Fixed saurian throw animations, since Jetryl has ceased to care about them.
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31703010e0
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4 changed files with 9 additions and 21 deletions
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@ -38,8 +38,10 @@
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#enddef
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#define ATTACK_ANIM_DIRECTIONAL_9_FRAME BASE_IMAGE_NAME TAIL_IMAGE_NAME HIT_SOUND MISS_SOUND
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start_time=-450
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[sound_frame]
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duration=600
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begin=-151
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duration=1
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[/sound_frame]
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[if]
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hits=no
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@ -57,7 +59,6 @@
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[/else]
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[if]
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direction=s,se,sw
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start_time=0
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[frame]
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duration=100
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image={BASE_IMAGE_NAME}-se-{TAIL_IMAGE_NAME}1.png
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@ -97,7 +98,6 @@
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[/if]
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[else]
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direction=n,ne,nw
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start_time=0
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[frame]
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duration=100
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image={BASE_IMAGE_NAME}-ne-{TAIL_IMAGE_NAME}1.png
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@ -62,13 +62,9 @@
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name=spear
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range=ranged
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[/filter_attack]
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start_time=0
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[missile_frame]
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duration=300
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offset=0.0
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[/missile_frame]
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[missile_frame]
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duration=150
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begin=-150
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end=0
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offset=-0.2~1.0
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image="projectiles/spear-n.png"
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image_diagonal="projectiles/spear-ne.png"
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@ -62,13 +62,9 @@
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name=spear
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range=ranged
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[/filter_attack]
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start_time=0
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[missile_frame]
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duration=300
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offset=0.0
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[/missile_frame]
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[missile_frame]
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duration=150
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begin=-150
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end=0
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offset=-0.2~1.0
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image="projectiles/spear-n.png"
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image_diagonal="projectiles/spear-ne.png"
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@ -156,13 +156,9 @@ Spears are their preferred weapon, as their powerful hind legs can drive a spear
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name=spear
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range=ranged
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[/filter_attack]
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start_time=0
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[missile_frame]
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duration=300
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offset=0.0
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[/missile_frame]
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[missile_frame]
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duration=150
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begin=-150
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end=0
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offset=-0.2~1.0
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image="projectiles/spear-n.png"
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image_diagonal="projectiles/spear-ne.png"
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