Commit graph

937 commits

Author SHA1 Message Date
Lari Nieminen
a180771a1b Added a macro for allowing a side to randomly recruit given unit variations...
...(usually WC variations), and made Muff Malal's Peninsula use that.
2008-06-14 11:17:56 +00:00
Piotr Cychowski
73ff0dc48c separate [swarm] special to its own entity
create [attacks] special as currently described in the wiki. adapt
WEAPON_SPECIAL_SWARM macro to the changes.
2008-06-13 09:47:07 +00:00
Gunter Labes
f3b0ae8c50 documentation update for the 'healthy' change 2008-06-10 19:53:09 +00:00
Gunter Labes
716889988f changed the healthy trait to give 1HP and 1HP per level instead of 2HP 2008-06-09 17:15:34 +00:00
Eric S. Raymond
1f1fc2164f Re-enable macro argument type checking, and fix some glitches it turns up.
Most changes in this diff just rename macro formal args so they match
what the type checker expects.
2008-06-09 16:25:13 +00:00
Ignacio R. Morelle
47e574fa0a Fix issues with LIMIT_RECRUITS...
...as pointed out by user on forum thread 21547
(http://www.wesnoth.org/forum/viewtopic.php?t=21547)
2008-05-26 21:29:45 +00:00
Moritz Göbelbecker
27a956873d Adjust ambush ability to work on forests with non-default base terrain. 2008-05-22 10:35:26 +00:00
Nils Kneuper
d1897fba77 some stuff by wmllint...
...(correcting one mistake, removng an empty line at the end of a
file, adding a newline at the end of file)
2008-05-17 12:26:43 +00:00
Lari Nieminen
836ad7d695 Cleaned up a few macro references. 2008-05-17 10:32:23 +00:00
Lari Nieminen
50978161c6 Added an easy-to-use macro that can be used in scenarios...
...to display a warning when the AI is playing a side it doesn't know
how to play.
2008-05-14 12:52:28 +00:00
Richard Kettering
4ce67eabba Added halo images for mermaids. 2008-05-13 04:43:51 +00:00
Patrick Parker
556d50f738 Prevent steadfast ability from lowering resistance if already over 50% 2008-05-11 05:05:34 +00:00
Ignacio R. Morelle
4b42a90f34 Revert patch #1063 from 2008-05-06T00:45:50Z!shadowm@wesnoth.org 2008-05-06 01:12:25 +00:00
Ignacio R. Morelle
0f659ab0f0 Apply patch #1063 2008-05-06 00:45:50 +00:00
Lari Nieminen
b58f95fdff Added a way to specify a message for units that can't pick up the item. 2008-05-04 11:44:53 +00:00
Lari Nieminen
18147344d8 Added a macro for placing items that...
...the player can choose whether to pick up or not.
2008-05-04 10:23:59 +00:00
Gunter Labes
fb2554de5f remove the deprecated macros scheduled for removal 2008-04-26 13:52:35 +00:00
Eric S. Raymond
28e7fa0bf8 Restore an accidental deletion. 2008-04-16 15:03:52 +00:00
Lari Nieminen
0388ab59a2 Fix a stupid WML bug. 2008-04-09 13:16:20 +00:00
Patrick Parker
14247b09cd patch #1037: Filter_x renaming 2008-04-08 07:15:25 +00:00
Lari Nieminen
c911b05532 Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk. 2008-04-06 08:18:43 +00:00
Eric S. Raymond
83ae0b3bc8 Apply wmlindent. 2008-03-26 14:04:37 +00:00
Lari Nieminen
c9b3d224cb Reverted core leadership back to its normal form.
The THoT loremaster line still needs to adjust accordingly.
2008-03-26 10:46:29 +00:00
Ignacio R. Morelle
68e7fdb4b0 Remove deprecated usage of [message] id=...
...that was left over of Wesnoth's prehistoric period (a.k.a. before
gettextization of WML)
2008-03-25 16:51:37 +00:00
Eric S. Raymond
22c0411b08 SpellingMistakes fixes (dev branch). 2008-03-25 14:13:58 +00:00
Nils Kneuper
983637898c add "while attacking it" to the backstab description in the special notes 2008-03-25 13:24:59 +00:00
Lari Nieminen
c13f215873 Added mention of backstab and charge only working on offense...
...into their descriptions.
