Various cleanups related to description= -> id=, mostly comment fixes.
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12 changed files with 69 additions and 69 deletions
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@ -202,11 +202,12 @@
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[/terrain]
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#
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# Future capability, once I figure out how to access the scepter's random
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# location and if this still sounds like a good idea.
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# Future capability, once I figure out how to access
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# the scepter's random location and if this still
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# sounds like a good idea.
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#
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# [message]
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# description=Delfador
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# id=Delfador
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# message= _ "I think... I think if I were to concentrate a bit I could tell you where it is."
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# [/message]
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# [message]
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@ -428,14 +428,14 @@
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# message= _ "Tallin! No!"
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# [/message]
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# [message]
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# description=Hamel
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# id=Hamel
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# message= _ "Tallin, what are you doing?"
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# [/message]
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# [message]
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# description=Tallin
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# id=Tallin
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# message= _ ".....Death!..... Blood!...."
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# [/message]
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# {MODIFY_UNIT description=Tallin profile portraits/Tallin-Evil.jpg}
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# {MODIFY_UNIT id=Tallin profile portraits/Tallin-Evil.jpg}
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# [sound]
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# name=dagger-swish.wav
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# [/sound]
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@ -446,11 +446,11 @@
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# name=dwarf-hit-3.ogg
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# [/sound]
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# [message]
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# description=Hamel
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# id=Hamel
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# message= _ "Ahhh! Treacherous human! Kill him, men!"
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# [/message]
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# [message]
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# description=Malifor
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# id=Malifor
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# message= _ "HAHAHAHAHAHAHA!"
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# [/message]
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# [sound]
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@ -474,17 +474,17 @@
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# [/colour_adjust]
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# [teleport]
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# [filter]
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# description=Tallin
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# id=Tallin
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# [/filter]
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# x=34
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# y=6
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# [/teleport]
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# [message]
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# description=Hamel
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# id=Hamel
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# message= _ "What the! Where did he go?"
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# [/message]
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# [message]
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# description=Malifor
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# id=Malifor
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# message= _ "Right here with me, fools! He is mine now."
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# [/message]
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# [disallow_recruit]
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@ -312,12 +312,12 @@
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[/if]
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{FLASH}
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# [store_locations]
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# variable=father_marcus_whereabouts
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# [filter]
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# description=Father Marcus
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# [/filter]
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# radius=1
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# [/store_locations]
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# variable=father_marcus_whereabouts
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# [filter]
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# id=Father Marcus
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# [/filter]
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# radius=1
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# [/store_locations]
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[store_starting_location]
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side=1
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variable=respawn_point
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@ -207,7 +207,7 @@
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[/message]
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{RANDOM_TRAIT_UNIT (
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type=Spearman
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description=Rolin # wmllint: ignore
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id=Rolin # wmllint: ignore
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user_description= _ "Rolin"
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x,y=$x1,$y1
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side=1
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@ -253,7 +253,7 @@
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[/filter]
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{RANDOM_TRAIT_UNIT (
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type=Lieutenant
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description=Hadlin # wmllint: ignore
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id=Hadlin # wmllint: ignore
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user_description= _ "Hadlin"
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x,y=10,63
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side=1
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@ -427,11 +427,11 @@
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# [/variable]
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# [then]
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# [message]
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# description=Rugnur
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# id=Rugnur
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# message= _ "Look, those orcs can't get to us! There's cave wall in the way!"
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# [/message]
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# [message]
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# description=Thursagan
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# id=Thursagan
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# message= _ "True; but, perhaps later they will find a way out."
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# [/message]
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# [/then]
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@ -86,7 +86,7 @@
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[/filter]
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{VARIABLE leaders_not_safe T}
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# [message]
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# description=Grüü
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# id=Grüü
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# message= _ "Don't do it now!"
