Hooked up gold

This commit is contained in:
Justin Zaun 2003-11-23 05:49:30 +00:00
parent 9e4d3db7b3
commit 1ec0f0866a

View file

@ -588,6 +588,7 @@ int play_multiplayer(display& disp, game_data& units_data, config cfg,
sides[n]->values["controller"] = "network";
sides[n]->values["description"] = "";
}
sides[n]->values["gold"] = "100";
combo_race.push_back(gui::combo(disp,player_race));
combo_race.back().set_xy((disp.x()-width)/2+145,
@ -662,8 +663,12 @@ int play_multiplayer(display& disp, game_data& units_data, config cfg,
int check_playergold = 20+int(480*slider_gold[n].process(mousex,mousey,left_button));
if(abs(check_playergold) == check_playergold)
new_playergold=check_playergold;
if(new_playergold != cur_playergold)
if(new_playergold != cur_playergold) {
cur_playergold = new_playergold;
std::stringstream playergold;
playergold << cur_playergold;
sides[n]->values["gold"] = playergold.str();
}
}
if(launch2_game.process(mousex,mousey,left_button))