/dwarven-doors.png 14 3}
{PLACE_IMAGE misc/mine.png 25 2}
[side]
type=Commander

View file

@ -91,9 +91,9 @@
[/side]
{PLACE_IMAGE items/signpost.png 27 22}
{PLACE_IMAGE terrain/rocks.png 28 25}
{PLACE_IMAGE terrain/rocks.png 26 24}
{PLACE_IMAGE terrain/rocks.png 27 24}
{PLACE_IMAGE misc/rocks.png 28 25}
{PLACE_IMAGE misc/rocks.png 26 24}
{PLACE_IMAGE misc/rocks.png 27 24}
[event]
name=start
@ -220,7 +220,7 @@
letter=u
[/terrain]
{PLACE_IMAGE terrain/rocks.png 28 26}
{PLACE_IMAGE misc/rocks.png 28 26}
[terrain]
x=26
@ -228,7 +228,7 @@
letter=u
[/terrain]
{PLACE_IMAGE terrain/rocks.png 26 25}
{PLACE_IMAGE misc/rocks.png 26 25}
#just in case that the player wait until the other end is open to catch him alone
[unit]
@ -406,7 +406,7 @@
letter=u
[/terrain]
{PLACE_IMAGE terrain/rocks.png 15 26}
{PLACE_IMAGE misc/rocks.png 15 26}
[terrain]
x=16
@ -414,7 +414,7 @@
letter=u
[/terrain]
{PLACE_IMAGE terrain/rocks.png 16 26}
{PLACE_IMAGE misc/rocks.png 16 26}
{UNDEAD_UNIT (Skeleton) 4 23 29}
[/event]

View file

@ -47,7 +47,7 @@
{BIGMAP_VALLEY_OF_STATUES}
# Monster in cave
{PLACE_IMAGE terrain/mine.png 7 33}
{PLACE_IMAGE misc/mine.png 7 33}
[event]
name=moveto
@ -293,7 +293,7 @@
#Where the player has to move to to undo the cockatrice's power
{PLACE_IMAGE terrain/temple.png 25 56}
{PLACE_IMAGE misc/temple.png 25 56}
[event]
name=moveto

View file

@ -126,11 +126,11 @@
name=prestart
{PLACE_IMAGE (items/signpost.png) 15 31}
{PLACE_IMAGE (terrain/temple.png) 19 5}
{PLACE_IMAGE (terrain/temple.png) 30 10}
{PLACE_IMAGE (terrain/temple.png) 34 36}
{PLACE_IMAGE (terrain/temple.png) 1 26}
{PLACE_IMAGE (terrain/temple.png) 5 12}
{PLACE_IMAGE (misc/temple.png) 19 5}
{PLACE_IMAGE (misc/temple.png) 30 10}
{PLACE_IMAGE (misc/temple.png) 34 36}
{PLACE_IMAGE (misc/temple.png) 1 26}
{PLACE_IMAGE (misc/temple.png) 5 12}
{GUARD_UNIT (Giant Scorpion) (Scorpion) ( _ "Scorpion") 2 26 4}
{GUARD_UNIT (Giant Scorpion) (Scorpion) ( _ "Scorpion") 3 32 27}

View file

@ -138,7 +138,7 @@
name=prestart
{CLEAR_VARIABLE last_done}
{PLACE_IMAGE (terrain/temple.png) 23 22}
{PLACE_IMAGE (misc/temple.png) 23 22}
{PLACE_IMAGE (items/castle-ruins.png) 5 5}
{PLACE_IMAGE (items/castle-ruins.png) 6 5}
{PLACE_IMAGE (items/castle-ruins.png) 6 6}

View file

@ -94,11 +94,11 @@
{PLACE_IMAGE (items/dragonstatue.png) 10 2}
{PLACE_IMAGE (items/dragonstatue.png) 16 2}
{PLACE_IMAGE (terrain/rocks.png) 16 24}
{PLACE_IMAGE (terrain/rocks.png) 4 18}
{PLACE_IMAGE (terrain/rocks.png) 12 12}
{PLACE_IMAGE (terrain/rocks.png) 6 6}
{PLACE_IMAGE (terrain/rocks.png) 17 3}
{PLACE_IMAGE (misc/rocks.png) 16 24}
{PLACE_IMAGE (misc/rocks.png) 4 18}
{PLACE_IMAGE (misc/rocks.png) 12 12}
{PLACE_IMAGE (misc/rocks.png) 6 6}
{PLACE_IMAGE (misc/rocks.png) 17 3}
{OBJ_POTION_HOLY 13 19 (holy_helper)}

