New Bone Shooter standing animation by Kwandulin
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data/core/images/units/undead-skeletal/bone-shooter-bob-1.png
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data/core/images/units/undead-skeletal/bone-shooter-bob-2.png
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data/core/images/units/undead-skeletal/bone-shooter-bob-3.png
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data/core/images/units/undead-skeletal/bone-shooter-bob-4.png
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data/core/images/units/undead-skeletal/bone-shooter-bob-5.png
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data/core/images/units/undead-skeletal/bone-shooter-bob-6.png
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data/core/images/units/undead-skeletal/bone-shooter-bob-7.png
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data/core/images/units/undead-skeletal/bone-shooter-bob-8.png
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@ -45,6 +45,12 @@
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[/attack]
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-melee-defend-2.png" "units/undead-skeletal/bone-shooter-melee-defend-1.png" {SOUND_LIST:SKELETON_BIG_HIT} melee}
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{DEFENSE_ANIM_RANGE "units/undead-skeletal/bone-shooter-bow-defend.png" "units/undead-skeletal/bone-shooter-bow.png" {SOUND_LIST:SKELETON_BIG_HIT} ranged}
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[standing_anim]
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start_time=0
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[frame]
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image="units/undead-skeletal/bone-shooter-bob-[1~8].png:200"
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[/frame]
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[/standing_anim]
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[attack_anim]
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[filter_attack]
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name=bow
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