Run wmllint to convert [object]duration=level to [object]duration=scenario

This commit is contained in:
Alexander van Gessel 2012-05-01 22:14:02 +01:00
parent c9a5c32bb4
commit 3f019c7d2d
4 changed files with 8 additions and 8 deletions

View file

@ -284,7 +284,7 @@
add=slowed
unit_type=Elvish Scout, Elvish Outrider, Elvish Rider
[/effect]
duration=level
duration=scenario
[filter]
x,y={POSITION}
[/filter]

View file

@ -3,7 +3,7 @@
[object]
id=invisibility_potion_{AFFIX}
description={DESCRIPTION}
duration=level
duration=scenario
[filter]
id={AFFIX}
[/filter]

View file

@ -53,7 +53,7 @@
id={ID}
name= _ "Holy Ankh"
image=items/ankh-necklace.png
duration=level
duration=scenario
description= _ "You find a hefty pendant on a strange and ominous looking altar. It glows brightly when you pick it up!"
cannot_use_message= _ "There is a strange altar here and a pendant on it. I dont want to touch it."
[filter]

View file

@ -205,7 +205,7 @@
id={ID}
name= _ "Potion of Healing"
image=items/potion-red.png
duration=level
duration=scenario
description= _ "A feeling of well-being overwhelms the drinker."
cannot_use_message= _ "You are not worthy of healing."
[filter]
@ -243,7 +243,7 @@
id={ID}
name= _ "Poison"
image=items/potion-yellow.png
duration=level
duration=scenario
description= _ "Poison is seeping through the veins of this unit at this very moment."
[filter]
x={X}
@ -271,7 +271,7 @@
[object]
name= _ "Holy Water"
image=items/holy-water.png
duration=level
duration=scenario
description= _ "This water will make melee weapons have the <i>arcane</i> damage type until the end of the current scenario."
[effect]
apply_to=attack
@ -303,7 +303,7 @@
id={ID}
name= _ "Potion of Strength"
image=items/potion-red.png
duration=level
duration=scenario
description= _ "Strength is given to the drinker."
[filter]
x={X}
@ -346,7 +346,7 @@
id={ID}
name= _ "Potion of Decay"
image=items/potion-blue.png
duration=level
duration=scenario
description= _ "This poor unit drank something really bad."
[filter]
x={X}