Ran wmlindent.
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f105dbd5d1
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5 changed files with 21 additions and 22 deletions
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@ -287,7 +287,7 @@
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command=title_screen__reload_wml
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key=F5
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#ifdef APPLE
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# plain F5 is bound to Exposé and cmd+F5 to Voice Over - see bug #16744
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# plain F5 is bound to Exposé and cmd+F5 to Voice Over - see bug #16744
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ctrl=yes
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#endif
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[/hotkey]
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@ -136,7 +136,7 @@
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#define ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
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start_time=-500
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sound_start_time=-100
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sound_start_time=-100
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[if]
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hits=no
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[sound_frame]
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@ -360,7 +360,6 @@
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center=90,144
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[/image]
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[/tile]
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[/terrain_graphics]
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#enddef
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@ -324,17 +324,17 @@
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rotations=tr,r,br,bl,l,tl
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[image]
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# wmlscope: start ignoring
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# wmlscope: start ignoring
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name={IMAGESTEM}-concave-@R0-@R5.png
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# wmlscope: stop ignoring
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# wmlscope: stop ignoring
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layer=-500
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center=90,144
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base=90,144
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[/image]
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[image]
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# wmlscope: start ignoring
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# wmlscope: start ignoring
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name={IMAGESTEM}-concave-@R0-@R1.png
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# wmlscope: stop ignoring
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# wmlscope: stop ignoring
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layer=-500
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center=90,144
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base=90,144
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@ -367,17 +367,17 @@
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rotations=tr,r,br,bl,l,tl
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[image]
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# wmlscope: start ignoring
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# wmlscope: start ignoring
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name={IMAGESTEM}-convex-@R0-@R5.png
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# wmlscope: stop ignoring
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# wmlscope: stop ignoring
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layer=-500
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center=90,144
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base=90,144
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[/image]
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[image]
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# wmlscope: start ignoring
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# wmlscope: start ignoring
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name={IMAGESTEM}-convex-@R0-@R1.png
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# wmlscope: stop ignoring
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# wmlscope: stop ignoring
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layer=-500
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center=90,144
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base=90,144
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@ -409,9 +409,9 @@
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rotations=tr,r,br,bl,l,tl
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[image]
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# wmlscope: start ignoring
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# wmlscope: start ignoring
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name={IMAGESTEM}-convex-@R0-@R5.png
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# wmlscope: stop ignoring
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# wmlscope: stop ignoring
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layer=-500
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center=90,144
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base=90,144
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@ -443,9 +443,9 @@
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rotations=tr,r,br,bl,l,tl
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[image]
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# wmlscope: start ignoring
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# wmlscope: start ignoring
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name={IMAGESTEM}-convex-@R0-@R1.png
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# wmlscope: stop ignoring
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# wmlscope: stop ignoring
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layer=-500
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center=90,144
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base=90,144
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@ -38,12 +38,12 @@
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{DEFENSE_ANIM_DIRECTIONAL "units/saurians/oracle/oracle-se-defend2.png" "units/saurians/oracle/oracle-se-defend1.png" "units/saurians/oracle/oracle-ne-defend2.png" "units/saurians/oracle/oracle-ne-defend1.png" hiss-hit.wav }
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{STANDING_ANIM_DIRECTIONAL_6_FRAME "units/saurians/oracle/oracle"}
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{MOVING_ANIM_DIRECTIONAL_12_FRAME "units/saurians/oracle/oracle"}
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{DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/oracle/oracle"}
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{DEATH_ANIM_DIRECTIONAL_4_FRAME "units/saurians/oracle/oracle"}
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[healing_anim]
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start_time=-300
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{HALO_FRAME_SAURIAN}
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{MAGIC_ARMRAISE_DIRECTIONAL_2_FRAME "units/saurians/oracle/oracle"}
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{HALO_FRAME_SAURIAN}
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{MAGIC_ARMRAISE_DIRECTIONAL_2_FRAME "units/saurians/oracle/oracle"}
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[/healing_anim]
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[attack]
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name=staff
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@ -71,14 +71,14 @@
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name=curse
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[/filter_attack]
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{MISSILE_FRAME_ICE}
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{MAGIC_ARMRAISE_DIRECTIONAL_2_FRAME "units/saurians/oracle/oracle"}
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{HALO_FRAME_SAURIAN}
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{MAGIC_ARMRAISE_DIRECTIONAL_2_FRAME "units/saurians/oracle/oracle"}
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{HALO_FRAME_SAURIAN}
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=staff
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[/filter_attack]
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direction=s,se,sw
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direction=s,se,sw
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offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
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start_time=-250
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[frame]
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@ -122,7 +122,7 @@
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[filter_attack]
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name=staff
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[/filter_attack]
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direction=n,ne,nw
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direction=n,ne,nw
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offset=0.0~0.3,0.3~0.45,0.45~0.3,0.3~0.0
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start_time=-250
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[frame]
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