Lari Nieminen
a180771a1b
Added a macro for allowing a side to randomly recruit given unit variations...
...
...(usually WC variations), and made Muff Malal's Peninsula use that.
2008-06-14 11:17:56 +00:00
Piotr Cychowski
73ff0dc48c
separate [swarm] special to its own entity
...
create [attacks] special as currently described in the wiki. adapt
WEAPON_SPECIAL_SWARM macro to the changes.
2008-06-13 09:47:07 +00:00
Gunter Labes
f3b0ae8c50
documentation update for the 'healthy' change
2008-06-10 19:53:09 +00:00
Gunter Labes
716889988f
changed the healthy trait to give 1HP and 1HP per level instead of 2HP
2008-06-09 17:15:34 +00:00
Eric S. Raymond
1f1fc2164f
Re-enable macro argument type checking, and fix some glitches it turns up.
...
Most changes in this diff just rename macro formal args so they match
what the type checker expects.
2008-06-09 16:25:13 +00:00
Ignacio R. Morelle
47e574fa0a
Fix issues with LIMIT_RECRUITS...
...
...as pointed out by user on forum thread 21547
(http://www.wesnoth.org/forum/viewtopic.php?t=21547 )
2008-05-26 21:29:45 +00:00
Moritz Göbelbecker
27a956873d
Adjust ambush ability to work on forests with non-default base terrain.
2008-05-22 10:35:26 +00:00
Nils Kneuper
d1897fba77
some stuff by wmllint...
...
...(correcting one mistake, removng an empty line at the end of a
file, adding a newline at the end of file)
2008-05-17 12:26:43 +00:00
Lari Nieminen
836ad7d695
Cleaned up a few macro references.
2008-05-17 10:32:23 +00:00
Lari Nieminen
50978161c6
Added an easy-to-use macro that can be used in scenarios...
...
...to display a warning when the AI is playing a side it doesn't know
how to play.
2008-05-14 12:52:28 +00:00
Richard Kettering
4ce67eabba
Added halo images for mermaids.
2008-05-13 04:43:51 +00:00
Patrick Parker
556d50f738
Prevent steadfast ability from lowering resistance if already over 50%
2008-05-11 05:05:34 +00:00
Ignacio R. Morelle
4b42a90f34
Revert patch #1063 from 2008-05-06T00:45:50Z!shadowm@wesnoth.org
2008-05-06 01:12:25 +00:00
Ignacio R. Morelle
0f659ab0f0
Apply patch #1063
2008-05-06 00:45:50 +00:00
Lari Nieminen
b58f95fdff
Added a way to specify a message for units that can't pick up the item.
2008-05-04 11:44:53 +00:00
Lari Nieminen
18147344d8
Added a macro for placing items that...
...
...the player can choose whether to pick up or not.
2008-05-04 10:23:59 +00:00
Gunter Labes
fb2554de5f
remove the deprecated macros scheduled for removal
2008-04-26 13:52:35 +00:00
Eric S. Raymond
28e7fa0bf8
Restore an accidental deletion.
2008-04-16 15:03:52 +00:00
Lari Nieminen
0388ab59a2
Fix a stupid WML bug.
2008-04-09 13:16:20 +00:00
Patrick Parker
14247b09cd
patch #1037 : Filter_x renaming
2008-04-08 07:15:25 +00:00
Lari Nieminen
c911b05532
Ported 2008-04-05T19:03:23Z!lari.nieminen@iki.fi to trunk.
2008-04-06 08:18:43 +00:00
Eric S. Raymond
83ae0b3bc8
Apply wmlindent.
2008-03-26 14:04:37 +00:00
Lari Nieminen
c9b3d224cb
Reverted core leadership back to its normal form.
...
The THoT loremaster line still needs to adjust accordingly.
2008-03-26 10:46:29 +00:00
Ignacio R. Morelle
68e7fdb4b0
Remove deprecated usage of [message] id=...
...
...that was left over of Wesnoth's prehistoric period (a.k.a. before
gettextization of WML)
2008-03-25 16:51:37 +00:00
Eric S. Raymond
22c0411b08
SpellingMistakes fixes (dev branch).
2008-03-25 14:13:58 +00:00
Nils Kneuper
983637898c
add "while attacking it" to the backstab description in the special notes
2008-03-25 13:24:59 +00:00
Lari Nieminen
c13f215873
Added mention of backstab and charge only working on offense...
