Commit graph

937 commits

Author SHA1 Message Date
Lari Nieminen
7288d47cb0 Updated the fireball miss animation to correspond with the new images. 2008-10-13 16:45:33 +00:00
Gunter Labes
f9b3df8d7d replaced "friendly units" in descriptions with more accurate phrases 2008-10-13 16:10:16 +00:00
Eric S. Raymond
72200243c1 This is the policy change that builds on my previous diff.
Turn the new-journey and new-battle dots red.  Addresses bug #12423:
Gold and silver journey dots are hard to see against the
parchment-toned mainmap.

By experiment, if the new dots are easy to see the older silver ones, attached, 
become much easier to notice.  The gold, though, was a real bitch to spot,
especially in mountains.
2008-10-09 21:03:02 +00:00
Eric S. Raymond
e5245aefb8 Change the DOT*/CROSS*/FLAG* macros to {NEW,OLD}_{JOURNEY_BATTLE_REST}.
Convert coordinates in DOT and CROSS to the centered version.
This commit makes no behavioral change at all -- it is pure mechanism,
no policy -- but will make it easier to restyle the tracking markers.

Also deprecates the old macros, and teaches wmllint to do the up-conversion.
2008-10-09 20:48:59 +00:00
Eric S. Raymond
76abc35ca6 wmllint now does translation-mark and doublespace checks outside scenrio tags.
This diff fixes some glitches found that way and tells wmllint to ignore
various edge cases.  A few cannot_use_message=NONE instances are removed,
as this simplifies the check and zookeeper says it's safe.
2008-10-09 17:46:10 +00:00
Gunter Labes
dbed0767a5 Balancing changes:
* Changed the race of the Wolf Rider line from goblin to wolf.
* Added the traits weak, slow and dim and made the goblin race use them.
* Made the goblin race get 1 random trait instead of 2.
* Increased the movement of the Goblin Spearman line from 4 to 5.
* Increased the melee attack of the Goblin Spearman from 4-3 to 6-3.
* Increased the melee attack of the Goblin Impaler from 7-3 to 8-3.
* Increased the melee attack of the Goblin Rouser from 6-3 to 7-3.
2008-10-05 17:57:45 +00:00
Eric S. Raymond
385f38fcd6 Refactor carryover definitions...
...so that only one is visible to wmlscope at any given time.
2008-10-05 10:11:01 +00:00
Lari Nieminen
10a5944efb Added "The Deep Path" by gmlion. 2008-10-05 09:07:20 +00:00
Lari Nieminen
c8f8347e73 Added "Heroes Rite" by dkaufman. 2008-10-05 08:56:50 +00:00
Lari Nieminen
5939862b43 Probably silence some missing macro warnings. 2008-10-04 18:42:22 +00:00
Eric S. Raymond
6ef82e96c0 Address bug #12380 (fix by beetlenaut). 2008-09-30 23:06:09 +00:00
Eric S. Raymond
c014cbe185 Beat wmlscope into not complaining about multiple definitions...
...of the carryover macros (they're conditionalized, but wmlscope
cannot know this).
2008-09-30 01:09:12 +00:00
Lari Nieminen
8184a479ba Moved some of the carryover macro and preprocessor business into core. 2008-09-27 20:57:24 +00:00
Lari Nieminen
6f8d44cea9 Made SoF support both the old and new carryover systems...
...(choice given in the difficulty menu).
2008-09-26 21:01:37 +00:00
Lari Nieminen
f581e18f8b Added a macro that helps campaigns support both gold carryover systems...
...concurrently.
2008-09-26 17:46:25 +00:00
Eric S. Raymond
0fda923bc2 Whitespace fix to pacify wmllint. 2008-09-22 11:59:00 +00:00
Lari Nieminen
26f972ca52 Added a macro for placing an animated campfire (via a [terrain_graphics] rule). 2008-09-21 10:01:40 +00:00
Alexander van Gessel
ff3b3a3623 Correct description of TRANSFORM_UNIT macro. 2008-09-16 23:24:09 +01:00
Alexander van Gessel
6e0b3d228b Remove seemingly meaningless ToD darker/lighter keys. 2008-09-16 22:04:48 +01:00
Ignacio R. Morelle
295ff4ffd9 Fix bug #11982 and introduce new required attributes in WML for core abilities. 2008-09-11 02:22:26 +00:00
Gunter Labes
e4ce234286 Made units with the healthy trait take half the damage from poison. 2008-09-09 21:08:45 +00:00
Eric S. Raymond
bdbf60838a Address bug #12269 by making Ratheln's appearance trigger...
...any time the dwarves get through the midpoint of the pass and
making his survival a requirement for this scenario only.

