Replace magic turn number 99 with FOREVER.
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5 changed files with 10 additions and 5 deletions
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@ -152,7 +152,7 @@
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[/avoid]
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[/ai]
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[ai]
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turns=7-99
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turns=7-FOREVER
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caution=0.1
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aggression=0.9
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scout_village_targetting=1
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@ -243,7 +243,7 @@
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[/ai]
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[ai]
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turns=7-99
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turns=7-FOREVER
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aggression=0.6
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caution=0.6
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leader_value=0.5
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@ -49,7 +49,7 @@
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[/ai]
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[ai]
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turns=4-99
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turns=4-FOREVER
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recruitment_pattern=fighter,archer
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aggression=0.5
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caution=0.5
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@ -57,7 +57,7 @@
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[/target]
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[/ai]
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[ai]
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turns=12-99
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turns=12-FOREVER
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aggression=1.0
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caution=0.0
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village_value=0.0
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@ -70,7 +70,7 @@
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user_team_name=_"Rebels"
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team_name=rebels
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[ai]
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turns=5-99
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turns=5-FOREVER
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aggression=0.25
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caution=0.5
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village_value=0.25
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@ -4,6 +4,11 @@
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# These macros don't depend on any others. Please don't change this.
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# ! in comments is used in generating HTML documentation, ignore it otherwise.
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# Max number of turns in a scenario, mainly for use as a turn upper bound
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# in ai declarations for aggression, etc.
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#define FOREVER
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99 #enddef
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#define SET_OBJECTIVES SIDE SUMMARY NOTE CONDITION_WML
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# Sets the objectives for a given player
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# Side 0 means every player. Does not affect gameplay,
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