2008-03-24 12:36:37 +00:00
Ignacio R. Morelle
ef718e55f3 Fixed a small bug with moving the lightning bolt missile animation to core 2008-03-19 19:52:42 +00:00
Ignacio R. Morelle
a13684285a Made Delfador's thunderbolt missile animations reusable by UMC 2008-03-19 19:26:51 +00:00
Eric S. Raymond
39733d0ed1 wmllint had a bug. Fix it, and commit the resulting lifts. 2008-03-17 12:12:18 +00:00
Eric S. Raymond
f62d7491e0 Deprecate SET_IMAGE, move PLACE_IMAGE. 2008-03-16 19:11:26 +00:00
Eric S. Raymond
4ec05d32b7 Fix up WML variable references...
...to track the SingleUnitWML attribute name changes.  These cannot be
lifted mechanically, but wmllint warns about possible problems.
2008-03-15 21:55:05 +00:00
Eric S. Raymond
b2b55e5996 description= -> name in [unit]
This will cause unit names to be displayed incorrectly from savefiles made 
since 2008-03-14T01:38:17Z!esr@thyrsus.com.  It was either that or break compatibility with 1.3/1.4 
savefiles.
2008-03-15 20:30:45 +00:00
Eric S. Raymond
f1c78b1c1b Address bug #11263. 2008-03-15 18:10:07 +00:00
Eric S. Raymond
17c9e1e0ad user_description= -> description=
Code for SUF and reading unit configs has been modified
so things should work backward-compatibly.
2008-03-14 01:38:17 +00:00
Eric S. Raymond
dff0a94c41 Teach wmllint to fix up macros containing description=...
...filters, and do that on mainline.
2008-03-13 09:32:07 +00:00
Eric S. Raymond
c66aa1eb74 Various cleanups related to description= -> id=, mostly comment fixes. 2008-03-13 09:14:15 +00:00
Eric S. Raymond
aae5a0cb7c description= -> id= in Standard Unit Fliters and SingleUnitWML.
For backward compatibility, description= is still accepted, 
but this will change when it is merged with unit_description.
2008-03-13 06:22:01 +00:00
Eric S. Raymond
15187c0e65 Enabke wmllint to check for newlines in message strings,
...and implement a new kind of magic comment to suppress the warning.
2008-03-10 02:42:35 +00:00
Eric S. Raymond
364a4decbd wmlindent strikes again. 2008-03-07 21:26:44 +00:00
Lari Nieminen
f50b91847b Added a new music macro which makes specifying playlists more convenient. 2008-03-06 19:03:07 +00:00
Eric S. Raymond
183919d8de Implement Ivanovic's suggestion of changing the ABILITY_LEADERSHIP_* macros...
...so the generate different ability IDs.  Relates to bug #11189.
2008-03-06 19:03:03 +00:00
Ignacio R. Morelle
23d7fc8d42 Fix bug #11209; former fix was using an incorrect WML syntax 2008-03-06 13:29:45 +00:00
Lari Nieminen
3de9a5a1ea Made the default AMLA clear poisoned and slowed status.
Some code bug still seems to prevent this from actually working, but
the WML is correct according to the reference.
2008-03-06 00:13:37 +00:00
Benoît Timbert
31d20e87ea Revert 2008-03-04T03:14:09Z!esr@thyrsus.com since the side effect of this change cause more trouble...
...than the bug it addresses.

Never user several different description for the same ability :

- it causes trouble in the help

- it's not KISS and can confuse beginners
2008-03-04 20:26:07 +00:00
Eric S. Raymond
79a0b8fcfb Address bug #11189. 2008-03-04 03:14:09 +00:00
Jan Rietema
dde60a049a Adding the VICTORY_AND_DEFEAT_MUSIC macro...
...for use while we lack proper engine support for this, but not
wiring it into any scenarios (that's up to the campaign designers for
now).
2008-03-03 19:02:18 +00:00
Eric S. Raymond
1a43511b37 Address bug #11079. (Change for 1.4 and 1.5.) 2008-03-02 18:04:18 +00:00
Eric S. Raymond
7495ca861b Fix some arambled map headers. 2008-03-01 23:36:41 +00:00
Eric S. Raymond
1206de9ddf Clean up some canrecruit macros. 2008-03-01 10:40:21 +00:00