Address bug #11079. (Change for 1.4 and 1.5.)
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2 changed files with 2 additions and 2 deletions
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@ -363,7 +363,7 @@ Any units adjacent to this unit will fight as if it were dusk when it is night,
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id=teleport
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name= _ "teleport"
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description= _ "Teleport:
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This unit may teleport between any two friendly villages using one of its moves."
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This unit may teleport between any two empty villages owned by its side using one of its moves."
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[/teleport]
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#enddef
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@ -35,7 +35,7 @@ Special Notes:"#enddef
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_" Illumination increases the lighting level in adjacent areas."#enddef
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#define SPECIAL_NOTES_TELEPORT
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_" This unit can teleport between any two villages instantly, though the player must control both, and the destination village must be unoccupied."#enddef
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_" This unit can use one move to teleport between any two empty villages controlled by its side."#enddef
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#define SPECIAL_NOTES_AMBUSH
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_" In woodlands, this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking."#enddef
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