...
...into their descriptions.
2008-03-24 12:36:37 +00:00
Ignacio R. Morelle
ef718e55f3
Fixed a small bug with moving the lightning bolt missile animation to core
2008-03-19 19:52:42 +00:00
Ignacio R. Morelle
a13684285a
Made Delfador's thunderbolt missile animations reusable by UMC
2008-03-19 19:26:51 +00:00
Eric S. Raymond
39733d0ed1
wmllint had a bug. Fix it, and commit the resulting lifts.
2008-03-17 12:12:18 +00:00
Eric S. Raymond
f62d7491e0
Deprecate SET_IMAGE, move PLACE_IMAGE.
2008-03-16 19:11:26 +00:00
Eric S. Raymond
4ec05d32b7
Fix up WML variable references...
...
...to track the SingleUnitWML attribute name changes. These cannot be
lifted mechanically, but wmllint warns about possible problems.
2008-03-15 21:55:05 +00:00
Eric S. Raymond
b2b55e5996
description= -> name in [unit]
...
This will cause unit names to be displayed incorrectly from savefiles made
since 2008-03-14T01:38:17Z!esr@thyrsus.com. It was either that or break compatibility with 1.3/1.4
savefiles.
2008-03-15 20:30:45 +00:00
Eric S. Raymond
f1c78b1c1b
Address bug #11263 .
2008-03-15 18:10:07 +00:00
Eric S. Raymond
17c9e1e0ad
user_description= -> description=
...
Code for SUF and reading unit configs has been modified
so things should work backward-compatibly.
2008-03-14 01:38:17 +00:00
Eric S. Raymond
dff0a94c41
Teach wmllint to fix up macros containing description=...
...
...filters, and do that on mainline.
2008-03-13 09:32:07 +00:00
Eric S. Raymond
c66aa1eb74
Various cleanups related to description= -> id=, mostly comment fixes.
2008-03-13 09:14:15 +00:00
Eric S. Raymond
aae5a0cb7c
description= -> id= in Standard Unit Fliters and SingleUnitWML.
...
For backward compatibility, description= is still accepted,
but this will change when it is merged with unit_description.
2008-03-13 06:22:01 +00:00
Eric S. Raymond
15187c0e65
Enabke wmllint to check for newlines in message strings,
...
...and implement a new kind of magic comment to suppress the warning.
2008-03-10 02:42:35 +00:00
Eric S. Raymond
364a4decbd
wmlindent strikes again.
2008-03-07 21:26:44 +00:00
Lari Nieminen
f50b91847b
Added a new music macro which makes specifying playlists more convenient.
2008-03-06 19:03:07 +00:00
Eric S. Raymond
183919d8de
Implement Ivanovic's suggestion of changing the ABILITY_LEADERSHIP_* macros...
...
...so the generate different ability IDs. Relates to bug #11189 .
2008-03-06 19:03:03 +00:00
Ignacio R. Morelle
23d7fc8d42
Fix bug #11209 ; former fix was using an incorrect WML syntax
2008-03-06 13:29:45 +00:00
Lari Nieminen
3de9a5a1ea
Made the default AMLA clear poisoned and slowed status.
...
Some code bug still seems to prevent this from actually working, but
the WML is correct according to the reference.
2008-03-06 00:13:37 +00:00
Benoît Timbert
31d20e87ea
Revert 2008-03-04T03:14:09Z!esr@thyrsus.com since the side effect of this change cause more trouble...
...
...than the bug it addresses.
Never user several different description for the same ability :
- it causes trouble in the help
- it's not KISS and can confuse beginners
2008-03-04 20:26:07 +00:00
Eric S. Raymond
79a0b8fcfb
Address bug #11189 .
2008-03-04 03:14:09 +00:00
Jan Rietema
dde60a049a
Adding the VICTORY_AND_DEFEAT_MUSIC macro...
...
...for use while we lack proper engine support for this, but not
wiring it into any scenarios (that's up to the campaign designers for
now).
2008-03-03 19:02:18 +00:00
Eric S. Raymond
1a43511b37
Address bug #11079 . (Change for 1.4 and 1.5.)
2008-03-02 18:04:18 +00:00
Eric S. Raymond
7495ca861b
Fix some arambled map headers.
2008-03-01 23:36:41 +00:00
Eric S. Raymond
1206de9ddf
Clean up some canrecruit macros.
2008-03-01 10:40:21 +00:00