Added a macro for placing an animated campfire (via a [terrain_graphics] rule).

This commit is contained in:
Lari Nieminen 2008-09-21 10:01:40 +00:00
parent bcb10dfc79
commit 26f972ca52

View file

@ -192,3 +192,18 @@
{CLEAR_VARIABLE hero_store}
#enddef
#define ANIMATED_CAMPFIRE X Y
[terrain_graphics]
x={X}
y={Y}
[tile]
x=0
y=0
[image]
layer=0
name="../scenery/fire1:140,../scenery/fire2:140,../scenery/fire3:140,../scenery/fire4:140,../scenery/fire5:140,../scenery/fire6:140,../scenery/fire7:140,../scenery/fire8:140"
[/image]
[/tile]
[/terrain_graphics]
#enddef