Lari Nieminen
7288d47cb0
Updated the fireball miss animation to correspond with the new images.
2008-10-13 16:45:33 +00:00
Gunter Labes
f9b3df8d7d
replaced "friendly units" in descriptions with more accurate phrases
2008-10-13 16:10:16 +00:00
Eric S. Raymond
72200243c1
This is the policy change that builds on my previous diff.
...
Turn the new-journey and new-battle dots red. Addresses bug #12423 :
Gold and silver journey dots are hard to see against the
parchment-toned mainmap.
By experiment, if the new dots are easy to see the older silver ones, attached,
become much easier to notice. The gold, though, was a real bitch to spot,
especially in mountains.
2008-10-09 21:03:02 +00:00
Eric S. Raymond
e5245aefb8
Change the DOT*/CROSS*/FLAG* macros to {NEW,OLD}_{JOURNEY_BATTLE_REST}.
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Convert coordinates in DOT and CROSS to the centered version.
This commit makes no behavioral change at all -- it is pure mechanism,
no policy -- but will make it easier to restyle the tracking markers.
Also deprecates the old macros, and teaches wmllint to do the up-conversion.
2008-10-09 20:48:59 +00:00
Eric S. Raymond
76abc35ca6
wmllint now does translation-mark and doublespace checks outside scenrio tags.
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This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases. A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
2008-10-09 17:46:10 +00:00
Gunter Labes
dbed0767a5
Balancing changes:
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* Changed the race of the Wolf Rider line from goblin to wolf.
* Added the traits weak, slow and dim and made the goblin race use them.
* Made the goblin race get 1 random trait instead of 2.
* Increased the movement of the Goblin Spearman line from 4 to 5.
* Increased the melee attack of the Goblin Spearman from 4-3 to 6-3.
* Increased the melee attack of the Goblin Impaler from 7-3 to 8-3.
* Increased the melee attack of the Goblin Rouser from 6-3 to 7-3.
2008-10-05 17:57:45 +00:00
Eric S. Raymond
385f38fcd6
Refactor carryover definitions...
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...so that only one is visible to wmlscope at any given time.
2008-10-05 10:11:01 +00:00
Lari Nieminen
10a5944efb
Added "The Deep Path" by gmlion.
2008-10-05 09:07:20 +00:00
Lari Nieminen
c8f8347e73
Added "Heroes Rite" by dkaufman.
2008-10-05 08:56:50 +00:00
Lari Nieminen
5939862b43
Probably silence some missing macro warnings.
2008-10-04 18:42:22 +00:00
Eric S. Raymond
6ef82e96c0
Address bug #12380 (fix by beetlenaut).
2008-09-30 23:06:09 +00:00
Eric S. Raymond
c014cbe185
Beat wmlscope into not complaining about multiple definitions...
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...of the carryover macros (they're conditionalized, but wmlscope
cannot know this).
2008-09-30 01:09:12 +00:00
Lari Nieminen
8184a479ba
Moved some of the carryover macro and preprocessor business into core.
2008-09-27 20:57:24 +00:00
Lari Nieminen
6f8d44cea9
Made SoF support both the old and new carryover systems...
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...(choice given in the difficulty menu).
2008-09-26 21:01:37 +00:00
Lari Nieminen
f581e18f8b
Added a macro that helps campaigns support both gold carryover systems...
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...concurrently.
2008-09-26 17:46:25 +00:00
Eric S. Raymond
0fda923bc2
Whitespace fix to pacify wmllint.
2008-09-22 11:59:00 +00:00
Lari Nieminen
26f972ca52
Added a macro for placing an animated campfire (via a [terrain_graphics] rule).
2008-09-21 10:01:40 +00:00
Alexander van Gessel
ff3b3a3623
Correct description of TRANSFORM_UNIT macro.
2008-09-16 23:24:09 +01:00
Alexander van Gessel
6e0b3d228b
Remove seemingly meaningless ToD darker/lighter keys.
2008-09-16 22:04:48 +01:00
Ignacio R. Morelle
295ff4ffd9
Fix bug #11982 and introduce new required attributes in WML for core abilities.
2008-09-11 02:22:26 +00:00
Gunter Labes
e4ce234286
Made units with the healthy trait take half the damage from poison.
2008-09-09 21:08:45 +00:00
Eric S. Raymond
bdbf60838a
Address bug #12269 by making Ratheln's appearance trigger...
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...any time the dwarves get through the midpoint of the pass and
making his survival a requirement for this scenario only.
In the process, introduce a REMOVE_HERO_ICON macro to the standard library.
I have tweaked Liberty to use it.