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# [/message]
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[/event]
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@ -194,7 +194,7 @@
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# [teleport]
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# [filter]
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# description=Lord Typhon
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# id=Lord Typhon
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# [/filter]
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# x=3
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# y=3
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@ -254,7 +254,7 @@
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#If I can scrounge up a decent scroll \/
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#[unit_overlay]
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# description=Commander Aethyr
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# id=Commander Aethyr
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# image=items/book3.png
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#[/unit_overlay]
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@ -699,7 +699,7 @@
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[/target]
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[target]
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description=Zur
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id=Zur
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value=20
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[/target]
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[/ai]
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@ -818,16 +818,16 @@
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#recall heroes
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[recall]
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description=Nym
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id=Nym
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[/recall]
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[recall]
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description=Elyssa
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id=Elyssa
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[/recall]
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[recall]
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description=Zhul
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id=Zhul
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[/recall]
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[recall]
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description=Garak
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id=Garak
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[/recall]
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[item]
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@ -965,7 +965,7 @@
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name=die
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[filter]
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description=Zur
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id=Zur
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[/filter]
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[if]
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@ -981,7 +981,7 @@
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[/set_variable]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "Curse you! I will not forget this. You will rue this night."
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[/message]
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[/then]
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@ -993,7 +993,7 @@
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name=die
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[filter]
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description=Grak
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id=Grak
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[/filter]
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[if]
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@ -1004,7 +1004,7 @@
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[then]
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[message]
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description=Ystara
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id=Ystara
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message= _ "Noooooo! I shall have my revenge!"
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[/message]
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@ -1038,7 +1038,7 @@
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#ifdef EASY
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[unit]
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type=Orcish Leader
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description=Ganthos
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id=Ganthos
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user_description= _ "Ganthos"
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upkeep=free
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canrecruit=yes
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#else
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[unit]
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type=Orcish Ruler
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description=Ganthos
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id=Ganthos
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user_description= _ "Ganthos"
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upkeep=free
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canrecruit=yes
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@ -1119,12 +1119,12 @@
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#endif
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[message]
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description=Ganthos
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id=Ganthos
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message= _ "What's this on our borders? Stinkin' elves and more undead? We'll teach them a lesson they won't soon forget. Attack!"
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[/message]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "If those raiders capture any of our encampments, I fear our people's fate will be just as bad as if it was captured by the undead."
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[/message]
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[/then]
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@ -1185,14 +1185,14 @@
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#store Garak's x,y location
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[store_locations]
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[filter]
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description=Garak
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id=Garak
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[/filter]
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variable=locs
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[/store_locations]
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[store_unit]
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[filter]
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description=Garak
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id=Garak
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[/filter]
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variable=ElvishGarak
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kill=no
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# play some adequate sound
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[kill]
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description=Garak
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id=Garak
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animate=yes
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fire_event=no
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[/kill]
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@ -1279,12 +1279,12 @@
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[then]
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[message]
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description=Nym
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id=Nym
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message= _ "I can just barely see the sun poking over the dunes. It is almost dawn!"
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[/message]
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[message]
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description=Ystara
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id=Ystara
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message= _ "No! This contest is not over yet, Azkotep. I shall show you a taste of my true power."
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[/message]
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@ -1303,12 +1303,12 @@
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[then]
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[message]
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description=Nym
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id=Nym
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message= _ "I can just barely see the sun poking over the dunes. It is almost dawn!"
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[/message]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "No, I shall have my revenge. I shall show you that darkness is strongest just before dawn. I call upon the lord of death and decay, grant me my vengeance!"
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[/message]
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#death events, and Possessed Garak is created
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[message]
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description=Nym
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id=Nym
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message= _ "I can just barely see the sun poking over the dunes. It is almost dawn!"
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[/message]
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[message]
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description=Ystara
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id=Ystara
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message= _ "No, I shall have my revenge. I shall show you that darkness is strongest just before dawn. I call upon the powers of disease and despair, grant me my vengeance!"
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[/message]
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@ -1355,11 +1355,11 @@
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name=die
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[filter]
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description=Possessed Garak
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id=Possessed Garak
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[/filter]
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[kill]
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description=Possessed Garak
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id=Possessed Garak
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animate=no
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fire_event=no
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[/kill]
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@ -1372,7 +1372,7 @@
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[then]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "Hah, now you have learned the flesh is always weaker than the powers of the undead."
