Commit graph

1063 commits

Author SHA1 Message Date
Jérémy Rosen
48ff31c551 change duration to turn in new macros, since it's supported in trunk 2012-05-25 18:41:27 +00:00
Jérémy Rosen
6e3fad4079 add markers for doc generation of teleport macros 2012-05-25 18:00:52 +00:00
Jérémy Rosen
e525252c48 add some macros for generic teleport animations.
These are not used by default and need to be enabled by WML authors
(or added to unit's wml individually)
2012-05-23 18:07:44 +00:00
Alexander van Gessel
3f019c7d2d Run wmllint to convert [object]duration=level to [object]duration=scenario 2012-05-01 22:14:02 +01:00
Elvish_Hunter
993861aff4 Pushed LOOT macro from LoW, TRoW and THoT in core, file utils.cfg.
wmlindent also reindented other two macro files
2012-04-22 09:12:48 +00:00
J. Tyne
7a582e8d1d Updating CLEAR_FOG and UNCLEAR_FOG for multiturn fog.
(Keeps them behaving as in 1.10, for compatibility.)
2012-04-10 23:22:03 +00:00
Iurii Chernyi
78e345556b Replaced variable i by TRANSFORM_UNIT_i in macro TRANSFORM_UNIT.
Patch #3237 by akihara
2012-04-06 23:04:53 +00:00
Anonymissimus
488ac13415 remove some garbage breaking the wml parser 2012-04-05 12:23:31 +00:00
Elvish_Hunter
fb9151430d CLEAR_FOG and UNCLEAR_FOG retrofitted to use [lift_fog] and [reset_fog].
The Fog Clearer unit is now unused in mainline
2012-04-05 08:59:27 +00:00
Simon Forsyth
75898197f4 make submerge work on deep water locations with overlays 2012-03-28 21:52:58 +00:00
Anonymissimus
0589aa3633 viewing_side -> side in mainline wml 2012-03-27 19:51:07 +00:00
Simon Forsyth
39ac3633eb as fire images now in terrain,
...remove all terrain references to the ones in scenery
2012-03-10 19:30:20 +00:00
Lari Nieminen
d760974ef7 Replaced wolf-hit-1.ogg with a lower-pitched sound...
...and removed wolf-hit-4.ogg from the wolf hit sound list.
2012-02-24 11:52:55 +00:00
Alexander van Gessel
ca1ffecc9a Make the wmlxgettext workaround for feeding a bit less hacky 2012-02-22 02:45:45 +01:00
Lari Nieminen
dcafd0f16a Fixed LIMIT_CONTEMPORANEOUS_RECRUITS not handling side numbers >9 correctly. 2012-02-21 17:44:20 +00:00
Steven Panek
7cb034c05f Fixed some typos. 2012-02-15 18:29:12 +00:00
Nils Kneuper
06a695f04b replace $unit.type by $unit.language_name...
...since in translateable strings .type will always be english (which
is obviously bad for translations) added pofix rules for this and
applied them
2012-02-14 20:13:41 +00:00
Ignacio R. Morelle
12acc65263 Remove useless flag_rgb attribute included in FLAG_VARIANT macro
side.flag_rgb isn't read by anything.
2012-02-07 16:47:46 +00:00
Anonymissimus
791e90a2c9 Revert "Deprecate the macro MESSAGE."
This reverts 2012-01-29T22:52:34Z!anonymissimus@arcor.de.
Since I got beaten to it.
2012-01-29 23:41:31 +00:00
Anonymissimus
982aa77399 Deprecate the macro MESSAGE.
Translatable message strings passed to it cannot be spellchecked by
wmllint, and we don't wanna encourage this. Was already used nowhere in
mainline.
2012-01-29 22:52:34 +00:00
Lari Nieminen
5284ddad8a Fixes bug #19334: ON_SIGHTING macro too often blocking undo. 2012-01-27 21:17:20 +00:00
Ignacio R. Morelle
e1299030db Fixed SOUND:SLOW and SOUND:POISON animation sound macros,
...also suffering from the same behavior described in bug #19274

This makes e.g. the Elvish Shaman's slowing attack hit sound trigger at
the correct time (frame zero).

