Hejnewar
091b094685
Balance for Rebels 1.18
2023-07-16 00:26:02 +02:00
Pentarctagon
9bfd432abe
Update image pages for webp extension.
2022-04-30 14:23:32 -05:00
Celtic Minstrel
3568b5ff66
An easier way of setting special notes in the most common use-case (abilities and weapon specials)
...
Rebased version of e6c58fc35c
, with merge conflicts resolved.
2021-06-01 14:29:57 +02:00
Hejnewar
b4538cb896
Wose / Monster balance update
2021-04-15 07:56:30 +02:00
gfgtdf
3950f40f3f
remove [advancefrom] from mainline
...
See issue #3955
the intention is to deprecate [advancefrom] in
favour of [modify_unit_type], because it was a
common source of OOS errors, and it is less flexible.
As a secondary effect this also fixes issue #4402 :
"changing units via extra_defines sometimes not working
because extra_defines had bugs".
Now we no longer use extra_defines for that.
Addon authors should now no longer use these extra_defines,
instead put the new core marcos with the same name directly
into [campaign].
2020-03-12 19:15:17 +01:00
Hejnewar
11dcfe14a7
AoH balancing changes
2020-02-25 00:33:02 +01:00
nemaara
ade010af8e
Sapling: add idle anim
2019-11-02 12:36:41 -04:00
nemaara
7779214440
Woses: add new animations
2019-11-02 12:31:38 -04:00
Severin Glöckner
dbcd95dad8
Units: convert special notes of new unit
...
[ci skip]
2019-09-23 19:51:12 +02:00
Celtic Minstrel
c0210efb6d
Move all core units to the new special notes system
2019-09-12 08:51:05 -04:00
Earth-Cake
ad92095be0
Add Wose Sapling file independent from Wose
2019-09-10 09:02:10 -04:00
Earth-Cake
943ff5dfe2
Merge Wose Shaman animations from Earth-Cake's PR #4229
2019-08-18 01:50:42 +02:00
Celtic Minstrel
ad98a23e16
Move the Wose sapling and Shaman to mainline
...
The ranged-halo images are unused, the elven/nature halo is used
for the Shaman's ranged attack instead.
2019-08-15 23:57:26 +02:00
josteph
ee8b70abe5
Help: Re-fix Ancient Wose description.
...
Thanks @CelticMinstrel
(cherry-picked from commit 9e296b4c5b
)
2018-10-07 03:24:22 +00:00
Celtic Minstrel
b295aab4ba
Deprecate {MAGENTA_IS_THE_TEAM_COLOR}
...
The magenta colour is now the default flag_rgb colour if one is not specified.
2016-08-05 00:49:39 -04:00
Celtic Minstrel
60a819f17e
Remove all non-transparent portrait images
...
The small_profile key has been used in several cases to approximately preserve the cropping and orientation from the non-transparent portraits. Some of these could be up for review.
2016-03-21 12:50:04 -04:00
Charles Dang
d1e972b318
Remove '/transparent' from remaining unit type profile paths
2016-03-21 13:07:33 +11:00
Charles Dang
1c8bf80634
Added new generic portrait for Ancient Wose by LordBob
...
The previous Wose portrait has now been repossessed for the Wose specifically,
and also used for the Elder Wose. This new portrait is used for the Ancient Wose
exclusively.
2015-09-12 02:40:36 +11:00
Charles Dang
dc566e46b6
Strip unused [portrait] blocks from unit files
2015-04-19 21:06:22 +11:00
Alexander van Gessel
38b224c1ff
Revert "Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old""
...
This reverts commit 23b72d6956
.
2013-08-09 00:13:46 +02:00
Thibault Févry
23b72d6956
Revert "Merge branch 'master' of github.com:wesnoth/wesnoth-old"
...
This reverts commit 5fa5c03411
, reversing
changes made to 06374c64ba
.
