Savannah bug #6724 (multiplay type defaults) fixed

This commit is contained in:
Justin Zaun 2003-11-23 21:03:31 +00:00
parent 3e7683366b
commit f690261fe8

View file

@ -581,12 +581,12 @@ int play_multiplayer(display& disp, game_data& units_data, config cfg,
(disp.y()-height)/2+55+(30*side_num));
if(side_num>0) {
sides[n]->values["controller"] = "human";
sides[n]->values["description"] = preferences::login();
combo_type.back().set_selected(1);
}else{
sides[n]->values["controller"] = "network";
sides[n]->values["description"] = "";
combo_type.back().set_selected(1);
}else{
sides[n]->values["controller"] = "human";
sides[n]->values["description"] = preferences::login();
}
sides[n]->values["gold"] = "100";