Fixed a bug I commited, sorry.
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@ -493,7 +493,7 @@ int play_multiplayer(display& disp, game_data& units_data, config cfg,
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width, height, disp);
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//Buttons
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gui::button launch2_game(disp,string_table["im_ready"],gui::button::TYPE_CHECK);
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gui::button launch2_game(disp,string_table["im_ready"]);
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launch2_game.set_xy((disp.x()/2)-launch2_game.width()/2,(disp.y()-height)/2+height-29);
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//Title and labels
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