Prevent steadfast ability from lowering resistance if already over 50%
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@ -48,6 +48,7 @@ Version 1.5.0+svn:
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* added some includes to fix compilation problems with Sun Studio 12
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(patch #1066)
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* Fixed unstoned units not having their attacks at their first turn
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* Prevent steadfast ability from lowering resistance if already over 50%
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Version 1.5.0:
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* campaigns:
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@ -88,6 +88,7 @@ The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the p
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apply_to=blade,pierce,impact,fire,cold,arcane
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[filter_base_value]
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greater_than=0
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less_than_equal_to=50
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[/filter_base_value]
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name= _ "steadfast"
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description= _ "Steadfast:
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