2008-09-03 00:34:46 +00:00
Eric S. Raymond
b31c324728
Fulfil the rest of bug #12180 . Reindent appropriately.
2008-08-28 23:07:44 +00:00
Eric S. Raymond
08f09eda6f
Give wmlindent a capability to declare indenters.
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Pre-declare {FOREACH and {NEXT.
Write declarations in the one place they're presently needed, Sceptre of Fire.
Reindent the data tree accordingly.
This partly addresses the feature request in bug #12180 .
2008-08-28 20:19:50 +00:00
Lari Nieminen
c133efea6e
Added "The Dangerous Symphony" to the default playlist.
2008-08-28 18:39:17 +00:00
Eric S. Raymond
318486ce4b
Reindent most of the data tree in preparation for making wmlindent smarter.
2008-08-28 17:57:00 +00:00
Mark de Wever
d5303889e9
Fix a typo.
2008-08-21 10:45:44 +00:00
Eric S. Raymond
e86ea79456
Better name and definition of a no-recall-list nacro, suggested by Sapient.
2008-08-21 01:53:31 +00:00
Eric S. Raymond
4eae029023
Restore some filter elements restricting to units on map...
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...that I removed in 2008-07-13T16:27:37Z!crazy-ivanovic@gmx.net and 2008-07-13T16:37:29Z!crazy-ivanovic@gmx.net,
mistakenly believing them to be no-ops.
2008-08-20 21:30:23 +00:00
Eric S. Raymond
ecb1b560aa
Typo fix.
2008-08-20 21:15:46 +00:00
Eric S. Raymond
c497b835f7
Replace magic turn number 99 with FOREVER.
2008-08-20 18:20:36 +00:00
Eric S. Raymond
ce48025f87
Prevent a false grep hit on 99...
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...(to makehunting down instances of magic constants easier)
2008-08-20 17:42:43 +00:00
Eric S. Raymond
bedada8475
Factor out magic constant 99 in WML movement costs, renaming it UNREACHABLE.
2008-08-20 17:38:42 +00:00
Eric S. Raymond
ff13231df4
Fix cosmetic glitches found by wmllint.
2008-08-19 04:34:35 +00:00
Ignacio R. Morelle
7fccf0709c
Ran wmlindent
2008-08-12 20:02:13 +00:00
Ignacio R. Morelle
de5619ed58
Fixed muzzle flare image paths (lacking dir)
2008-08-12 19:50:52 +00:00
Patrick Parker
a11019838a
add missing index for a real fix
2008-08-11 06:24:07 +00:00
Patrick Parker
138a235ff0
allow FULL_HEAL to work on more than one unit, as intended.
2008-08-11 06:22:33 +00:00
Ignacio R. Morelle
3a9c227a6f
Added LOG, ERROR and WARNING, [debug_message]-based macros
2008-08-10 20:58:08 +00:00
Ignacio R. Morelle
a7b3efcefc
Fixed FULL_HEAL macro,
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...which was not doing anything due to a missing [unstore_unit]
2008-08-10 20:57:21 +00:00
Richard Kettering
bf498b40be
Updated muzzle flare scripting to include misfire sparks.
2008-08-07 04:47:55 +00:00
Patrick Parker
2de535a1d6
fix a little bug with the transform unit macro
2008-07-29 04:19:15 +00:00
Patrick Parker
022206e26e
added TRANSFORM_UNIT macro, patch #1085 by AI
2008-07-29 03:41:03 +00:00
Ignacio R. Morelle
017a9263f0
Apply patch #1063 from AI0867...
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...(ADVANCE_UNIT macro for advancing arbitrary units to arbitrary types)
2008-07-19 01:23:51 +00:00
Lari Nieminen
613dd431d5
Converted the standard storm trident macro...
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...to use the new PICKUPPABLE_ITEM macro.
2008-07-15 19:35:24 +00:00
Ali El Gariani
8943e6115b
fix a typo causing missing ability description for teleport
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Error caused by the huge (I assume automated) 2008-03-13T06:22:01Z!esr@thyrsus.com, if any
other description / id is weird maybe check that commit.
2008-07-12 21:53:20 +00:00
Patrick Parker
6d8e03be65
a simplification of the FULL_HEAL macro
2008-07-04 18:55:10 +00:00
Lari Nieminen
f31a26e6ec
Added a hacky macro for making a side be allied with all other sides.
2008-06-28 23:03:50 +00:00
Lari Nieminen
5c6c5d3c3d
Added a preliminary version of the new thunderstick effects by Jetryl.
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Still buggy and incomplete because of the animation engine.
2008-06-26 17:18:19 +00:00
George Birthisel
ccae3338d4
clarified special notes for plague
2008-06-23 18:14:01 +00:00