[colour_adjust] -> [color_adjust]

colour= -> color
This commit is contained in:
Eric S. Raymond 2010-06-19 06:50:26 +00:00
parent e4e2ea6d97
commit 0ffe997718
39 changed files with 192 additions and 192 deletions

View file

@ -79,7 +79,7 @@
controller=ai
user_team_name= _ "Undead Forces"
team_name="bad guys"
colour=teal
color=teal
type="Dark Sorcerer"
id="Mal Kevek"

View file

@ -113,7 +113,7 @@ _f , _f , _f , _f , _f , _f
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
team_name=bad guys
colour=teal
color=teal
type=Lich
id=Mal Kevek
name= _ "Mal Kevek"
@ -137,7 +137,7 @@ _f , _f , _f , _f , _f , _f
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
team_name=bad guys
colour=orange
color=orange
type=Necromancer
id=Mel Daveth
name= _ "Mel Daveth"
@ -156,7 +156,7 @@ _f , _f , _f , _f , _f , _f
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
team_name=bad guys
colour=white
color=white
type=Death Knight
id=Dead Knight
canrecruit=yes

View file

@ -101,7 +101,7 @@
team_name=good guys
user_team_name= _ "Former Slaves"
no_leader=yes
colour=black
color=black
gold=0
#These guys can't open the cage, so we'll keep them from
@ -228,7 +228,7 @@
controller=ai
user_team_name= _ "Saurians"
team_name=bad guys
colour=orange
color=orange
id=Aglizix
name= _ "Aglizix"

View file

@ -82,7 +82,7 @@
controller=ai
user_team_name= _ "Growloff and His Pets"
team_name=pets
colour=purple
color=purple
id=Growloff
name= _ "Growloff"

View file

@ -82,7 +82,7 @@
controller=ai
user_team_name= _ "Drakes"
team_name=bad guys
colour=purple
color=purple
id=Vlagnor
name= _ "Vlagnor"

View file

@ -889,18 +889,18 @@
add=$delta
[/set_variable]
[colour_adjust]
[color_adjust]
red,green,blue=$color|,$color|,$color
[/colour_adjust]
[/color_adjust]
[delay]
time=100
[/delay]
)}
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[/event]
[event]

View file

@ -128,7 +128,7 @@
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
team_name=bad guys
colour=teal
color=teal
type=Lich
id=Mal Kevek
name= _ "Mal Kevek"
@ -144,7 +144,7 @@
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
team_name=bad guys
colour=orange
color=orange
type=Necromancer
id=Mel Daveth
name= _ "Mel Daveth"
@ -184,7 +184,7 @@
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
team_name=bad guys
colour=white
color=white
type=Death Knight
id=Dead Knight
canrecruit=yes
@ -199,7 +199,7 @@
controller=ai
user_team_name= _ "Mal-Ravanal's Forces"
team_name=bad guys
colour=purple
color=purple
no_leader=yes
{FLAG_VARIANT undead}

View file

@ -278,38 +278,38 @@ But as Delfador's meditation deepened, and the woses sank into their timeless dr
message=_"THUMP!"
image=wesnoth-icon.png
[/message]
[colour_adjust]
[color_adjust]
red=-32
green=-32
blue=-32
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=-64
green=-64
blue=-64
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=-128
green=-128
blue=-128
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[kill]
side=3
[/kill]
[colour_adjust]
[color_adjust]
red=-255
green=-255
blue=-255
[/colour_adjust]
[/color_adjust]
[endlevel]
result=victory

View file

@ -364,21 +364,21 @@
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[endlevel]
result=victory
[/endlevel]
@ -512,21 +512,21 @@
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
# First, turn the Ethereal Abyss tiles to lava chasm
[terrain]

View file

@ -68,19 +68,19 @@
[sound]
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[terrain]
x=$unit.x
y=$unit.y

View file

@ -117,19 +117,19 @@
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
#enddef

