This is the policy change that builds on my previous diff.
Turn the new-journey and new-battle dots red. Addresses bug #12423: Gold and silver journey dots are hard to see against the parchment-toned mainmap. By experiment, if the new dots are easy to see the older silver ones, attached, become much easier to notice. The gold, though, was a real bitch to spot, especially in mountains.
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3 changed files with 2 additions and 2 deletions
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data/core/images/misc/new-battle.png
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data/core/images/misc/new-battle.png
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data/core/images/misc/new-journey.png
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@ -53,7 +53,7 @@
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# Make a new journey mark on a tracking map
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[image]
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x,y={X},{Y}
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file=misc/dot.png
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file=misc/new-journey.png
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delay=500
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centered=yes
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[/image]
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@ -75,7 +75,7 @@
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# Make a new battle mark on a tracking map
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[image]
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x,y={X},{Y}
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file=misc/cross.png
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file=misc/new-battle.png
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delay=500
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centered=yes
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[/image]
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