Commit graph

33271 commits

Author SHA1 Message Date
uid66289
32f66ee7ca v0.6rc2 2003-12-23 20:48:23 +00:00
uid66289
a55be98487 v0_6rc1, part2 2003-12-23 20:39:37 +00:00
uid66289
150597ab0f v0.6rc1 2003-12-23 20:16:21 +00:00
Dave White
d8517c5a6b fixed internationalization problems 2003-12-03 20:51:52 +00:00
Dave White
cc83a55d3c made it so that the player always starts with a minimum of 100 gold 2003-12-03 19:11:18 +00:00
Dave White
e062a3fd13 made it so that loyal level 0 units have 0 upkeep 2003-12-03 17:32:29 +00:00
Dave White
04fef03108 committed ziberpunk's patch...
...to make detecting if something is a directory use stat on
non-Windows systems
2003-12-03 17:27:43 +00:00
Dave White
a03bea0350 made it so that saved games are sorted by creation time instead of access time 2003-12-03 17:15:26 +00:00
Dave White
a36816b827 made it so that invisibility is regained at the beginning of the unit's turn 2003-12-03 17:11:24 +00:00
Dave White
751c7d4b09 made it so that quoted strings in WML will not have whitespace stripped 2003-12-03 14:34:28 +00:00
Dave White
901d910ec9 fixed some duplicate IDs in Blackwater Port
added game_prefix to use in conjunction with game_postfix in
internationalization
2003-12-03 14:21:53 +00:00
Justin Zaun
5399736e69 - Made the editor usable 2003-11-27 23:27:03 +00:00
Dave White
c372d7c005 made it so DOS format map files will work 2003-11-26 04:22:19 +00:00
Dave White
89398e74e8 fixed problem where bottom row of pixels on screen wasn't drawn on 2003-11-25 23:57:05 +00:00
Dave White
78df98d752 fixed problem with tooltips not always being displayed correctly 2003-11-25 23:53:35 +00:00
Dave White
036bb8a909 made it so units that are too expensive to be recruited are displayed in red 2003-11-25 23:28:01 +00:00
Dave White
eff4ceca35 implemented feature to allow coloured hexes to be drawn around units...
...to show which side they're on
2003-11-25 22:55:16 +00:00
Dave White
e010c95315 made sure whitespace is treated consistently between...
...DOS-based and Unix-based systems
2003-11-25 22:21:06 +00:00
Dave White
719281f27c fixed problem with macros not working properly on Unix systems 2003-11-25 22:12:30 +00:00
Dave White
81599bdc1e added more diagnostics 2003-11-25 21:50:51 +00:00
Dave White
41a93b5b65 added diagnostics 2003-11-25 21:31:59 +00:00
Dave White
41f156e2fc made editor work better 2003-11-25 20:27:03 +00:00
Dave White
61cc6695fb added new village image for first watch 2003-11-25 19:36:02 +00:00
Dave White
46fa9ac2f6 fixed problem with campaign not being startable 2003-11-25 18:24:58 +00:00
Dave White
b7efa0d524 made it so that units can override 'movement type' settings. 2003-11-25 17:48:27 +00:00
Dave White
79374f04ea added mute using ctrl-m
made it so units with no next level show '-' under experience in unit list
2003-11-25 14:00:08 +00:00
Dave White
ca229eea43 made the editor compilable 2003-11-25 06:01:52 +00:00
Dave White
918ab1f758 made proper music player in multiplayer.
Made it so when it's not your turn, all your units have red orbs
2003-11-24 22:08:35 +00:00
Dave White
2243d0f0f3 fixed problem with team 6's villages not showing properly 2003-11-24 20:33:10 +00:00
Dave White
6c1a7f93a9 fixed bugs in combo box which caused it to crash.
Fixed race combo box to default to settings from scenario or saved game
2003-11-24 18:28:08 +00:00
Dave White
4ecee38921 made a default name for multiplayer games 2003-11-24 17:35:52 +00:00
Dave White
6a60a37513 fixed problem with calculation of day/night bonuses 2003-11-24 17:28:10 +00:00
Dave White
1913db85ca removed floating point calculations from time of day bonus/penalty 2003-11-24 17:00:25 +00:00
Dave White
0b15e95855 fixed up preprocessor macros to work properly 2003-11-24 13:47:26 +00:00
Justin Zaun
5018bce92f [[Game lobby imrovements]]
- Added cancel to Game Lobby
- Escape works
- Display gold
2003-11-24 04:38:43 +00:00
Dave White
47e782398a made it so that goto commands under the fog of war don't take into account...
...enemy units
2003-11-23 23:13:05 +00:00
Sofronius
f508eaa262 Fixed progressive drawing of texts with UTF-8 encoding. 2003-11-23 23:12:27 +00:00
Dave White
70424f113c fixed bug with UTF-8 characters not being displayed progressively properly...
...in intro.

Added configurable date strings for loading saved games
2003-11-23 21:52:46 +00:00
Justin Zaun
f690261fe8 Savannah bug #6724 (multiplay type defaults) fixed 2003-11-23 21:03:31 +00:00
Sofronius
3e7683366b Fixed display refreshing in Preferences/Hotkeys using surface_restorer. 2003-11-23 18:19:18 +00:00
Dave White
723aa1f17b added new bridges. Added new Elvish Shyde image from James Paige.
Fixed problem with seeing enemy stats on their turn. Fixed problem
with dead enemies still getting a turn.
2003-11-23 17:07:33 +00:00
Justin Zaun
bc07fdb0df -eaming works 2003-11-23 07:21:33 +00:00
Justin Zaun
1ec0f0866a Hooked up gold 2003-11-23 05:49:30 +00:00
Dave White
9e4d3db7b3 refactored code to add surface_restorer object 2003-11-23 05:41:47 +00:00
Justin Zaun
1c42351ca7 Hooked up the Game Lobby Dialog 2003-11-23 04:50:41 +00:00
Sofronius
c7f91dfbe4 Fixed refreshing when menu::set_width( ) was used. 2003-11-22 13:04:04 +00:00
Sofronius
810e6c18bf Configuring hotkeys with GUI
(I forgot to commit new language.cpp)
2003-11-22 11:07:58 +00:00
Sofronius
c6cb1f09fd Configuring hotkeys with GUI.
-- still needs some work
2003-11-22 11:03:15 +00:00
Justin Zaun
8584dbb204 Fixed a bug I commited, sorry. 2003-11-22 08:36:56 +00:00
Justin Zaun
094b2c1fb7 [[Game lobby cleanups]]
- Add observer button (default on) to Create Game Dialog
- Cleaned up Game Lobby a bit
2003-11-22 03:58:58 +00:00