Commit graph

1063 commits

Author SHA1 Message Date
Iurii Chernyi
1f667d3bf8 Fix bug #18122:
AI leaders set to defensive will now follow human-set leader goals
anyway, even to the death.
2011-08-11 21:36:17 +00:00
Ignacio R. Morelle
f0a3854f1b wmllint: Handle deprecated implicit side=1 in more actions;...
...run the new code in mainline

Shame on you, esr.

This commit handles [remove/place_shroud], [gold] and [modify_side/ai]...

...using modified code derived from patch #2666
2011-08-02 00:38:36 +00:00
Ignacio R. Morelle
53e260ca6b Ran wmlindent in mainline except for data/gui 2011-08-02 00:01:08 +00:00
Steven Panek
9052a3576e 'The unit' -> 'This unit' in magical's special notes. 2011-07-27 05:09:26 +00:00
Steven Panek
4a7ec6b8c3 Made it so that AI_CONTROLLER_ALLOW_LEADER_CONTROL's menu item...
...only appears if the leader it's supposed to control is alive.
2011-07-26 20:19:32 +00:00
Richard Kettering
49fcbbf92c New animations for the horseman. 2011-07-10 07:06:06 +00:00
Eric S. Raymond
8da4e3ffa9 A forum user pointed out that the King ought to be using...
...the royal house's pocket cannon (the Sceptre of Fire) during the
siege situations in EI.  Since the user already has some undetermined
number of has high-level mages (e.g. firecasters) at this point, this
addition shouldn't be unbalancing.
2011-07-05 11:33:45 +00:00
Eric S. Raymond
5e39fa1ae2 Scheduled removal of depercated macros. 2011-06-15 05:44:10 +00:00
Eric S. Raymond
b0516d4b4f Write missing SPECIAL_NOTES_EXTRA_HEAL. 2011-05-08 15:39:14 +00:00
Gunter Labes
b0210d83ed Changed the 'feral' trait to give 50% instead of 40% defense on villages. 2011-05-08 15:03:59 +00:00
Steven Panek
fc6539caca Corrected capitalization and converted apostrophes...
...to the proper characters in the Khalifate names.
2011-05-06 15:44:34 +00:00
Lari Nieminen
7011083379 Sort of fixed bug #17527 (Feeding ability doubles) WML-side.
The fix doesn't work in every imaginable situation though (the
exceptions should be very rare), so a proper engine-side fix is still
wanted eventually.
2011-05-06 07:36:41 +00:00
Ignacio R. Morelle
1856724288 Move Khalifate unit names to data/core/macros/names.cfg 2011-05-05 00:20:22 +00:00
Eric S. Raymond
2afb4a71f4 Clean up things so all macros are argument-typechecked again. 2011-03-15 02:45:11 +00:00
Anonymissimus
af4a01db8c Mute some warning messages in {FORCE_CHANCE_TO_HIT }. 2011-03-13 21:46:43 +00:00
Steven Panek
0e9a0cf325 Applied patch #1883 with slight modifications. 2011-03-08 00:22:02 +00:00
Steven Panek
595cd77286 Added TAKE_IT_STRING and LEAVE_IT_STRING arguments...
...to PICKUPPABLE_ITEM to ensure the possibility of accurate
translatability.
2011-03-06 22:45:43 +00:00
Steven Panek
2a19b08421 Added serial commas. 2011-02-20 23:28:55 +00:00
Anonymissimus
0278e8b181 Fixed array index out-of-bounds problem and uncleared variables...
...in SCATTER_IMAGE and improved its code.
2011-02-11 18:26:10 +00:00
Alexander van Gessel
93776cb5ac Merge pathfind branch 2011-02-06 15:54:27 +01:00
Steven Panek
b397cbd473 Reworded it again. 2011-01-26 20:44:27 +00:00
Steven Panek
83f12d1d02 Reworded a string to avoid a grammatical error. 2011-01-26 20:41:19 +00:00
Iurii Chernyi
3043de6617 Fix bug #15861: fix passive_leader and passive_leader_shares_keep.
Patch by Grimling
2011-01-02 15:37:57 +00:00
Nils Kneuper
bc1d7ec1a5 create textdomain wesnoth-help (part3)
load the textdomain ingame

