Commit graph

1063 commits

Author SHA1 Message Date
Richard Kettering
7e21be4715 Added all the new augur and soothsayer animations...
...(except ne-defend, which I expect to get asap and which there's a
missing image ref for atm).  Created a second set of animation utils
to handle these.
2010-07-27 06:09:09 +00:00
Lari Nieminen
44aa43bafc Fixed a broken image path. 2010-07-24 17:14:19 +00:00
J.W. Bjerk
3f6a7d748c Huge commit of converted cave terrain...
...that's been color-shifted to look good on outdoors maps.
Underground ToD now provides a color-shift so that underground maps look
essentially the same except any non-underground terrains mesh much
better.
2010-07-18 03:30:21 +00:00
Lari Nieminen
3e3ca319eb Fixed a mistyped key name reported on the forums. 2010-07-10 23:03:09 +00:00
Eric S. Raymond
03e2f8a559 Clean up after wmlscope/wmllint messages. 2010-07-09 15:54:01 +00:00
Steven Panek
9c74e7292e Converted more apostrophes; ran pofix. 2010-06-29 21:26:06 +00:00
Lari Nieminen
0a067e7171 Added the new .png extensions to [terrain_graphics]...
...tags used in image-utils.cfg.
2010-06-27 18:20:08 +00:00
Lari Nieminen
b6bcc62f9f Tabs to spaces and probably fixed bug #16194. 2010-06-26 09:14:47 +00:00
Lari Nieminen
e72e575f42 Added an indoors ToD (no lawful/chaotic bonus, except if illuminated). 2010-06-22 13:14:01 +00:00
Lari Nieminen
a6fb333d60 Added new growl, hit and die sounds for wolves...
...and removed the old ones. Wired into all wolf units along with some
melee animation WML improvements.
2010-06-22 11:42:32 +00:00
Eric S. Raymond
0ffe997718 [colour_adjust] -> [color_adjust]
colour= -> color
2010-06-19 06:50:26 +00:00
Eric S. Raymond
714361d562 SIDE -> SIDES in LIMIT_CONTEMPORANEOUS_RECRUITS. 2010-06-18 17:52:17 +00:00
Steven Panek
5b22596eb8 Removed the deprecated macros,
...for they should have been removed a long time ago.
2010-06-16 02:31:03 +00:00
Steven Panek
f550a88593 Converted straight apostrophes in the name macros...
...to their curly forms; ran pofix.
2010-06-16 02:29:03 +00:00
Lari Nieminen
55c035027a Wired the AI controller in to all appropriate SotBE scenarios. 2010-05-20 08:53:15 +00:00
Steven Panek
41c78d8c16 Even more 'format' -> 'value' conversions;...
...this should hopefully take care of all of them.
2010-05-12 00:54:56 +00:00
Richard Kettering
b3cf50a913 Added a macro that makes leadership animations...
...automatically apply a sword-shine halo over the weapon.
2010-04-20 03:24:59 +00:00
Fabian Müller
4a7e27d070 Reverted back to 42095. 2010-04-10 17:30:45 +00:00
Alexander van Gessel
183c40ba5b Merge fendrin_editor branch 2010-04-10 16:00:09 +01:00
Nils Kneuper
08b6130080 make sure that all textdomains are set correctly...
...(adds the missing markers to some cfg files)
2010-04-06 19:45:24 +00:00
Jérémy Rosen
0357595dc0 merge all from the water animation branch...
...except for the animated water which is not ready for mainline yet...
2010-03-28 21:09:37 +00:00
Steven Panek
9ef27042d4 Removed an excessive newline between QUANTIFY and ON_DIFFICULTY 2010-03-27 18:33:04 +00:00
Steven Panek
f519e977ba New macro, ON_DIFFICULTY. 2010-03-27 18:30:53 +00:00
Eric S. Raymond
cbbd79358b Recreate new translation item for female^aged...
...now that string freeze is off. Addresses bug #15212: Trait "Aged":
wrong gender, but translations will need to be updated of course.
2010-03-25 12:26:09 +00:00
Iurii Chernyi
5fc4765bb5 fix bug #15390:
...add a try_delete action to modify_ai which has 'delete if exists,
don't complain if not exists' semantics
2010-03-09 19:39:15 +00:00
Steven Panek
ee3d7b7305 Ran wmlindent on some things in the water_animation branch. 2010-03-07 10:12:35 +00:00
Steven Panek
e63a3cc167 Moved the [clear_variable] codeblocks in UNCLEAR_FOG to CLEAR_FOG. 2010-03-05 00:06:52 +00:00
Steven Panek
e751f11209 Made it so that UNCLEAR_FOG smites new_fog_clearer. 2010-03-04 23:52:42 +00:00
Nils Kneuper
7ddd376664 replace color='#HEXCODE' by keywords, replacements done:
color='#00ff00' becomes color='green'

