Deprecated ITM_GLOWING_BRAZIER.

This commit is contained in:
Steven Panek 2010-11-28 09:51:24 +00:00
parent 1e0cff94a8
commit 9aa2403897
4 changed files with 18 additions and 16 deletions

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@ -21,12 +21,12 @@
{THRONEROOM_GUARD (Royal Guard) 6 8 se}
{THRONEROOM_GUARD (Royal Guard) 14 8 sw}
{ITM_GLOWING_BRAZIER 5 7}
{ITM_GLOWING_BRAZIER 15 7}
{ANIMATED_BRAZIER 5 7}
{ANIMATED_BRAZIER 15 7}
{ITM_GLOWING_BRAZIER 4 11}
{ITM_GLOWING_BRAZIER 16 11}
{ANIMATED_BRAZIER 4 11}
{ANIMATED_BRAZIER 16 11}
{ITM_GLOWING_BRAZIER 4 16}
{ITM_GLOWING_BRAZIER 16 16}
{ANIMATED_BRAZIER 4 16}
{ANIMATED_BRAZIER 16 16}
#enddef

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@ -251,7 +251,7 @@ Yet for some reason I fear these brothers more. If Mordak were here it would be
# The library
#{PLACE_IMAGE items/book3.png 2 9}
#{PLACE_IMAGE items/book4.png 3 9}
{ITM_GLOWING_BRAZIER 2 10}
{ANIMATED_BRAZIER 2 10}
#treasure pile
{PLACE_IMAGE items/chest-plain-closed.png 34 4}

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@ -485,3 +485,14 @@
{RECALL_OR_CREATE_UNIT (type={TYPE}
id={ID_STRING}) {ID_STRING}}
#enddef
#define ITM_GLOWING_BRAZIER X Y
{DEPRECATE ITM_GLOWING_BRAZIER 1.9.4}
[item]
x={X}
y={Y}
image=items/brazier-lit1.png
halo=halo/fire-aura.png
[/item]
#enddef

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@ -68,15 +68,6 @@
[/event]
#enddef
#define ITM_GLOWING_BRAZIER X Y
[item]
x={X}
y={Y}
image=items/brazier-lit1.png
halo=halo/fire-aura.png
[/item]
#enddef
#define PICKUPPABLE_ITEM ID X Y CAN_TAKE_FILTER_WML IMAGE TEXT CANNOT_TAKE_TEXT OBJECT_WML
# This places an item on the map which can be picked up once, but allows the
# player to choose whether the unit stepping on it should take it or not.