Run wmllint to convert [object]duration=level to [object]duration=scenario
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4 changed files with 8 additions and 8 deletions
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@ -284,7 +284,7 @@
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add=slowed
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unit_type=Elvish Scout, Elvish Outrider, Elvish Rider
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[/effect]
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duration=level
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duration=scenario
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[filter]
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x,y={POSITION}
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[/filter]
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@ -3,7 +3,7 @@
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[object]
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id=invisibility_potion_{AFFIX}
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description={DESCRIPTION}
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duration=level
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duration=scenario
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[filter]
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id={AFFIX}
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[/filter]
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@ -53,7 +53,7 @@
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id={ID}
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name= _ "Holy Ankh"
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image=items/ankh-necklace.png
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duration=level
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duration=scenario
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description= _ "You find a hefty pendant on a strange and ominous looking altar. It glows brightly when you pick it up!"
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cannot_use_message= _ "There is a strange altar here and a pendant on it. I don’t want to touch it."
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[filter]
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@ -205,7 +205,7 @@
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id={ID}
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name= _ "Potion of Healing"
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image=items/potion-red.png
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duration=level
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duration=scenario
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description= _ "A feeling of well-being overwhelms the drinker."
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cannot_use_message= _ "You are not worthy of healing."
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[filter]
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@ -243,7 +243,7 @@
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id={ID}
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name= _ "Poison"
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image=items/potion-yellow.png
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duration=level
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duration=scenario
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description= _ "Poison is seeping through the veins of this unit at this very moment."
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[filter]
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x={X}
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@ -271,7 +271,7 @@
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[object]
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name= _ "Holy Water"
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image=items/holy-water.png
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duration=level
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duration=scenario
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description= _ "This water will make melee weapons have the <i>arcane</i> damage type until the end of the current scenario."
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[effect]
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apply_to=attack
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@ -303,7 +303,7 @@
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id={ID}
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name= _ "Potion of Strength"
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image=items/potion-red.png
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duration=level
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duration=scenario
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description= _ "Strength is given to the drinker."
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[filter]
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x={X}
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@ -346,7 +346,7 @@
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id={ID}
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name= _ "Potion of Decay"
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image=items/potion-blue.png
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duration=level
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duration=scenario
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description= _ "This poor unit drank something really bad."
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[filter]
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x={X}
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