SIDE -> SIDES in LIMIT_CONTEMPORANEOUS_RECRUITS.
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1 changed files with 5 additions and 5 deletions
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@ -8,20 +8,20 @@
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# under your [scenario] tag, and not within an event such as start or
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# prestart.
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#define LIMIT_CONTEMPORANEOUS_RECRUITS SIDE TYPE LIMIT_NUMBER
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#define LIMIT_CONTEMPORANEOUS_RECRUITS SIDES TYPE LIMIT_NUMBER
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# Limit the number of units passing a specified filter that a side
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# can have simultaneously. When the number of matching units
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# side has reaches or exceeds LIMIT_NUMBER, that side is prevented from
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# recruiting more until the number of units of that type drops
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# below LIMIT_NUMBER again.
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#
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# Allow side 2 no more than 2 Troll Rocklobbers at a time
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#! {LIMIT_CONTEMPORANEOUS_RECRUITS 2 "Troll Rocklobber" 2}
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# Allow sides 2 and 3 no more than 2 Troll Rocklobbers at a time
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#! {LIMIT_CONTEMPORANEOUS_RECRUITS 2,3 "Troll Rocklobber" 2}
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[event]
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name=side turn
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first_time_only=no
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{VARIABLE LCR_temp {SIDE}}
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{VARIABLE LCR_temp {SIDES}}
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[if]
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[variable]
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@ -62,7 +62,7 @@
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first_time_only=no
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[filter]
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side={SIDE}
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side={SIDES}
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type={TYPE}
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[/filter]
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