Address bug #11079. (Change for 1.4 and 1.5.)

This commit is contained in:
Eric S. Raymond 2008-03-02 18:04:18 +00:00
parent f61b47b5ce
commit 1a43511b37
2 changed files with 2 additions and 2 deletions

View file

@ -363,7 +363,7 @@ Any units adjacent to this unit will fight as if it were dusk when it is night,
id=teleport
name= _ "teleport"
description= _ "Teleport:
This unit may teleport between any two friendly villages using one of its moves."
This unit may teleport between any two empty villages owned by its side using one of its moves."
[/teleport]
#enddef

View file

@ -35,7 +35,7 @@ Special Notes:"#enddef
_" Illumination increases the lighting level in adjacent areas."#enddef
#define SPECIAL_NOTES_TELEPORT
_" This unit can teleport between any two villages instantly, though the player must control both, and the destination village must be unoccupied."#enddef
_" This unit can use one move to teleport between any two empty villages controlled by its side."#enddef
#define SPECIAL_NOTES_AMBUSH
_" In woodlands, this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking."#enddef