make submerge work on deep water locations with overlays

This commit is contained in:
Simon Forsyth 2012-03-28 21:52:58 +00:00
parent f177ce7c83
commit 75898197f4

View file

@ -507,7 +507,7 @@ Enemy units cannot see this unit while it is in deep water, except if they have
affect_self=yes
[filter_self]
[filter_location]
terrain=Wo*
terrain=Wo*^*
[/filter_location]
[/filter_self]
[/hides]