View file

@ -60,7 +60,7 @@
[side]
side=2
colour=green
color=green
controller=ai
team_name=defenders
user_team_name=_"Defenders"

View file

@ -125,19 +125,19 @@
[sound]
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
{CUTTLEFISH}
#ifdef NORMAL
{CUTTLEFISH}

View file

@ -37,7 +37,7 @@
[side]
no_leader=yes
side=2
colour=blue
color=blue
controller=ai
team_name=baddies
user_team_name=_"Evil"
@ -45,7 +45,7 @@
[side]
side=3
colour=green
color=green
controller=ai
team_name=baddies
user_team_name=_"Evil"

View file

@ -395,21 +395,21 @@
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[message]
speaker=Delfador

View file

@ -393,19 +393,19 @@
[scroll_to_unit]
id=Delfador
[/scroll_to_unit]
[colour_adjust]
[color_adjust]
red=-100
green=-100
blue=-100
[/colour_adjust]
[/color_adjust]
[sound]
name=fire.wav
[/sound]
[colour_adjust]
[color_adjust]
red=200
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[sound]
name=lightning.ogg
[/sound]
@ -414,16 +414,16 @@
animate=yes
fire_event=no
[/kill]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=150
[/colour_adjust]
[colour_adjust]
[/color_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[endlevel]
result=victory
carryover_report=no

View file

@ -274,21 +274,21 @@
name=potion.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[delay]
time=2000

View file

@ -121,7 +121,7 @@
{TRAIT_STRONG}
{TRAIT_RESILIENT}
[/modifications]
colour=white
color=white
canrecruit=yes
recruit=Elvish Fighter,Elvish Archer,Elvish Ranger,Elvish Scout,Elvish Hero,Elvish Marksman
user_team_name= _ "Player"

View file

@ -313,19 +313,19 @@
[/variable]
[then]
[colour_adjust]
[color_adjust]
red=255
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -426,19 +426,19 @@
[/variable]
[then]
[colour_adjust]
[color_adjust]
red=255
green=255
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]

View file

@ -64,7 +64,7 @@
[side]
no_leader=yes
side=3
colour=blue
color=blue
controller=ai
team_name=bad_guys
user_team_name=_"Asheviere"
@ -85,7 +85,7 @@
id=Hans
name= _ "Hans"
side=4
colour=green
color=green
canrecruit=yes
controller=ai
facing=sw

View file

@ -69,7 +69,7 @@
recruit=Swordsman,Pikeman,Dragoon,Shock Trooper,Longbowman,Red Mage,White Mage,Spearman,Heavy Infantryman,Bowman
{GOLD 200 380 460}
controller=ai
colour=blue
color=blue
[ai]
caution=0.8
village_value=0.0
@ -102,7 +102,7 @@
side=3
no_leader=yes
controller=ai
colour=blue
color=blue
[ai]
caution=0.4
aggression=0.7
@ -127,7 +127,7 @@
recruit=Wolf Rider,Orcish Grunt,Orcish Archer,Orcish Assassin,Troll,Troll Whelp
gold=300
controller=ai
colour=green
color=green
[ai]
turns=1-6
caution=0.2
@ -191,7 +191,7 @@
recruit=Shadow Mage,Fugitive,Rogue Mage,Rogue,Huntsman
{GOLD 700 600 500}
controller=ai
colour=purple
color=purple
[ai]
recruitment_pattern=mixed fighter,mixed fighter,fighter,mixed fighter,archer
[target]
@ -208,7 +208,7 @@
no_leader=yes
{GOLD 380 260 160}
controller=ai
colour=black
color=black
team_name=good_guys
user_team_name=_"Rebels"
[ai]

View file

@ -495,19 +495,19 @@
# [sound]
# name=ugg.wav
# [/sound]
# [colour_adjust]
# [color_adjust]
# red=100
# green=100
# blue=100
# [/colour_adjust]
# [/color_adjust]
# [delay]
# time=10
# [/delay]
# [colour_adjust]
# [color_adjust]
# red=0
# green=0
# blue=0
# [/colour_adjust]
# [/color_adjust]
# [teleport]
# [filter]
# id=Tallin

