changed UtBS [about] format, updated changelog,

...fixed mistakes and deleted unneeded file
This commit is contained in:
Asa Swain 2006-03-19 21:52:57 +00:00
parent a4af7de710
commit d0eac0eda8
5 changed files with 25 additions and 93 deletions

View file

@ -41,6 +41,8 @@ SVN trunk (1.1.1+svn):
* 3rd mission: changed guards to be outlaw units
* 3rd mission: 6 extra turns after killing the leader, this should allow
to free Bjarn even if Arne was not involved in the main battle
* Under the Burning Suns
* new unit images: Crawling Horror
* graphics
* added 'ellipse=blah' tag to units which will select the four images from
the misc directory for use as an ellipse: misc/blah-bottom.png,

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@ -22,13 +22,18 @@
description= _ "In the distant future a small band of elves struggles to survive amidst the ruins of fallen empires. Lead your people out of the desert on an epic journey to find a new home."
image=misc/UTBSshot.png
#UTBS credits
# UTBS credits
#textdomain wesnoth
[about]
title= _ "UTBS - Main Developer"
title= _ "Campaign Designer"
text="Asa Swain"
[/about]
[/about]
[about]
title= _ "UTBS - Art Contributors"
title= _ "Current Maintainer"
text="Asa Swain"
[/about]
[about]
title= _ "Artwork and Graphics Designers"
text ="Sangel
Richard Kettering (Jetryl)
James Woo (Pickslide)
@ -39,14 +44,11 @@
Hogne Håskjold (Frame)"
[/about]
[about]
title= _ "UTBS - Testers"
title= _ "Miscellaneous"
text="Mark Polo
Isaac
Ringcaat (Thorin N. Tatge)"
[/about]
[about]
title= _ "Special thanks to:"
text= _ "Everyone else who I forgot to mention."
And special thanks to everyone else who I forgot to mention."
[/about]
[/campaign]

View file

@ -276,6 +276,10 @@ name=prestart
#{UNIT_ (Troll) (Test) 1 19 37}
#{UNIT_ (Troll) (Test) 1 21 25}
# tentacle secret event test
# {UNIT_ (Desert Prowler) (Test) 1 20 13}
# {UNIT_ (Troll) (Test) 1 20 14}
#set starting scenario objectives
[objectives]
@ -2121,6 +2125,7 @@ value=1
# Event 19.5 baby tentacles attack any unit that tries to walk around
# the edge of cave (except for flying shyde/star)
# 2 if easy difficulty, 3 if challenging or hard difficulty
[event]
name=moveto
@ -2134,6 +2139,7 @@ y=8-11
side=1
[/filter]
#ifdef HARD
[unit]
type=Tentacle of the Deep
description=Smaller Tentacle
@ -2144,6 +2150,7 @@ x,y=18,10
{TRAIT_QUICK}
[/modifications]
[/unit]
#endif
[unit]
type=Tentacle of the Deep

View file

@ -48,7 +48,7 @@ victory_when_enemies_defeated=no
{LONGDARK3}
{LONGDARK4}
#side 1: elves
#Side 1: elves
[side]
side=1
description=Kaleh
@ -62,7 +62,7 @@ victory_when_enemies_defeated=no
[/side]
#Side 2:<EFBFBD>Human forces (blue)
#Side 2: Human forces (blue)
[side]
side=2
no_leader=yes
@ -4306,9 +4306,10 @@ message= _ "Now, Keratur I will have my answers. Did you have a hand in this?"
#create keratur in a blank space near kaleh
[unit]
type=Dark Assassin4
type=Dark Assassin3
description=Keratur
user_description= _ "Keratur"
user_description= _ "Keratur"
profile=portraits/uncloaked.png
x=$x1
y=$y1
side=1

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@ -1,80 +0,0 @@
#The cloaked figure, after his identity has been revealed
[unit]
#textdomain wesnoth-utbs
id=Dark Assassin4
name= _ "Uncloaked Assassin"
race=elf
image=keratur.png
profile=portraits/uncloaked.png
hitpoints=68
movement_type=elusivefoot
#[movement_costs]
#cave=99
#[/movement_costs]
movement=6
experience=500
level=2
alignment=chaotic
advanceto=null
cost=25
usage=fighter
unit_description= _ "Sometimes those closest to you can be your bitterest foes."
get_hit_sound=orc-small-hit.wav
[attack]
name=dagger
type=blade
range=melee
damage=10
number=3
[animation]
[frame]
begin=-150
end=-100
image=orcish-nightstalker-melee-1.png
[/frame]
[frame]
sound=dagger-swish.wav
begin=-100
end=-99
image=orcish-nightstalker-melee-1.png
[/frame]
[frame]
begin=-99
end=0
image=orcish-nightstalker-melee-1.png
[/frame]
[frame]
begin=0
end=150
image=orcish-nightstalker-melee-2.png
[/frame]
[/animation]
[/attack]
[attack]
name=darts
type=blade
range=ranged
damage=7
number=4
special=poison
[animation]
[missile_frame]
begin=-100
end=0
image=projectiles/dagger-n.png
image_diagonal=projectiles/dagger-ne.png
[/missile_frame]
[frame]
begin=-150
end=-100
image=orcish-nightstalker-ranged-1.png
[/frame]
[frame]
begin=-100
end=0
image=orcish-nightstalker-ranged-2.png
sound=dart.wav
[/frame]
[/animation]
[/attack]
[/unit]