SOUND:HIT_AND_MISS needs to be fixed more carefully; at least one unit
(Highwayman) relies on the current, broken behavior.
2012-01-24 01:25:17 +00:00
Ignacio R. Morelle
280203fb85 Fix animation sound frame glitches mentioned in bug #19274 2012-01-24 01:05:33 +00:00
Anonymissimus
631e73b1d3 Make PLACE_HALO a local macro where it's needed. 2012-01-21 19:56:06 +00:00
Anonymissimus
2fbe1b7bb8 add PLACE_HALO 2012-01-21 19:25:29 +00:00
Ignacio R. Morelle
fbd8f6ae59 Ran wmlindent 2012-01-11 21:49:32 +00:00
Steven Panek
612b962d9f Fixed a grammatical error in feral's description. 2011-12-30 10:20:02 +00:00
Ignacio R. Morelle
3994be5e84 Fix inaccuracy in the description of the APPEND_MUSIC macro 2011-12-14 22:13:15 +00:00
Anonymissimus
463ef77245 fix macro comment (bug #19128) 2011-12-07 14:04:19 +00:00
Elvish_Hunter
0ad2329190 Fixed color adjusting in 24-hour ToD to match default schedule 2011-11-19 10:51:04 +00:00
Jérémy Rosen
4483c4b316 correct saurian attack haloes being flipped horizontally when attacking south 2011-11-11 18:52:49 +00:00
Steven Panek
f73002ab49 Also make the bullet cyan. 2011-11-07 12:40:02 +00:00
Elvish_Hunter
7363e6eb09 Added IS_LAST_SCENARIO macro 2011-11-07 10:05:01 +00:00
Steven Panek
70094c6df4 Moved leader-expendable.png to core; added IS_EXPENDABLE_LEADER. 2011-10-19 00:07:25 +00:00
Steven Panek
bfba32a1ef Removed an instance of an obsolete key. 2011-10-13 04:26:18 +00:00
Simon Forsyth
78639c4893 Removed references to obsolete illuminated_time 2011-10-13 03:23:19 +00:00
Steven Panek
bbcc185631 Fixed ATTACK_DEPTH4. 2011-10-10 12:27:33 +00:00
Lari Nieminen
fe4b187f7c A new somewhat WIP fire breath animation for drakes, not wired in yet. 2011-10-07 10:19:13 +00:00
Steven Panek
03cc45eb85 Updated comments in FLAG_VARIANT. 2011-10-07 00:45:33 +00:00
Steven Panek
97e1ceae97 Got rid of the [store_unit] and [clear_variable] steps...
...in MAKE_HERO and UNMAKE_HERO, for [unit_overlay] and
[remove_unit_overlay] can now take id=.
2011-10-07 00:23:47 +00:00
Steven Panek
462248e01c Added VARIATION. 2011-10-06 19:46:50 +00:00
Steven Panek
eefe60f948 Added FACING, which is meant to be used with unit-generating macros. 2011-09-27 23:10:46 +00:00
Simon Forsyth
2dc7b4d7d2 Add south spearman run animation (TSI says good to go) 2011-09-20 01:30:11 +00:00
Steven Panek
695269c34a Added comments to the four-difficulty macros...
...so they'll get into the macro reference page.
2011-09-12 08:44:26 +00:00
Steven Panek
4fedbcece5 Moved the four-difficulty macros to core; wrote some new ones. 2011-09-12 08:28:15 +00:00
Elvish_Hunter
481e74bc8e Fixed 24 hour ToD to follow the latest esr's and Espreon's suggestions 2011-08-26 19:50:23 +00:00
Elvish_Hunter
903bf33f62 Fixed 24 hour schedule textdomain not being in wesnoth-help 2011-08-26 17:11:50 +00:00
Elvish_Hunter
efebe40f22 Added new music track 'Battle Epic' by Doug Kaufman.
This track was floating around from 2007, but never got committed until now
2011-08-26 10:19:54 +00:00
Elvish_Hunter
65ed9e2895 Added support for 24 hour ToD 2011-08-21 13:38:26 +00:00
Thonsew
aead1784f1 Added patch by Brilliand for bug #2851
(Ghast and Necrophage double feeding)

  1. Added event ids to prevent duplicates

  2. Added event deletion via ids.
2011-08-19 10:54:44 +00:00