View file

@ -436,21 +436,21 @@
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[message]
speaker=Malifor
@ -645,21 +645,21 @@
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[message]
speaker=Malifor

View file

@ -41,7 +41,7 @@
name=_"Aiglondur"
side=2
canrecruit=no
colour=red
color=red
controller="human"
team_name="northern_alliance"
user_team_name=_"Alliance"

View file

@ -46,7 +46,7 @@
profile=portraits/karrag.png
canrecruit=yes
side="2"
colour=black
color=black
facing=sw
controller="ai"
team_name="evil"
@ -67,7 +67,7 @@
[side]
# The uncorrupted Kal Karthans (which is to say Dulcatulos)
side=3
colour=blue
color=blue
no_leader=yes
team_name=good
user_team_name=_"Kal Karthans"

View file

@ -47,7 +47,7 @@
profile=portraits/karrag.png
canrecruit=yes
side="2"
colour=black
color=black
controller="ai"
team_name="evil"
user_team_name=_"Evil"

View file

@ -183,7 +183,7 @@
team_name=South_Guard
user_team_name=_"South Guard"
controller=ai
colour=purple
color=purple
fog=yes
share_view=yes

View file

@ -166,19 +166,19 @@
speaker=Ithelden
message= _ "What did you do?! Your people kidnapped and murdered our greatest leader! And now you will pay!"
[/message]
[colour_adjust]
[color_adjust]
red=255
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[sound]
name=human-die-1.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[kill]
id=Poor Farmer
fire_event=no

View file

@ -2097,9 +2097,9 @@
message= _ "Burn, burn and die!"
[/message]
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2108,9 +2108,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2376,9 +2376,9 @@
message= _ "Let's blast those monsters back to the pits they spawned from! Fire in the hole!"
[/message]
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2387,9 +2387,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]

View file

@ -24,7 +24,7 @@
[side]
side=1
#this is the default
colour=red
color=red
id=Kaleh
type=Desert Fighter
canrecruit=yes
@ -41,7 +41,7 @@
#Side=2 dwarf 1 (dwarf allies)
[side]
side=2
colour=orange
color=orange
no_leader=yes
gold=0
income=0
@ -55,7 +55,7 @@
#Side=3 troll 1 (advance guard trolls at outpost)
[side]
side=3
colour=green
color=green
no_leader=yes
gold=0
income=0
@ -99,7 +99,7 @@
#Side=4 troll 2 (elite trolls in main lair)
[side]
side=4
colour=brown
color=brown
no_leader=yes
gold=0
income=0
@ -702,9 +702,9 @@
# Have screen flash red
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -713,9 +713,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1311,9 +1311,9 @@
# Have screen flash red
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1322,9 +1322,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1482,9 +1482,9 @@
message= _ "Arise! Arise and engulf the intruders in your holy fire!"
[/message]
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1493,9 +1493,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1561,9 +1561,9 @@
#endif
[then]
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1572,9 +1572,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]

View file

@ -49,7 +49,7 @@
#Side=2 dwarf 1 (guarding advance base)
[side]
side=2
colour=orange
color=orange
no_leader=yes
gold=0
income=0
@ -687,9 +687,9 @@
# Have screen flash red
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -698,9 +698,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2209,9 +2209,9 @@
message= _ "Hey wait a minute, that amulet glows the same color as this rune. Maybe if I put the amulet on and step into the rune..."
[/message]
[colour_adjust]
[color_adjust]
red,green,blue=246,0,243
[/colour_adjust]
[/color_adjust]
[scroll]
x=20
@ -2235,9 +2235,9 @@
[redraw][/redraw]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[removeitem]
x,y=45,21