change the textdomain for some relevant files
2010-12-22 11:36:22 +00:00
Lari Nieminen
0a19a2fe66 Clarified the comments for ON_SIGHTING. 2010-12-08 18:27:21 +00:00
Steven Panek
03a3d3b552 Converted remaining instances of 'add -'. 2010-12-05 23:45:04 +00:00
Lari Nieminen
7c6a553b7b Applied patch #2236: Make submerge ability work...
...in tropical and gray deep water.
2010-12-05 09:47:24 +00:00
Steven Panek
cc5198da7c Deprecated REDRAW. 2010-11-28 11:22:44 +00:00
Steven Panek
9aa2403897 Deprecated ITM_GLOWING_BRAZIER. 2010-11-28 09:51:24 +00:00
Fabian Müller
47ed3148f6 Rewrote the ADVANCE_UNIT macro. 2010-11-25 22:12:30 +00:00
Steven Panek
c7098011d3 Expanded external macros in TIMED_ACTIONS. 2010-11-25 11:10:11 +00:00
Steven Panek
55214bc67f Deprecated RECALL_OR_CREATE_UNIT and RECALL_OR_CREATE. 2010-11-25 10:22:11 +00:00
Steven Panek
8dfad246d7 Deprecated ITM_BOOK1 and ITM_TREE1. 2010-11-25 10:13:05 +00:00
Steven Panek
9936b58d27 Ran wmlindent. 2010-11-25 10:06:26 +00:00
Steven Panek
f105dbd5d1 Deprecated AMLA_TOUGH. 2010-11-25 10:04:52 +00:00
Steven Panek
8230629fa1 Deprecated SIDE_PLAYER and SIDE_COMPUTER. 2010-11-25 10:02:22 +00:00
Steven Panek
6874d8807f Deprecated ON_EVENT, ON_PRESTART, ON_START, ON_SIDETURN,
...ON_TURN, ON_VICTORY, ON_DEFEAT, ALLOW_UNDO, and ON_TILE_ONCE.
2010-11-25 09:51:10 +00:00
Steven Panek
67c76d2a76 Expanded macro calls in the deprecated macros;...
...core macros should not rely on macros from other files.
2010-11-25 09:32:40 +00:00
Steven Panek
0c933d4e68 Deprecated SET_OBJECTIVES, VICTORY_CONDITION, and DEFEAT_CONDITION. 2010-11-25 09:27:32 +00:00
Anonymissimus
4049eedd3e Deprecated CAPTURE_FILTERED_VILLAGES
(pointless since 2010-09-20T19:42:12Z!anonymissimus@arcor.de). Adjusted all references in mainline
accordingly.
2010-11-24 14:59:19 +00:00
Steven Panek
180a84327a Deprecated FLOATING_TEXT. 2010-11-24 07:07:49 +00:00
Eric S. Raymond
62e6d23ab3 Suppress some irritating abd pointless warnings. 2010-11-24 01:09:24 +00:00
Lari Nieminen
29c085a004 Fixed and reorganized some start times. 2010-11-11 07:38:49 +00:00
Ignacio R. Morelle
f25588cb6f Fix Saurian Skirmisher line melee animations' timing (why am *I* doing this?) 2010-11-10 22:29:28 +00:00
Steven Panek
0a6fd74f77 Removed the comments in ON_DIFFICULTY's EASY definition,
...for it breaks things...

Fixes bug #17025.

shadowmaster demanded this commit.
2010-11-06 04:01:53 +00:00
Anonymissimus
f756a42458 Better filter by id instead of x,y in TRANSFORM_UNIT...
...since x,y= is the same for units on the recall list. It still
doesn't work for these (and ADVANCE_UNIT too) due to bug #17023 but at
least the units don't get lost now.
2010-11-05 00:36:24 +00:00
Steven Panek
c90aa43c45 Killed the recently-created RECALL_OR_CREATE_UNIT_TO_LOCATION. 2010-11-02 00:21:07 +00:00
Steven Panek
b55153426d Fixed macro name. 2010-11-01 23:40:05 +00:00
Steven Panek
370e9a13e5 Created a version of RECALL_OR_CREATE...
...that allows the coder to specify the location where the unit would
be spawned/created.
2010-11-01 23:35:53 +00:00
Guillaume Melquiond
b29ff6725e Fixed saurian throw animations, since Jetryl has ceased to care about them. 2010-11-01 10:52:19 +00:00