add PLACE_HALO
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@ -104,6 +104,15 @@
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[/item]
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#enddef
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#define PLACE_HALO IMAGE X Y
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# Place an image at a specified location on the map.
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[item]
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x={X}
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y={Y}
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halo={IMAGE}
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[/item]
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#enddef
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#define REMOVE_IMAGE X Y
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# Removes a previously set image from a tile.
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#
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