View file

@ -2062,9 +2062,9 @@
value=1
[/set_variable]
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2073,9 +2073,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2245,9 +2245,9 @@
[/variable]
[then]
[colour_adjust]
[color_adjust]
red,green,blue=31,122,255
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2256,9 +2256,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2338,9 +2338,9 @@
[/variable]
[then]
[colour_adjust]
[color_adjust]
red,green,blue=31,122,255
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -2349,9 +2349,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -3023,9 +3023,9 @@
# upon entering chamber, remove entry rune and damage and
# poison invading unit
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -3034,9 +3034,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -3298,9 +3298,9 @@
value=2
[/set_variable]
[colour_adjust]
[color_adjust]
red,green,blue=255,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -3309,9 +3309,9 @@
time=100
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]

View file

@ -2155,17 +2155,17 @@
#have screen flash red
[colour_adjust]
[color_adjust]
red, green, blue=255, 0, 0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
[delay]
time=100
[/delay]
[colour_adjust]
[color_adjust]
red, green, blue=0, 0, 0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]

View file

@ -707,9 +707,9 @@
time=400
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=40,0,100
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -718,9 +718,9 @@
time=250
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -833,9 +833,9 @@
message= _ "Eloh protect us!"
[/message]
[colour_adjust]
[color_adjust]
red,green,blue=33,181,140
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -844,9 +844,9 @@
time=250
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1202,9 +1202,9 @@
#used to be 140,255,247
[colour_adjust]
[color_adjust]
red,green,blue=40,0,100
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1213,9 +1213,9 @@
time=250
[/delay]
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1422,9 +1422,9 @@
# dark blue
[colour_adjust]
[color_adjust]
red,green,blue=40,0,100
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1435,9 +1435,9 @@
#light blue
[colour_adjust]
[color_adjust]
red,green,blue=33,181,140
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1448,9 +1448,9 @@
# very light blue
[colour_adjust]
[color_adjust]
red,green,blue=140,255,247
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]
@ -1461,9 +1461,9 @@
# back to normal
[colour_adjust]
[color_adjust]
red,green,blue=0,0,0
[/colour_adjust]
[/color_adjust]
[redraw]
[/redraw]

View file

@ -333,19 +333,19 @@ You moved to the wrong place! After this message, you can press 'u' to undo, the
[sound]
name=lightning.ogg
[/sound]
[colour_adjust]
[color_adjust]
red=100
green=100
blue=100
[/colour_adjust]
[/color_adjust]
[delay]
time=10
[/delay]
[colour_adjust]
[color_adjust]
red=0
green=0
blue=0
[/colour_adjust]
[/color_adjust]
[unit]
id=Quintain
type=Quintain

View file

@ -326,11 +326,11 @@
# Adjusts the color of the screen by a tint or red, green and blue
# for example, let's make it very blueish:
#! {COLOR_ADJUST 0 0 100}
[colour_adjust]
[color_adjust]
red={RED}
green={GREEN}
blue={BLUE}
[/colour_adjust]
[/color_adjust]
#enddef
# Flashes the screen with a given color performing ACTION_WML
@ -399,9 +399,9 @@
#The macro that all the following macros work off
#define FADE_STEP_RGB RED GREEN BLUE DELAY_TIME
[colour_adjust]
[color_adjust]
red,green,blue={RED},{GREEN},{BLUE}
[/colour_adjust]
[/color_adjust]
[delay]
time={DELAY_TIME}
[/delay]

View file

@ -68,7 +68,7 @@
[side]
side=3
colour=black
color=black
canrecruit=no
controller=null
allow_player=no

View file

@ -1190,7 +1190,7 @@ Note: You need to use map settings for the scenario to work right."
[side]
side=2
colour=red
color=red
canrecruit=yes
team_name="revolt"
user_team_name= _ "teamname^Revolt"

View file

@ -74,7 +74,7 @@
[side]
side=3
colour=black
color=black
canrecruit=no
controller=null
allow_player=no