ln-zookeeper
3fcf414e06
Unified thorns sound timing to -100
2016-01-13 21:17:50 +02:00
ln-zookeeper
f15c7643b9
Unified sword sound timing to -100/-75 (cases of -75 left unchanged)
2016-01-11 16:48:18 +02:00
ln-zookeeper
359fa77a36
Unified axe sound timing to -50
2016-01-11 16:24:18 +02:00
ln-zookeeper
6c6623f5ea
Unified crossbow timing to -300
2015-12-22 18:27:45 +02:00
ln-zookeeper
28354fb66f
Tweaked Mage of Light melee animation slightly
2015-12-22 18:21:30 +02:00
ln-zookeeper
94bb8d4857
Unified flail sound timing to -250
2015-12-22 18:20:30 +02:00
ln-zookeeper
73f0b59b61
Unified mace sound timing to -100
2015-12-22 17:53:00 +02:00
ln-zookeeper
eb1da88f67
Unified staff sound timing to -125
2015-12-22 17:44:51 +02:00
ln-zookeeper
d8e5410086
Wired in the new staff sounds
2015-12-22 17:34:01 +02:00
ln-zookeeper
3118969428
Wired in new mace sounds
2015-12-22 17:07:21 +02:00
ln-zookeeper
020dea8eca
Fixed reversed defense animation
2015-12-18 10:41:29 +02:00
Charles Dang
9cf19bd526
Give Elder Mage the same portrait as the Arch Mage (no female variation for former)
2015-12-18 01:52:22 +11:00
aquileia
5adfa80eed
Unify khalifate unit plural forms
...
Noted by Chewan
2015-12-02 00:36:53 +01:00
ln-zookeeper
4deeef797d
New attack sounds for mudcrawlers
2015-10-18 19:05:34 +03:00
ln-zookeeper
3a5f25b999
New ink sounds
2015-10-18 15:00:25 +03:00
Charles Dang
bec40a3c39
Merge pull request #483 from Wedge009/Spelling_Corrections
...
Spelling and Grammar Corrections
2015-09-20 07:07:00 +11:00
Celtic Minstrel
f54d6b5d28
Rewrite leadership ability as a single macro using $other_unit
...
Note: It's no longer supported to use the macro in a unit with a non-matching level,
for example giving a 2nd-level unit 4th-level leadership.
2015-09-19 02:14:38 -04:00
Charles Dang
1c8bf80634
Added new generic portrait for Ancient Wose by LordBob
...
The previous Wose portrait has now been repossessed for the Wose specifically,
and also used for the Elder Wose. This new portrait is used for the Ancient Wose
exclusively.
2015-09-12 02:40:36 +11:00
Charles Dang
203411d042
New generic portrait for Yeti by LordBob
2015-09-12 02:30:43 +11:00
ln-zookeeper
e4ed29c0ce
Removed all uses of the now unnecessary SOUND:SLOW and SOUND:POISON
2015-09-08 12:11:12 +03:00
Wedge009
531c1d9dbd
Surely 'capital' is referring to Weldyn, not some government building within it, especially given the reference to palace grounds.
2015-08-31 21:03:21 +10:00
Charles Dang
ad881b5d0b
Formatting fixup for 08d5d9c8e8
2015-08-12 03:21:23 +11:00
aquileia
08d5d9c8e8
Add nightblade unit description
2015-08-11 18:16:46 +02:00
Charles Dang
1d12cbb1a6
Use auto-scaled small portraits for the Walking corpse and Soulless
2015-07-18 23:50:34 +11:00
Charles Dang
72b9f99998
Strip unnecessary (as of 57ad85a17b
) scale-based small_profile keys from units
2015-07-18 22:12:18 +11:00
Charles Dang
e71c529290
New Troll and Troll Whelp portraits by LordBob
2015-07-18 22:05:34 +11:00
Charles Dang
a9d0146656
New standing animation for the Dwarvish Runesmith by Kwandulin
2015-07-09 18:24:44 +11:00
Charles Dang
dc8b4630eb
Tweaked timing of Bone Shooter standing animation
2015-05-28 23:09:43 +11:00
Charles Dang
4579dd7c76
New standing animation for the Orcish Archer by Kwandulin
2015-05-28 23:02:07 +11:00
Charles Dang
464b9a50e9
New standing animation for the male Arch Mage by Zoomo
2015-05-22 18:15:59 +11:00
Charles Dang
da255abad7
New images for the Soulless Drake by Zoomo, tweaked by vultraz
2015-05-20 14:57:43 +11:00
Charles Dang
417b83f578
New Dwarvish Ulfserker standing animation by Kwandulin
2015-05-08 00:46:48 +11:00
Charles Dang
10abcb9b17
New Draug standing animation by Picka79
2015-05-01 11:26:18 +11:00
Charles Dang
add3ecc176
New Bone Shooter standing animation by Kwandulin
2015-04-30 19:22:44 +11:00
Charles Dang
1c27faf3d2
New portrait for the Soulless by doofus-01
...
http://forums.wesnoth.org/viewtopic.php?p=584387#p584387
2015-04-26 18:05:24 +11:00
Bär Halberkamp
bf6eb506a5
Added a se bob anim for the Skeleton Archer by Kwandulin
2015-04-24 00:04:33 +02:00
Bär Halberkamp
47bdd07d13
Fixed the mounted units' canvas size
2015-04-22 15:16:03 +02:00
Ignacio R. Morelle
c638385223
Give Shuja the default mainline AMLA
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Reported by Kwandulin on IRC.
2015-04-22 03:11:40 -03:00
Charles Dang
384391121f
Only use portrait for default and mounted variations of the WC/Soulless
2015-04-20 02:53:59 +11:00
Charles Dang
590c815602
Made use of the Soulless Drake's death anim
2015-04-20 02:31:08 +11:00
Charles Dang
a701a2ec16
Utilized inherit= to greatly reduce code redundancy in the WC and Soulless
2015-04-20 02:23:03 +11:00
Charles Dang
dc566e46b6
Strip unused [portrait] blocks from unit files
2015-04-19 21:06:22 +11:00
Charles Dang
d505b54543
New generic portrait for the Walking Corpse by doofus-01
...
http://forums.wesnoth.org/viewtopic.php?p=583530#p583530
Currently also used as a stand-in for a generic Soulless portrait
2015-04-19 20:01:10 +11:00
Charles Dang
dc3a09ac6b
Cloned Guardman standing anim to the Sentinel
2015-04-18 00:16:39 +11:00
ln-zookeeper
c4ad38a251
Revert failed attempt to fix slow/poison sounds
...
The fix failed because attacker/defender hits events are fired after the
attack animation has finished, not in the middle of it when the hit
occurs.
2015-04-17 08:47:07 +03:00
Elvish_Hunter
deac951598
Deleted variation_name from Great Wolf, as it isn't displayed
2015-04-08 00:46:16 +02:00
Elvish_Hunter
7a98677a05
Fixed non translatable variation_name reported by wmllint
2015-04-07 23:34:31 +02:00
Elvish_Hunter
0182985c72
Removed # wmllint: ignore from Walking Corpse and Soulless units
2015-04-07 23:14:06 +02:00
Charles Dang
c869b79a8c
Cloned Dwarvish Guardsman bob to the Stalwart. Images by Kwandulin
2015-04-03 20:03:06 +11:00
aquileia
12ac38361a
Add disabled Nightblade advancement
...
[skip ci]
2015-03-22 00:33:21 +01:00