Deprecated FLOATING_TEXT.

This commit is contained in:
Steven Panek 2010-11-24 07:07:49 +00:00
parent 62e6d23ab3
commit 180a84327a
2 changed files with 27 additions and 25 deletions

View file

@ -69,3 +69,30 @@
{CLEAR_VARIABLE TIME_ACTIONS_time_begin}
{CLEAR_VARIABLE TIME_ACTIONS_time_end}
#enddef
#define FLOATING_TEXT FILTER COLOR_VALUE TEXT
{DEPRECATE FLOATING_TEXT 1.9.4}
# Floats the given text above the given unit in the same manner as
# damage numbers are displayed in combat. For example when a unit
# steps on a hidden trap and is dealt 8 damage, let's show this to
# the player like all other damage is:
#! {FLOATING_TEXT x,y=$x1,$y1 255,0,0 "8"}
[store_unit]
[filter]
{FILTER}
[/filter]
kill=no
variable=FLOATING_TEXT_temp
[/store_unit]
[unstore_unit]
variable=FLOATING_TEXT_temp
find_vacant=no
red,green,blue={COLOR_VALUE}
text={TEXT}
[/unstore_unit]
{CLEAR_VARIABLE FLOATING_TEXT_temp}
#enddef

View file

@ -18,31 +18,6 @@
[/message]
#enddef
#define FLOATING_TEXT FILTER COLOUR_VALUE TEXT
# Floats the given text above the given unit in the same manner as
# damage numbers are displayed in combat. For example when a unit
# steps on a hidden trap and is dealt 8 damage, let's show this to
# the player like all other damage is:
#! {FLOATING_TEXT x,y=$x1,$y1 255,0,0 "8"}
[store_unit]
[filter]
{FILTER}
[/filter]
kill=no
variable=FLOATING_TEXT_temp
[/store_unit]
[unstore_unit]
variable=FLOATING_TEXT_temp
find_vacant=no
red,green,blue={COLOUR_VALUE}
text={TEXT}
[/unstore_unit]
{CLEAR_VARIABLE FLOATING_TEXT_temp}
#enddef
#define HIGHLIGHT_IMAGE X Y IMAGE BACKGROUND_VALUE
# Scrolls to the given location, blinks the given image in and out a few
# times, and then leaves the image in place. Use this to pinpoint an