uid66289
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32f66ee7ca
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v0.6rc2
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2003-12-23 20:48:23 +00:00 |
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uid66289
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a55be98487
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v0_6rc1, part2
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2003-12-23 20:39:37 +00:00 |
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uid66289
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150597ab0f
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v0.6rc1
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2003-12-23 20:16:21 +00:00 |
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Dave White
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d8517c5a6b
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fixed internationalization problems
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2003-12-03 20:51:52 +00:00 |
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Dave White
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cc83a55d3c
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made it so that the player always starts with a minimum of 100 gold
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2003-12-03 19:11:18 +00:00 |
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Dave White
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e062a3fd13
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made it so that loyal level 0 units have 0 upkeep
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2003-12-03 17:32:29 +00:00 |
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Dave White
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04fef03108
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committed ziberpunk's patch...
...to make detecting if something is a directory use stat on
non-Windows systems
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2003-12-03 17:27:43 +00:00 |
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Dave White
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a03bea0350
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made it so that saved games are sorted by creation time instead of access time
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2003-12-03 17:15:26 +00:00 |
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Dave White
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a36816b827
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made it so that invisibility is regained at the beginning of the unit's turn
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2003-12-03 17:11:24 +00:00 |
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Dave White
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751c7d4b09
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made it so that quoted strings in WML will not have whitespace stripped
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2003-12-03 14:34:28 +00:00 |
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Dave White
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901d910ec9
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fixed some duplicate IDs in Blackwater Port
added game_prefix to use in conjunction with game_postfix in
internationalization
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2003-12-03 14:21:53 +00:00 |
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Justin Zaun
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5399736e69
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- Made the editor usable
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2003-11-27 23:27:03 +00:00 |
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Dave White
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c372d7c005
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made it so DOS format map files will work
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2003-11-26 04:22:19 +00:00 |
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Dave White
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89398e74e8
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fixed problem where bottom row of pixels on screen wasn't drawn on
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2003-11-25 23:57:05 +00:00 |
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Dave White
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78df98d752
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fixed problem with tooltips not always being displayed correctly
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2003-11-25 23:53:35 +00:00 |
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Dave White
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036bb8a909
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made it so units that are too expensive to be recruited are displayed in red
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2003-11-25 23:28:01 +00:00 |
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Dave White
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eff4ceca35
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implemented feature to allow coloured hexes to be drawn around units...
...to show which side they're on
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2003-11-25 22:55:16 +00:00 |
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Dave White
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e010c95315
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made sure whitespace is treated consistently between...
...DOS-based and Unix-based systems
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2003-11-25 22:21:06 +00:00 |
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Dave White
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719281f27c
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fixed problem with macros not working properly on Unix systems
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2003-11-25 22:12:30 +00:00 |
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Dave White
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81599bdc1e
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added more diagnostics
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2003-11-25 21:50:51 +00:00 |
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Dave White
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41a93b5b65
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added diagnostics
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2003-11-25 21:31:59 +00:00 |
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Dave White
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41f156e2fc
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made editor work better
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2003-11-25 20:27:03 +00:00 |
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Dave White
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61cc6695fb
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added new village image for first watch
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2003-11-25 19:36:02 +00:00 |
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Dave White
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46fa9ac2f6
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fixed problem with campaign not being startable
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2003-11-25 18:24:58 +00:00 |
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Dave White
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b7efa0d524
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made it so that units can override 'movement type' settings.
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2003-11-25 17:48:27 +00:00 |
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Dave White
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79374f04ea
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added mute using ctrl-m
made it so units with no next level show '-' under experience in unit list
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2003-11-25 14:00:08 +00:00 |
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Dave White
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ca229eea43
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made the editor compilable
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2003-11-25 06:01:52 +00:00 |
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Dave White
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918ab1f758
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made proper music player in multiplayer.
Made it so when it's not your turn, all your units have red orbs
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2003-11-24 22:08:35 +00:00 |
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Dave White
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2243d0f0f3
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fixed problem with team 6's villages not showing properly
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2003-11-24 20:33:10 +00:00 |
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Dave White
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6c1a7f93a9
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fixed bugs in combo box which caused it to crash.
Fixed race combo box to default to settings from scenario or saved game
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2003-11-24 18:28:08 +00:00 |
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Dave White
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4ecee38921
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made a default name for multiplayer games
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2003-11-24 17:35:52 +00:00 |
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Dave White
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6a60a37513
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fixed problem with calculation of day/night bonuses
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2003-11-24 17:28:10 +00:00 |
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Dave White
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1913db85ca
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removed floating point calculations from time of day bonus/penalty
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2003-11-24 17:00:25 +00:00 |
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Dave White
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0b15e95855
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fixed up preprocessor macros to work properly
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2003-11-24 13:47:26 +00:00 |
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Justin Zaun
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5018bce92f
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[[Game lobby imrovements]]
- Added cancel to Game Lobby
- Escape works
- Display gold
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2003-11-24 04:38:43 +00:00 |
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Dave White
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47e782398a
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made it so that goto commands under the fog of war don't take into account...
...enemy units
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2003-11-23 23:13:05 +00:00 |
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Sofronius
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f508eaa262
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Fixed progressive drawing of texts with UTF-8 encoding.
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2003-11-23 23:12:27 +00:00 |
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Dave White
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70424f113c
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fixed bug with UTF-8 characters not being displayed progressively properly...
...in intro.
Added configurable date strings for loading saved games
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2003-11-23 21:52:46 +00:00 |
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Justin Zaun
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f690261fe8
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Savannah bug #6724 (multiplay type defaults) fixed
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2003-11-23 21:03:31 +00:00 |
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Sofronius
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3e7683366b
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Fixed display refreshing in Preferences/Hotkeys using surface_restorer.
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2003-11-23 18:19:18 +00:00 |
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Dave White
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723aa1f17b
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added new bridges. Added new Elvish Shyde image from James Paige.
Fixed problem with seeing enemy stats on their turn. Fixed problem
with dead enemies still getting a turn.
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2003-11-23 17:07:33 +00:00 |
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Justin Zaun
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bc07fdb0df
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-eaming works
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2003-11-23 07:21:33 +00:00 |
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Justin Zaun
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1ec0f0866a
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Hooked up gold
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2003-11-23 05:49:30 +00:00 |
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Dave White
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9e4d3db7b3
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refactored code to add surface_restorer object
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2003-11-23 05:41:47 +00:00 |
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Justin Zaun
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1c42351ca7
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Hooked up the Game Lobby Dialog
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2003-11-23 04:50:41 +00:00 |
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Sofronius
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c7f91dfbe4
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Fixed refreshing when menu::set_width( ) was used.
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2003-11-22 13:04:04 +00:00 |
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Sofronius
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810e6c18bf
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Configuring hotkeys with GUI
(I forgot to commit new language.cpp)
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2003-11-22 11:07:58 +00:00 |
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Sofronius
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c6cb1f09fd
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Configuring hotkeys with GUI.
-- still needs some work
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2003-11-22 11:03:15 +00:00 |
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Justin Zaun
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8584dbb204
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Fixed a bug I commited, sorry.
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2003-11-22 08:36:56 +00:00 |
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Justin Zaun
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094b2c1fb7
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[[Game lobby cleanups]]
- Add observer button (default on) to Create Game Dialog
- Cleaned up Game Lobby a bit
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2003-11-22 03:58:58 +00:00 |
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