2013-08-08 18:50:46 +02:00
Elvish_Hunter
b051385c0b
Removed no longer useful ellipse= key from mainline units (wose)
2013-07-21 14:26:34 +02:00
David Mikos
d60d4d7c61
Unit animation WML to use SOUND:HIT_AND_MISS macro throughout.
...
Large simplification and reduction in cache.
2013-03-20 20:01:25 +00:00
Jérémy Rosen
e1590a4254
apply patch #3682 by Coffee:
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make image a progressive parameter+big WML simplification
2013-02-16 18:13:39 +00:00
Alexander van Gessel
ffeca20f87
Remove [unit_type] undead_variation keys that are now unnecessary
2011-11-05 17:16:46 +01:00
Steven Panek
5d2b5fdd2b
Converted more makeshift dashes (hopefully, I got all of them).
2010-05-11 23:30:32 +00:00
Phil Barber
debc2fc89f
Add and wire new Ancient Wose portrait.
...
Update changelogs, portrait credits.
2009-08-17 20:26:50 +00:00
Ali El Gariani
c0b0b9ba8d
Remove the now useless 'in_hex' key from mainline units
2009-03-26 01:10:08 +00:00
Jérémy Rosen
2b89ee58a8
mark in_hex for all mainline units, jetryl:
...
not that it might be usefull to review units with in_hex=no since some
of them are just one pixel off
2009-03-21 10:38:32 +00:00
Eric S. Raymond
fec0ec9d71
advancesto -> advances_to.
2008-08-29 19:03:00 +00:00
Patrick Parker
14247b09cd
patch #1037 : Filter_x renaming
2008-04-08 07:15:25 +00:00
Eric S. Raymond
e5e500ca60
[unit_type] unit_description -> description
2008-03-21 03:26:09 +00:00
Eric S. Raymond
9655d59081
[unit] enclosing UnitWML becomes [unit_type]
...
Note: This change breaks backward compatibility with the 1.4 branch!
2008-03-12 08:08:37 +00:00
Eric S. Raymond
b1b2435d40
Reindent the mainline content to uniiform whitespace.
2008-01-24 00:16:42 +00:00
Lari Nieminen
e520faad5a
Turned the default AMLA into a combined +3 max HP, +20% max XP and fullheal,
...
and upped the standard AMLA XP limit from 100 to 150. Wired to core
units.
2007-12-27 09:24:25 +00:00
Nils Kneuper
170c33654e
seperate 'Special Notes:' from the units into a macro on its own (patch #889 )
2007-12-20 19:23:12 +00:00
Lari Nieminen
8f99271a40
Implement the fullheal AMLA (fullheal with +25% max XP).
...
Now all max-level units have an {AMLA_DEFAULT}, which contains both
{AMLA_TOUGH 3} and {AMLA_FULLHEAL}. Necrophage gets the "feeding"
ability.
2007-12-08 18:51:47 +00:00
Benoît Timbert
0a066e9ab4
Animation style upgrade: use duration= for woses
2007-11-08 21:42:27 +00:00
Jérémy Rosen
d6cb5ce98c
move attack animations out of [attack] and into [unit], update to WML
2007-09-08 07:52:30 +00:00
Nils Kneuper
3a3d58d475
added a description= field to all attacks (using wmllint)
2007-07-17 21:11:38 +00:00
Richard Kettering
c0ffd81cd1
Modified Descriptions.
2007-07-15 06:39:31 +00:00
Nils Kneuper
c87e038988
get ready for moving units into their own textdomain
2007-07-06 10:21:55 +00:00
Nils Kneuper
c19e3c2311
added a default textdomain definition to all .cfg files
2007-07-06 09:00:49 +00:00
Eric S. Raymond
c7eb4ede7f
Reindented unit files.
2007-06-29 10:49:33 +00:00
J.W. Bjerk
aa0516e591
moved most unit CFGs into subfolders.
...
since other CFGs to not directly link to these, there should be no problems.
2007-05-26 07:15:14 +00:00