Prevent steadfast ability from lowering resistance if already over 50%

This commit is contained in:
Patrick Parker 2008-05-11 05:05:34 +00:00
parent 06b7b5e592
commit 556d50f738
2 changed files with 2 additions and 0 deletions

View file

@ -48,6 +48,7 @@ Version 1.5.0+svn:
* added some includes to fix compilation problems with Sun Studio 12
(patch #1066)
* Fixed unstoned units not having their attacks at their first turn
* Prevent steadfast ability from lowering resistance if already over 50%
Version 1.5.0:
* campaigns:

View file

@ -88,6 +88,7 @@ The unit will heal itself 8 HP per turn. If it is poisoned, it will remove the p
apply_to=blade,pierce,impact,fire,cold,arcane
[filter_base_value]
greater_than=0
less_than_equal_to=50
[/filter_base_value]
name= _ "steadfast"
description= _ "Steadfast: