seitch to using the {IS_HERO} macro in Two Brothers
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4 changed files with 7 additions and 0 deletions
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@ -51,6 +51,7 @@ next_scenario=2_The_Chase
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description=Arne
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user_description= _ "Arne"
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unrenamable=yes
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{IS_HERO}
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side=1
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canrecruit=1
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controller=human
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@ -60,6 +61,7 @@ next_scenario=2_The_Chase
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user_description= _ "Bjarn"
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type=Red Mage
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side=1
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{IS_HERO}
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x=31
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y=21
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[/unit]
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@ -68,6 +68,7 @@ victory_when_enemies_defeated=no
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unrenamable=yes
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side=1
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canrecruit=1
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{IS_HERO}
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controller=human
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recruit=Horseman,Bowman,Spearman
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team_name=good
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@ -79,6 +79,7 @@ victory_when_enemies_defeated=no
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fog=no
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side=1
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canrecruit=1
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{IS_HERO}
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controller=human
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recruit=Horseman,Bowman,Spearman
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team_name=good
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@ -453,6 +454,7 @@ victory_when_enemies_defeated=no
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type=Red Mage
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description=Bjarn
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user_description= _ "Bjarn"
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{IS_HERO}
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x=3
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y=2
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[modifications]
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@ -66,6 +66,7 @@ next_scenario=null
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unrenamable=yes
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side=1
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canrecruit=1
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{IS_HERO}
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controller=human
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recruit=Horseman,Bowman,Spearman
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team_name=good
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@ -126,6 +127,7 @@ next_scenario=null
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name=start
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[recall]
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description=Bjarn
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{IS_HERO}
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[/recall]
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[message]
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