Deprecate SET_IMAGE, move PLACE_IMAGE.
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3 changed files with 23 additions and 21 deletions
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@ -31,3 +31,16 @@
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[/unit]
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{DEPRECATE "UNIT" 1.4}
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#enddef
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#define SET_IMAGE X Y IMAGE
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# Places an image at a given tile, shrinking it to fit the tile
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#
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# For example, let's put a tent on tile 14,5
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#! {SET_IMAGE 14 5 "terrain/tent.png"}
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[item]
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x,y={X},{Y}
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image={IMAGE}
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[/item]
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{DEPRECATE "SET_IMAGE" 1.4}
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#enddef
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@ -112,6 +112,16 @@
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[/item]
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#enddef
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#define REMOVE_IMAGE X Y
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# Removes a previously set image from a tile.
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#
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# Example:
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#! {REMOVE_IMAGE 14 5}
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[removeitem]
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x,y={X},{Y}
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[/removeitem]
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#enddef
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#define TEAM_COLOR_OVERRIDE FILTER TEAMCOLOR
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# Override the team color of filtered units.
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[object]
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@ -303,27 +303,6 @@
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)}
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#enddef
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#define SET_IMAGE X Y IMAGE
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# Places an image at a given tile, shrinking it to fit the tile
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#
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# For example, let's put a tent on tile 14,5
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#! {SET_IMAGE 14 5 "terrain/tent.png"}
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[item]
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x,y={X},{Y}
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image={IMAGE}
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[/item]
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#enddef
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#define REMOVE_IMAGE X Y
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# Removes a previously set image from a tile.
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#
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# Example:
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#! {REMOVE_IMAGE 14 5}
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[removeitem]
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x,y={X},{Y}
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[/removeitem]
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#enddef
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#define SET_IMAGE_AND_LABEL_PERSISTANT X Y IMAGE STRING
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# Shorthand for setting both a persistant label and image at once.
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{SET_LABEL_PERSISTANT {X} {Y} ({STRING}) }
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