Fix Saurian Skirmisher line melee animations' timing (why am *I* doing this?)

This commit is contained in:
Ignacio R. Morelle 2010-11-10 22:29:28 +00:00
parent cefbca1dca
commit f25588cb6f

View file

@ -138,8 +138,9 @@
#enddef
#define ATTACK_ANIM_QUAD_DIRECTIONAL_10_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
sound_start_time=-450
[sound_frame]
duration=600
duration=100
[/sound_frame]
[if]
hits=no