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[/message]
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@ -1390,7 +1390,7 @@
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[then]
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[message]
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description=Ystara
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id=Ystara
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message= _ "My undead zombies shall always defeat the living."
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[/message]
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@ -1408,7 +1408,7 @@
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[then]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "Hah, now you have learned the flesh is always weaker than the powers of the undead."
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[/message]
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@ -1425,7 +1425,7 @@
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name=die
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[filter]
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description=Ystara
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id=Ystara
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[/filter]
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[set_variable]
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@ -1456,12 +1456,12 @@
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[else]
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[message]
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description=Ystara
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id=Ystara
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message= _ "You think you have defeated me, don't you? Foolish boy, I shall assume a new form more powerful and horrible than you could ever imagine!"
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[/message]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "How dare you interfere in our contest! I did not need your help. I shall teach you not to cross a lord of darkness."
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[/message]
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[else]
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[message]
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description=Possessed Garak
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id=Possessed Garak
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message= _ "See, I told you I was more powerful. This game is over, now I can leave this shell of a body."
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[/message]
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#kill possessed Garak
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[kill]
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description=Possessed Garak
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id=Possessed Garak
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animate=yes
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fire_event=no
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[/kill]
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name=die
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[filter]
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description=Azkotep
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id=Azkotep
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[/filter]
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[set_variable]
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[else]
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[message]
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description=Azkotep
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id=Azkotep
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message= _ "You think you have defeated me, don't you? Foolish boy, I shall assume a new form more powerful and horrible than you could ever imagine!"
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[/message]
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[message]
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description=Ystara
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id=Ystara
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message= _ "How dare you interfere in our contest! I did not need your help. I shall teach you not to cross a lord of darkness."
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[/message]
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[else]
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[message]
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description=Possessed Garak
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id=Possessed Garak
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message= _ "See, I told you I was more powerful. This game is over, now I can leave this shell of a body."
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[/message]
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#kill possessed Garak
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[kill]
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description=Possessed Garak
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id=Possessed Garak
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animate=yes
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fire_event=no
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[/kill]
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[then]
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[message]
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description=Nym
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id=Nym
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message= _ "They're raising the corpses of our slain people! What a horrible fate!"
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[/message]
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[message]
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description=Elyssa
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id=Elyssa
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message= _ "Then we shall have to give them a proper cremation."
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[/message]
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[/then]
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[then]
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "Too many of our people have been killed. We will surely be overwhelmed by the undead now. All is lost!"
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[/message]
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name=time over
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[message]
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description=Kaleh
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id=Kaleh
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message= _ "This darkness will never end, and the undead will soon overwhelm us. I'm sorry Garak, we couldn't save you."
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[/message]
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# Stores an attribute of a unit to the given variable.
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#
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# Example where this is used to flip all orcs to whatever side James is on:
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#! {STORE_UNIT_VAR description=James side side_of_James}
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#! {STORE_UNIT_VAR id=James side side_of_James}
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#! {MODIFY_UNIT race=orc side $side_of_James}
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[store_unit]
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[filter]
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@ -126,7 +126,7 @@ Aa^Fpa ,Aa^Fpa , Aa^Fpa , Ha , Mm , Mm
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# this unit is defined twice, one will end in the wall at 19,11
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# commenting the 2nd exact copy out
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#[unit]
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# description="TG1"
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# id="TG1"
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# type=Dwarvish Thunderguard
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# side=1
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# x,y=19,12
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@ -564,13 +564,12 @@ def standard_unit_filter():
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"unit_filter", "secondary_unit_filter",
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"special_filter", "special_filter_second",
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"neighbor_unit_filter",
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"recall", "teleport", "kill", "unstone", "store",
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"recall", "teleport", "kill", "unstone", "store_unit",
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"have_unit", "scroll_to_unit", "role",
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"hide_unit", "unhide_unit",
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"protect_unit", "target", "avoid")) \
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or under("message")
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# Sanity checking
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# Associations for the ability sanity checks.
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