In the process, introduce a REMOVE_HERO_ICON macro to the standard library.
I have tweaked Liberty to use it.
2008-09-03 00:34:46 +00:00
Eric S. Raymond
b31c324728 Fulfil the rest of bug #12180. Reindent appropriately. 2008-08-28 23:07:44 +00:00
Eric S. Raymond
08f09eda6f Give wmlindent a capability to declare indenters.
Pre-declare {FOREACH and {NEXT.

Write declarations in the one place they're presently needed, Sceptre of Fire.

Reindent the data tree accordingly.

This partly addresses the feature request in bug #12180.
2008-08-28 20:19:50 +00:00
Lari Nieminen
c133efea6e Added "The Dangerous Symphony" to the default playlist. 2008-08-28 18:39:17 +00:00
Eric S. Raymond
318486ce4b Reindent most of the data tree in preparation for making wmlindent smarter. 2008-08-28 17:57:00 +00:00
Mark de Wever
d5303889e9 Fix a typo. 2008-08-21 10:45:44 +00:00
Eric S. Raymond
e86ea79456 Better name and definition of a no-recall-list nacro, suggested by Sapient. 2008-08-21 01:53:31 +00:00
Eric S. Raymond
4eae029023 Restore some filter elements restricting to units on map...
...that I removed in 2008-07-13T16:27:37Z!crazy-ivanovic@gmx.net and 2008-07-13T16:37:29Z!crazy-ivanovic@gmx.net, 
mistakenly believing them to be no-ops.
2008-08-20 21:30:23 +00:00
Eric S. Raymond
ecb1b560aa Typo fix. 2008-08-20 21:15:46 +00:00
Eric S. Raymond
c497b835f7 Replace magic turn number 99 with FOREVER. 2008-08-20 18:20:36 +00:00
Eric S. Raymond
ce48025f87 Prevent a false grep hit on 99...
...(to makehunting down instances of magic constants easier)
2008-08-20 17:42:43 +00:00
Eric S. Raymond
bedada8475 Factor out magic constant 99 in WML movement costs, renaming it UNREACHABLE. 2008-08-20 17:38:42 +00:00
Eric S. Raymond
ff13231df4 Fix cosmetic glitches found by wmllint. 2008-08-19 04:34:35 +00:00
Ignacio R. Morelle
7fccf0709c Ran wmlindent 2008-08-12 20:02:13 +00:00
Ignacio R. Morelle
de5619ed58 Fixed muzzle flare image paths (lacking dir) 2008-08-12 19:50:52 +00:00
Patrick Parker
a11019838a add missing index for a real fix 2008-08-11 06:24:07 +00:00
Patrick Parker
138a235ff0 allow FULL_HEAL to work on more than one unit, as intended. 2008-08-11 06:22:33 +00:00
Ignacio R. Morelle
3a9c227a6f Added LOG, ERROR and WARNING, [debug_message]-based macros 2008-08-10 20:58:08 +00:00
Ignacio R. Morelle
a7b3efcefc Fixed FULL_HEAL macro,
...which was not doing anything due to a missing [unstore_unit]
2008-08-10 20:57:21 +00:00
Richard Kettering
bf498b40be Updated muzzle flare scripting to include misfire sparks. 2008-08-07 04:47:55 +00:00
Patrick Parker
2de535a1d6 fix a little bug with the transform unit macro 2008-07-29 04:19:15 +00:00
Patrick Parker
022206e26e added TRANSFORM_UNIT macro, patch #1085 by AI 2008-07-29 03:41:03 +00:00
Ignacio R. Morelle
017a9263f0 Apply patch #1063 from AI0867...
...(ADVANCE_UNIT macro for advancing arbitrary units to arbitrary types)
2008-07-19 01:23:51 +00:00
Lari Nieminen
613dd431d5 Converted the standard storm trident macro...
...to use the new PICKUPPABLE_ITEM macro.
2008-07-15 19:35:24 +00:00
Ali El Gariani
8943e6115b fix a typo causing missing ability description for teleport
Error caused by the huge (I assume automated) 2008-03-13T06:22:01Z!esr@thyrsus.com, if any
other description / id is weird maybe check that commit.
2008-07-12 21:53:20 +00:00
Patrick Parker
6d8e03be65 a simplification of the FULL_HEAL macro 2008-07-04 18:55:10 +00:00
Lari Nieminen
f31a26e6ec Added a hacky macro for making a side be allied with all other sides. 2008-06-28 23:03:50 +00:00
Lari Nieminen
5c6c5d3c3d Added a preliminary version of the new thunderstick effects by Jetryl.
Still buggy and incomplete because of the animation engine.
2008-06-26 17:18:19 +00:00
George Birthisel
ccae3338d4 clarified special notes for plague 2008-06-23 18:14:01 +00:00