color='#ff0000' becomes color='red'

color='#ffff00' becomes color='yellow'
2010-03-04 15:14:46 +00:00
Eric S. Raymond
557370e9ae Comment trips up wmllint in a way that demonstrates its not needed. 2010-03-03 15:21:34 +00:00
Eric S. Raymond
07ba362908 Address bug #15524: spelling error: persistant -> persistent. 2010-03-03 14:16:15 +00:00
Jérémy Rosen
6927368756 add new mausoleum scenery 2010-03-01 18:50:37 +00:00
Jérémy Rosen
53105be56f remove EXPERIMENTAL blocks in source 2010-02-22 20:08:38 +00:00
Eric S. Raymond
c4374f87e3 More macro argument type checking. No mismarches in mainline. 2010-02-15 21:46:31 +00:00
Eric S. Raymond
380c8e86e7 More macro argument type checking. No mismatches in mainline. 2010-02-15 14:32:20 +00:00
Iurii Chernyi
9649ed63f8 fix problem in ai_controller - focus on defeating enemy side...
...was not working as expected. [goal]name=protect expects a SLF, not
a SUF
2010-02-12 23:00:18 +00:00
Eric S. Raymond
10d109876f More macro argument type checking. No mismatches in mainline. 2010-02-12 03:39:42 +00:00
Eric S. Raymond
c62c55e1a2 More macro argument typechecking. No mismatches in mainline. 2010-02-12 00:25:20 +00:00
Eric S. Raymond
75f2727548 More nacro argument type checking. No mismatches in mainline. 2010-02-11 22:45:04 +00:00
Eric S. Raymond
d72fb9cca7 More impprovements in macro type checking. No conflicts in mainline. 2010-02-11 20:26:35 +00:00
Eric S. Raymond
5b08325791 Whitespace tweaks indicated by a reindent pass. 2010-02-03 13:18:05 +00:00
Iurii Chernyi
acec714cdf a small bugfix for ai_controller -one case was not working correctly 2010-01-31 13:06:28 +00:00
Iurii Chernyi
44b5ffc614 Rework AI controller - use [modify_ai] tags. Beta. Works. 2010-01-31 13:03:46 +00:00
Alexander van Gessel
cd60786ee9 Revert "Deprecate the NEUTRAL_SIDE macro",
...add a note about how the alternative for NEUTRAL_SIDE.

This reverts commit 2010-01-26T19:08:37Z!ai0867@gmail.com.
2010-01-27 01:28:29 +01:00
Nils Kneuper
d2c2ac50f8 revert new string from 2010-01-26T18:03:17Z!esr@thyrsus.com,
...the new translated string (will be moved into the comment section
of the po file) can stay in the file po/wesnoth/it.po fixing the bug
has to wait till 1.8 is tagged

original commit msg:
Address bug #15212: Trait "Aged": wrong gender.
2010-01-26 21:13:17 +00:00
Alexander van Gessel
bd8bdca90e Deprecate the NEURTRAL_SIDE macro 2010-01-26 20:08:37 +01:00
Eric S. Raymond
8f80a38675 Address bug #15212: Trait "Aged": wrong gender. 2010-01-26 18:03:17 +00:00
Eric S. Raymond
75925deb82 Merge of fendrin's new teleport and tunnel code.
The changes are guarded by the C++ and WML conditional symbol
"EXPERIMENTAL".

The experimental flag is temporarily defaulted off, so those patches
should have no effect on people doing ordinary builds. This may change
once fendrin has the tunnel code fixed and polished.
2010-01-26 06:34:20 +00:00
Gunter Labes
ce72dc82db only use listings for actual code examples 2010-01-13 09:26:05 +00:00
Eric S. Raymond
bb346f29ed Fix bonehead syntax error. Thanks to boucman. 2010-01-03 19:04:50 +00:00