remove the deprecated macros scheduled for removal
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@ -12,34 +12,3 @@
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[/deprecated_message]
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#enddef
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#define UNIT TYPE ID_STRING NAME_STRING SIDE X Y
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# Create a unit with the Loyal trait.
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#
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# Example:
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#! {UNIT (Elvish Fighter) (Myname) ( _ "Myname") 1 1 1}
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#
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[unit]
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type={TYPE}
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id={ID_STRING}
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name={NAME_STRING}
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side={SIDE}
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x={X}
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y={Y}
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[modifications]
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{TRAIT_LOYAL}
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[/modifications]
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[/unit]
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{DEPRECATE "UNIT" 1.4}
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#enddef
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#define SET_IMAGE X Y IMAGE
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# Places an image at a given tile, shrinking it to fit the tile
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#
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# For example, let's put a tent on tile 14,5
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#! {SET_IMAGE 14 5 "terrain/tent.png"}
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[item]
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x,y={X},{Y}
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image={IMAGE}
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[/item]
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{DEPRECATE "SET_IMAGE" 1.4}
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#enddef
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