View file

@ -70,7 +70,7 @@
[event]
name=prestart
{PLACE_IMAGE (terrain/temple.png) 23 22}
{PLACE_IMAGE (misc/temple.png) 23 22}
{PLACE_IMAGE (items/castle-ruins.png) 5 5}
{PLACE_IMAGE (items/castle-ruins.png) 6 5}
{PLACE_IMAGE (items/castle-ruins.png) 6 6}

View file

@ -164,7 +164,7 @@
{PLACE_IMAGE (items/signpost.png) 25 1}
{PLACE_IMAGE (items/signpost.png) 14 8}
{PLACE_IMAGE (items/monolith4.png) 14 30}
{PLACE_IMAGE (terrain/mine.png) 15 9}
{PLACE_IMAGE (misc/mine.png) 15 9}
#define STONE_SHOOTER X Y
[unit]

View file

@ -88,9 +88,9 @@
{PLACE_IMAGE (items/signpost.png) 12 9}
{PLACE_IMAGE (misc/foot-left-nw.png) 1 7}
{PLACE_IMAGE (terrain/rocks.png) 17 15}
{PLACE_IMAGE (terrain/rocks.png) 18 14}
{PLACE_IMAGE (terrain/rocks.png) 19 14}
{PLACE_IMAGE (misc/rocks.png) 17 15}
{PLACE_IMAGE (misc/rocks.png) 18 14}
{PLACE_IMAGE (misc/rocks.png) 19 14}
[recall]
description=Lady Jessica

View file

@ -175,7 +175,7 @@
{STARTING_VILLAGES 4 10}
{STARTING_VILLAGES 5 10}
{PLACE_IMAGE (terrain/mine.png) 20 27}
{PLACE_IMAGE (misc/mine.png) 20 27}
[recall]
description=Lady Jessica

View file

@ -145,10 +145,10 @@
{STARTING_VILLAGES 4 10}
{STARTING_VILLAGES 5 10}
{PLACE_IMAGE (terrain/rocks.png) 3 14}
{PLACE_IMAGE (terrain/rocks.png) 25 19}
{PLACE_IMAGE (terrain/rocks.png) 15 3}
{PLACE_IMAGE (terrain/rocks.png) 17 27}
{PLACE_IMAGE (misc/rocks.png) 3 14}
{PLACE_IMAGE (misc/rocks.png) 25 19}
{PLACE_IMAGE (misc/rocks.png) 15 3}
{PLACE_IMAGE (misc/rocks.png) 17 27}
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 2 15 11}
{UNIT (Tentacle of the Deep) (Tentacle) ( _ "Tentacle") 3 15 20}

View file

@ -208,9 +208,9 @@
{STARTING_VILLAGES 2 12}
{STARTING_VILLAGES 3 12}
{PLACE_IMAGE (terrain/temple.png) 11 13}
{PLACE_IMAGE (terrain/temple.png) 10 17}
{PLACE_IMAGE (terrain/temple.png) 9 15}
{PLACE_IMAGE (misc/temple.png) 11 13}
{PLACE_IMAGE (misc/temple.png) 10 17}
{PLACE_IMAGE (misc/temple.png) 9 15}
{OBJ_POTION_HOLY 29 24 (holy_water1)}

View file

@ -451,7 +451,7 @@
message= _ "They are burning our villages! We must stop them!"
[/message]
{PUT_IMG (terrain/trash.png) $x1 $y1}
{PUT_IMG (misc/trash.png) $x1 $y1}
{SG_CHANGE_TERRAIN $x1 $y1 d}

File diff suppressed because it is too large Load diff

View file

@ -806,7 +806,7 @@ first_time_only=no
letter=r
[/terrain]
{PUT_IMG terrain/rocks.png 16 7}
{PUT_IMG misc/rocks.png 16 7}
# Reveal dwarven cavern
[remove_shroud]
@ -840,7 +840,7 @@ first_time_only=no
letter=W
[/terrain]
{PUT_IMG terrain/rocks.png 2 4}
{PUT_IMG misc/rocks.png 2 4}
# Have troll guards talk

View file

@ -695,7 +695,7 @@ first_time_only=no
letter=r
[/terrain]
{PUT_IMG terrain/rocks.png 27 33}
{PUT_IMG misc/rocks.png 27 33}
# Reveal dwarven cavern
[remove_shroud]
@ -729,7 +729,7 @@ first_time_only=no
letter=W
[/terrain]
{PUT_IMG terrain/rocks.png 44 35}
{PUT_IMG misc/rocks.png 44 35}
# Have dwarf guards talk
@ -1031,8 +1031,8 @@ name=moveto
letter=W
[/terrain]
{PUT_IMG terrain/rocks.png 21 30}
{PUT_IMG terrain/rocks.png 23 30}
{PUT_IMG misc/rocks.png 21 30}
{PUT_IMG misc/rocks.png 23 30}
[set_variable]
name=first_tunnel
@ -1125,8 +1125,8 @@ name=moveto
letter=W
[/terrain]
{PUT_IMG terrain/rocks.png 15 32}
{PUT_IMG terrain/rocks.png 17 31}
{PUT_IMG misc/rocks.png 15 32}
{PUT_IMG misc/rocks.png 17 31}
[set_variable]
name=first_tunnel
@ -1237,8 +1237,8 @@ message= _ "So I challenge you, man to man, if you are not cowards, step out ont
letter=W
[/terrain]
{PUT_IMG terrain/rocks.png 11 19}
{PUT_IMG terrain/rocks.png 13 21}
{PUT_IMG misc/rocks.png 11 19}
{PUT_IMG misc/rocks.png 13 21}
#enddef
@ -2227,7 +2227,7 @@ side=1
letter=u
[/terrain]
{PUT_IMG terrain/rocks.png 46 21}
{PUT_IMG misc/rocks.png 46 21}
[colour_adjust]
red,green,blue=0,0,0

View file

@ -62,7 +62,7 @@ victory_when_enemies_defeated=no
[/side]
#Side 2:ÊHuman forces (blue)
#Side 2:<EFBFBD>Human forces (blue)
[side]
side=2
no_leader=yes
@ -427,17 +427,17 @@ name=prestart
{PUT_IMG items/rune-lightblue-small.png 19 43}
#kitchen trash + rocks
{PUT_IMG terrain/trash.png 12 46}
{PUT_IMG terrain/trash.png 10 49}
{PUT_IMG terrain/trash.png 9 47}
{PUT_IMG terrain/rocks.png 10 48}
{PUT_IMG misc/trash.png 12 46}
{PUT_IMG misc/trash.png 10 49}
{PUT_IMG misc/trash.png 9 47}
{PUT_IMG misc/rocks.png 10 48}
#barracks trash + rocks
{PUT_IMG terrain/trash.png 15 40}
{PUT_IMG terrain/trash.png 14 36}
{PUT_IMG terrain/trash.png 13 39}
{PUT_IMG terrain/rocks.png 15 38}
{PUT_IMG terrain/rocks.png 18 39}
{PUT_IMG misc/trash.png 15 40}
{PUT_IMG misc/trash.png 14 36}
{PUT_IMG misc/trash.png 13 39}
{PUT_IMG misc/rocks.png 15 38}
{PUT_IMG misc/rocks.png 18 39}
{PUT_IMG items/bones.png 15 36}
{PUT_IMG items/bones.png 16 39}
@ -452,10 +452,10 @@ name=prestart
{PUT_IMG items/coffin2.png 10 28}
{PUT_IMG items/coffin2.png 12 25}
{PUT_IMG items/coffin2.png 12 27}
{PUT_IMG terrain/rocks.png 12 28}
{PUT_IMG misc/rocks.png 12 28}
#cloaked figure chamber
{PUT_IMG terrain/rocks.png 8 21}
{PUT_IMG misc/rocks.png 8 21}
#add magic circle, other runes, more trash, cave oddities
#and altar
@ -465,7 +465,7 @@ name=prestart
{PUT_IMG items/bones.png 7 36}
#human outpost/elves base cavern
{PUT_IMG terrain/rocks.png 16 17}
{PUT_IMG misc/rocks.png 16 17}
# kill Elyssa to keep her from being recruited

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